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Notes: I am thinking of not making death a status effect... simply disallow any action to be taken by a character with a currHP <= 0 - this could shorten calculations on the linked list somewhat since I am expecting dying in battle to happen a LOT. Of course... if a character has 0 health we can disallow casting of a regular healing spell to change that... anyway we'll see how much overhead this would save (if death isnt common then it'd probably be simpler to make it a status since we'd not be saving much in the way of processing) | Notes: I am thinking of not making death a status effect... simply disallow any action to be taken by a character with a currHP <= 0 - this could shorten calculations on the linked list somewhat since I am expecting dying in battle to happen a LOT. Of course... if a character has 0 health we can disallow casting of a regular healing spell to change that... anyway we'll see how much overhead this would save (if death isnt common then it'd probably be simpler to make it a status since we'd not be saving much in the way of processing) | ||
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