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played by Back to [[Uisge_Galore|wiki]] / IC / OOC *Male *Tribe: ....... Clan: .... *Background: Barbarian. Profession: ==Characteristics and Attributes== STR '''13''' CON '''14''' SIZ '''13''' INT '''12''' POW '''9''' DEX '''15''' CHA '''13''' *Combat Actions '''3''' *Damage Modifier '''+1D2''' *Improvement Modifier '''+1''' *Movement '''8''' *Magic Points '''9''' *Strike Rank'''14''' *Hero Points: '''6''' ==Skills== Common (Base + %) background & profession % *'''Athletics''' (Str+Dex 28) '''78%''' *'''Brawn''' (Str+Siz 26) '''56%''' *'''Culture'''(Dal Riata)(Intx2 24) '''74%''' *'''Dance''' (Dex+Cha 28) '''28%''' *'''Drive''' (Dex+Pow 24) '''24%''' *'''Evade''' (Dex2 30) '''60%''' *'''Evaluate''' (Int+Cha 25) '''30%''' *'''First Aid''' (Int+Dex 27) '''27%''' *'''Influence''' (Chax2 26) '''26%''' *'''Insight''' (Int+Pow 21) '''21%''' *'''Lore (West coast Scotland)''' (Intx2 24) '''74%''' *'''Perception''' (Int+Pow 21) '''26%''' *'''Persistence''' (Pow x2 18) '''18%''' *'''Resilience''' (Con x2 28) '''88%''' *'''Ride''' (Dex+Pow 23) '''78%''' *'''Sing''' (Cha+Pow 22) '''22%''' *'''Sleight''' (Dex+Cha 28) '''28%''' *'''Stealth''' (Dex+Int 27) '''82%''' *'''Swim''' (Str+Con 27) '''27%''' *'''Unarmed''' (Str+Dex 28) '''88%''' Advanced Skills (Magical below) *'''Blacksmith''' (Dex+Int 27) '''77%''' *'''Boating''' (Dex+Con 29) '''39%''' *'''Speak Gaelic''' (Int+Cha 25) '''75%''' *'''Play Pipes''' (Dex+Cha 28) '''68%''' *'''Survival''' (Pow+Con 23) '''73%''' ==Combat Styles & Weapons== Combat Styles (Base %) % *'''Hammer and Shield''' (Str+Dex 28) '''78%''' *'''Spear and Shield''' (Str+Dex 28) '''58%''' {| border="1" cellpadding="2" !width="200"|Weapon/Shield !width="50"|Size !width="50"|Reach !width="100"|Damage !width="50"|AP !width="50"|HP !width="70"|Combat % !width="150"|Manoeuvres !width="50"|Range !width="50"|Load !width="50"|ENC |- | ... || ... || ... || ... || ... || ... || ... || ... || ... || ... || ... |- | ... || ... || ... || ... || ... || ... || ... || ... || ... || ... || ... |- | ... || ... || ... || ... || ... || ... || ... || ... || ... || ... || ... |- | ... || ... || ... || ... || ... || ... || ... || ... || ... || ... || ... |} *Total weapon ENC: # ==Hit Points and Armour== {| border="1" cellpadding="2" !width="90"|Location !width="180"|Location Name !width="300"|Armour types !width="50"|A.P. !width="70"|Max H.P. !width="70"|Damage |- |19-20 || Head || ...|| ... || 6 || -0 |- |16-18 || Left Arm ||...|| ... || 5 || -0 |- |13-15 || Right Arm ||...|| ... || 5 || -0 |- |10-12 || Chest || ...|| ... || 8 || -0 |- |07-09 || Abdomen || ...|| ... || 7 || -0 |- |04-06 || Left Leg || ...|| ... || 6 || -0 |- |01-03 || Right Leg || ...|| ... || 6 || -0 |} *Total Armour ENC = (Total AP)/5 = #/5 = '''#''' *Armour Penalty = ==Magic== ==Mount== Str: '''Number''', Con: '''Number''', Siz: '''Number''', Pow: '''Number''', Dex: '''Number'''. *Damage Bonus/Minus: '''+/- Damage Dice''' *Hit Point Bonus/minus: '''+/-HPs''' *Move Rate: {| border="1" cellpadding="2" !width="200"|Location Name !width="225"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || Armour Type || number || number || number || 17-20 |- |Left Foreleg || Armour Type || number || number || number || 14-16 |- |Right foreleg || Armour Type || number || number || number || 11-13 |- |Forequarters || Armour Type || number || number || number || 08-10 |- |Hindquarters || Armour Type || number || number || number || 05-07 |- |Left Hindleg || Armour Type || number || number || number || 03-04 |- |Right Hindleg || Armour Type || number || number || number || 01-02 |} *Total Hit Points: nHP * Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-% {| border="1" cellpadding="2" !width="200"|Attack !width="150"|Damage !width="50"|S.R. !width="50"|Attack % |- |Bite || damage || sr || atk% |- |Kick || damage || sr || atk% |- |Rear and plunge || damage || sr || atk% |} ==Equipment== Arms * * Armour * Equipment * * Freebies: *Clothes they wear and a set of spares. *Some personal mementoes, good-luck charms, talismans or similar. *1 week’s worth of food, either fresh or preserved. *One weapon relevant to their weapon skills and culture. Money Buy: * * ==Contacts, Friends, Enemies & Rivals== 1 family rival. Oighrig is the widow of Bearach and sister of the chief. She was spurned by my father when mother died bearing Ròs. Since then, ten years ago, she keeps spreading rumours and gossip about the family and generally bad-mouthing us. She is especially fond of telling everyone how wanton my sisters are, that I make inferior tools (and since I'm still single, probably *have* inferior tools as well) ad nauseam. Chief occasionally steps in, but is pretty fond of her in spite of her shrewish manners. ==Family & Background== * Mother dead, father alive * 6 siblings * 4 uncles and aunts on father's side, 3 on mother's * family secret. Something to do with metalworking?
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