Editing Arabian Knight

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'''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 13 (+1), '''Cha''' 15 (+2)
 
'''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 13 (+1), '''Cha''' 15 (+2)
  
'''Skills:''' Bluff 3 (+5/+9), Climb 4 (+6), Concentration 5 (+6), Diplomacy 4 (+6/+10), Gather Information 4 (+6), Intimidation 6 (+8), Knowledge (current events) 5 (+6), Knowledge (theology and philosophy) 4 (+5), Language (Arabic), Notice 4 (+5), Profession (tribal leader) 8 (+9), Ride 4 (+8), Search 4 (+5), Sense Motive 4 (+5), Stealth 3 (+7), Survival 5 (+6)
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'''Feats:''' Attack Specialization (sword)
 
 
'''Feats:''' Attack Specialization (carpet) 2, Attack Specialization (magical blasts) 2, Attack Specialization (sash) 2, Attack Specialization (scimitar) 3, Attractive, Benefit (tribal leader), Benefit (wealth), Connected, Defensive Roll 2, Improved Block, Improved Initiative, Luck 2, Power Attack
 
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Device 5''' (Magic Belt-Sash, Hard to Lose, Restricted [Only Him], '''Snare 10''' [''Flaw:'' Touch Range, ''Power Feats:'' Extended Reach 8, Reversible, Tether, Alternate Powers: '''Boost 3''' (+12 to Climb Skill), '''Strike 10''' (Acting as whip, ''Power Feats:'' Extended Reach 8)]  
 
*'''Device 5''' (Magic Belt-Sash, Hard to Lose, Restricted [Only Him], '''Snare 10''' [''Flaw:'' Touch Range, ''Power Feats:'' Extended Reach 8, Reversible, Tether, Alternate Powers: '''Boost 3''' (+12 to Climb Skill), '''Strike 10''' (Acting as whip, ''Power Feats:'' Extended Reach 8)]  
  
'''Combat:''' Attack +6 (+10 magical blasts, carpet, or belt-sash, +12 scimitar), Grapple +12, Damage +2 (unarmed), +5 (scimitar), +10 (blast, carpet, or sash), Defense +12 (+6 flat-footed), Knockback -2, Initiative +8
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'''Combat:''' Attack +10 (+12 sword), Grapple +12, Damage +2 (unarmed), +5 (scimitar), +10 (blast), Defense +12 (+6 flat-footed)  
 
 
'''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +5, Reflex +6, Will +5
 
  
'''Drawbacks:''' Power Loss (Carpet and Sash can't be used for other purposes while they're Snaring a target, -2)
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'''Saves:''' Toughness +5 (+3 flat-footed)
  
'''Abilities 29 + Skills 17 (68 ranks) + Feats 20 + Powers 73 + Combat 36 + Saves 8 - Drawbacks 2 = Total 181'''
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'''Abilities 29 + Powers 73'''

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