Editing AnglerStudios:Battle System

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--[[User:G01d HaCkEr|g01d_HaCkEr]] 20:32, 1 August 2006 (PDT)
 
--[[User:G01d HaCkEr|g01d_HaCkEr]] 20:32, 1 August 2006 (PDT)
 
I reckon those are all good ideas.  I'm just wondering if we want Poison to affect Characters equally at any level or not - I mean, we could argue that the stronger you are, the longer you can hold out. I'm not fussed, though.  I particularly like the 'cure poison' curing poison, drunk and paralyse and all other logically connected effects.
 
 
[[User:RichardS|RichardS]] 00:53, 6 August 2006 (PDT)
 
  
 
=Levelling and stat increases=
 
=Levelling and stat increases=

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