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Anan:System and Style
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=The Game System= [http://wiki.rpg.net/index.php/Anan:Main_Page Back to Main Page] I am using '''Savage World's Explorers' Edition''' for the game system. It is a streamlined d20 system with pretty brutal combat. I am not, however, using the magic system, so you can ignore those rules. See the Character Creation page for more information. Below are some links to the publisher's page, which includes an introduction to the rules and a pre-made character sheet. I also have hard copies of the full rules for everyone. [http://www.peginc.com/Downloads/SWEX/TD06.pdf Test Drive the Rules] [http://www.peginc.com/Downloads/SWEX/SWEXCharSheet.pdf Character Sheet] =The Game Style= [http://wiki.rpg.net/index.php/Anan:Main_Page Back to Main Page] I am most interested in narrative and character development, so the game has been built around those things. I am also a fan of 'rule zero', by which I mean "the unwritten rule in tabletop role-playing games which grants the game master the right to suspend or override the published game rules whenever s/he deems necessary" (urbandictionary.com). Other than that, I am open to players' input and have no set scenario for your characters to follow. The setting is large, and you're welcome to explore it as you like. Some disclaimers: 1.) Names of things are important to me. If your character has a stupid name, your character will probably die. 2.) If you are Max and your character is a ninja, your character will probably die. 3) I will not try to actively kill your characters. However, if your character makes a poor decision, your character will probably die. 4.) Josh is my favourite; just get on board. [http://wiki.rpg.net/index.php/Anan:Character_Creation On to Character Creation] [http://wiki.rpg.net/index.php/Anan:Setting Back to Setting]
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