Editing AnglerStudios:Battle System
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Alternatively we could simply reduce encounter rate when your party's too strong for the monsters in the area (monsters too scared to attack... slightly WoW-like but yeah) but this could be fun. Anyways, thats just an idea. Any thoughts? [[User:Natoli|Natoli]] 20:03, 5 June 2006 (PDT) | Alternatively we could simply reduce encounter rate when your party's too strong for the monsters in the area (monsters too scared to attack... slightly WoW-like but yeah) but this could be fun. Anyways, thats just an idea. Any thoughts? [[User:Natoli|Natoli]] 20:03, 5 June 2006 (PDT) | ||
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If we went with the first suggestion, the monsters would have to scale up in such a fashion that they would be stronger, but still weaker (relative to the level difference) so there would be an actual benefit in going up levels. | If we went with the first suggestion, the monsters would have to scale up in such a fashion that they would be stronger, but still weaker (relative to the level difference) so there would be an actual benefit in going up levels. |