Editing Aquila Saxum:Covenant
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=== Laboratory Texts === | === Laboratory Texts === | ||
This is a list of the Lab Texts of the covenant's library. | This is a list of the Lab Texts of the covenant's library. | ||
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=== Vis === | === Vis === | ||
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==== Vis Sources ==== | ==== Vis Sources ==== | ||
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==== Vis Stocks ==== | ==== Vis Stocks ==== | ||
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This is a list of the NPC specialists available to the covenant. Some important roles to fill (by NPCs or PCs) would be Chamberlain, Turb Captain, and/or Steward. Also, craftsmen would be useful as well (mason, carpenter, furniture maker, thatcher, blacksmith, chandler, tinker, weaver, leatherworker, cooper, cobbler, glass-blower, goldsmith, lapidary, brewer, vinter, baker, chef, miller, swordsmith, armorer, bowyer, ink-maker, bookbinder, illuminator, or scribe). | This is a list of the NPC specialists available to the covenant. Some important roles to fill (by NPCs or PCs) would be Chamberlain, Turb Captain, and/or Steward. Also, craftsmen would be useful as well (mason, carpenter, furniture maker, thatcher, blacksmith, chandler, tinker, weaver, leatherworker, cooper, cobbler, glass-blower, goldsmith, lapidary, brewer, vinter, baker, chef, miller, swordsmith, armorer, bowyer, ink-maker, bookbinder, illuminator, or scribe). | ||
− | The covenant possesses,the following | + | The covenant possesses, as a baseline the following craftsmen: |
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*Blacksmith 4 | *Blacksmith 4 | ||
*Carpenter 4 | *Carpenter 4 | ||
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=== Site === | === Site === | ||
− | The baseline site of a covenant is in a magical aura of 3 | + | The baseline site of a covenant is in a magical aura of 3, located somewhat distant from other settlements such that unexpected visitations are uncommon events. |
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− | + | <B>MAJOR HOOK</B> <I>Li Unmentionables. (Monster)</I> | |
− | + | It lives among us. You can hear it skittering just at the edge of your hearing at night. In the empty halls of the covenant it prowls at night - and it lurks darkly in the closets and crawlspaces that litter the buildings of the covenant. Tales have circled about some devious thing that stalks the darker hours of the (Name to be announced?) covenant's lands. Some have said it takes the form of a shadowy hound, with glowing green eyes... and others say its a shadow itself, amorphous, save for its gnarly, grasping talons... stories about the thing appear more often than its own physical appearances. | |
− | + | Whatever it is, it is real. And it is dangerous. And it is hungry. | |
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<B>Minor Boon</B> <I>Difficult Access</I> | <B>Minor Boon</B> <I>Difficult Access</I> | ||
The covenant rests upon a magical plateau in the mountains, its only mundane avenue of access lies in a treacherous and twisting mountain path that includes a guarded Troll Toll Bridge. This deters a lot of would-be invaders, robbers, and opportunists away from the covenant's valuable resources - and saves the covenant's members the trouble of building their own defenses. | The covenant rests upon a magical plateau in the mountains, its only mundane avenue of access lies in a treacherous and twisting mountain path that includes a guarded Troll Toll Bridge. This deters a lot of would-be invaders, robbers, and opportunists away from the covenant's valuable resources - and saves the covenant's members the trouble of building their own defenses. | ||
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=== Fortifications and Buildings === | === Fortifications and Buildings === | ||
The baseline fortifications of a covenant is a manor house or small tower (choose one). Baseline buildings are whatever buildings are required from the fortifications and residences for the magi and their covenfolk. | The baseline fortifications of a covenant is a manor house or small tower (choose one). Baseline buildings are whatever buildings are required from the fortifications and residences for the magi and their covenfolk. | ||
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=== Resources === | === Resources === | ||
The baseline covenant possesses either one typical source of income (100 pounds per year), or two lesser (40 pounds per year each -- there are benefits, however, to diversity). | The baseline covenant possesses either one typical source of income (100 pounds per year), or two lesser (40 pounds per year each -- there are benefits, however, to diversity). | ||
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=== Residents === | === Residents === | ||
The baseline residents of a covenant are normal medieval peasants whose customs are neither particular convenient nor inconvenient to magi, making difficulties with its inhabitants an uncommon event.. In addition to any specialists and magi, the covenant possesses a number of NPC soldiers equal to the number of magi, and a number of NPC servants and laborers equal to twice the number of magi. | The baseline residents of a covenant are normal medieval peasants whose customs are neither particular convenient nor inconvenient to magi, making difficulties with its inhabitants an uncommon event.. In addition to any specialists and magi, the covenant possesses a number of NPC soldiers equal to the number of magi, and a number of NPC servants and laborers equal to twice the number of magi. | ||
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=== External Relations === | === External Relations === | ||
The baseline covenant exists in a state of unsteady neutrality with its neighbors, making conflicts and intrigue an uncommon events. | The baseline covenant exists in a state of unsteady neutrality with its neighbors, making conflicts and intrigue an uncommon events. | ||
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=== Surroundings === | === Surroundings === | ||
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*Democracy - the covenant's magi make their decisions based on equal votes. | *Democracy - the covenant's magi make their decisions based on equal votes. | ||
*Autocracy - the covenant has placed one of its magi in charge of all decisions. | *Autocracy - the covenant has placed one of its magi in charge of all decisions. | ||
− | * | + | *Hierarchy - the weight of the magi's votes is based on some sort of criteria. |
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*Bureaucracy - Each aspect of the covenant's operation have been placed in the hands of one or more magi who are then responsible for its individual governance. | *Bureaucracy - Each aspect of the covenant's operation have been placed in the hands of one or more magi who are then responsible for its individual governance. | ||
*Anarchy - no established method of governance. | *Anarchy - no established method of governance. | ||
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=== Income === | === Income === | ||
The average covenant has an income of 80 or 100 pounds. | The average covenant has an income of 80 or 100 pounds. | ||
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=== Expenditures === | === Expenditures === | ||
The covenant has many expenses. | The covenant has many expenses. | ||
− | *Buildings - The cost of upkeeping the covenant's buildings and fortifications. | + | *Buildings - The cost of upkeeping the covenant's buildings and fortifications. |
− | *Consumables - The cost of everyday consumables for the day to day operations of the covenant. | + | *Consumables - The cost of everyday consumables for the day to day operations of the covenant. |
*Inflation - Covenants that spend too much money cause local inflation in the economy, and thus end up having to pay more and more each year. | *Inflation - Covenants that spend too much money cause local inflation in the economy, and thus end up having to pay more and more each year. | ||
− | *Laboratories - The cost of upkeeping the magi's laboratories. | + | *Laboratories - The cost of upkeeping the magi's laboratories. |
− | *Provisions - The cost of food. | + | *Provisions - The cost of food. |
− | *Debts - The repayment of debts. | + | *Debts - The repayment of debts. |
− | *Wages - The payment of wages. | + | *Wages - The payment of wages. |
− | *Weapons and Armor - The cost of upkeeping arms and armor. | + | *Weapons and Armor - The cost of upkeeping arms and armor. |
− | *Writing Materials - The cost of writing materials | + | *Writing Materials - The cost of writing materials. |
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