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A PbP game of Mutants & Masterminds 3e, run by JohnStarGazer. | A PbP game of Mutants & Masterminds 3e, run by JohnStarGazer. | ||
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+ | __TOC__ | ||
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+ | == Links == | ||
[https://forum.rpg.net/index.php?threads/interest-recruitment-mutants-and-masterminds-3e-arcadian-academy.838596/ Recruitment thread] | [https://forum.rpg.net/index.php?threads/interest-recruitment-mutants-and-masterminds-3e-arcadian-academy.838596/ Recruitment thread] | ||
− | + | IC thread | |
− | + | OOC thread | |
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− | == Billy Davis | + | == Billy Davis, "Biomancer" (played by The Watcher) == |
Billy Davis is in fact the notorious supervillain genius known as The Polymath. Well, sort of. It all began a little over year ago when The Polymath, after having analyzed and experimented with a supply of Silver Storm nanites he managed to collect after the event, gained enough comprehension of how it functioned to devise a way to guide the transformation process. To do so one would need a means of manipulating a subject's biological processes during exposure in order insure the body reacted in the correct ways to develop the desired powers. Rather than creating instrumentation that could potentially be taken or destroyed, The Polymath instead decided to create a new body for himself that possessed bio-manipulation powers. | Billy Davis is in fact the notorious supervillain genius known as The Polymath. Well, sort of. It all began a little over year ago when The Polymath, after having analyzed and experimented with a supply of Silver Storm nanites he managed to collect after the event, gained enough comprehension of how it functioned to devise a way to guide the transformation process. To do so one would need a means of manipulating a subject's biological processes during exposure in order insure the body reacted in the correct ways to develop the desired powers. Rather than creating instrumentation that could potentially be taken or destroyed, The Polymath instead decided to create a new body for himself that possessed bio-manipulation powers. | ||
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: '''Motivation: acceptance -''' Billy wants the world to accept him as his own person, not simply a clone of the notorious Polymath | : '''Motivation: acceptance -''' Billy wants the world to accept him as his own person, not simply a clone of the notorious Polymath | ||
: '''Motivation: responsibility -''' Billy feels he has a duty to use his powers to benefit the world to make up for the trouble caused by his older self | : '''Motivation: responsibility -''' Billy feels he has a duty to use his powers to benefit the world to make up for the trouble caused by his older self | ||
− | : '''Playing Catch Up With The Times -''' Until Billy woke up his most recent memories were of Christmas Day, | + | : '''Playing Catch Up With The Times -''' Until Billy woke up his most recent memories were of Christmas Day, 1988. He's been trying to play catch up with all the changes to the world and pop culture that have occurred since the 1990's but he's got a ways to go. There may be times when he might not recognize a significant person, event or other fact that would be common knowledge to those who were alive through those years or grew up hearing about them. |
: '''The Polymath's Shadow -''' Despite insisting he's a different person, the legacy of the Polymath still haunts him. Some paranoid people believe it's all an act and he somehow managed to hide all of his adult memories from both Pseudo of the Freedom League and multiple government-appointed telepathic examiners. Others might want to use him as a key to unlock captured devices or hidden vaults keyed to Polymath's biometric readings. And then there are those friends, followers and admirers of the Polymath who hope to somehow restore him to life once more, even if it means overriding Billy's current personality to do so. | : '''The Polymath's Shadow -''' Despite insisting he's a different person, the legacy of the Polymath still haunts him. Some paranoid people believe it's all an act and he somehow managed to hide all of his adult memories from both Pseudo of the Freedom League and multiple government-appointed telepathic examiners. Others might want to use him as a key to unlock captured devices or hidden vaults keyed to Polymath's biometric readings. And then there are those friends, followers and admirers of the Polymath who hope to somehow restore him to life once more, even if it means overriding Billy's current personality to do so. | ||
; ABILITIES (32pp) | ; ABILITIES (32pp) | ||
− | : Strength 0 | + | : Strength 0, Stamina 2, Agility 2, Dexterity 1, Fighting 2, Intellect 4, Awareness 3, Presence 2 |
; SKILLS (14pp) | ; SKILLS (14pp) | ||
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: '''Enhanced Resilience -''' Immunity 1 (disease), Protection 8, Regeneration 5 = 14pp | : '''Enhanced Resilience -''' Immunity 1 (disease), Protection 8, Regeneration 5 = 14pp | ||
: '''Life Control:''' | : '''Life Control:''' | ||
− | :: '''Inflict Nausea -''' Affliction 6 (Fortitude; impaired/stunned/incapacitated; area: burst, selective | + | :: '''Inflict Nausea -''' Affliction 6 (Fortitude; impaired/stunned/incapacitated; area: burst, selective, reversible, alternate effect 11) = 19+11pp |
− | ::* alt: '''Enervation -''' Affliction 6 (Fortitude; fatigued/exhausted/asleep; | + | ::* alt: '''Enervation -''' Affliction 6 (Fortitude; fatigued/exhausted/asleep; perception, reversible) |
− | ::* alt: '''Induce Euphoria -''' Affliction 6 (Will; entranced/compelled/controlled; | + | ::* alt: '''Induce Euphoria -''' Affliction 6 (Will; entranced/compelled/controlled; perception, cumulative, limited: biological beings only, reversible) |
− | ::* alt: '''Neural Dampening -''' Affliction 6 (Fortitude; hindered/immobilized/paralyzed; | + | ::* alt: '''Neural Dampening -''' Affliction 6 (Fortitude; hindered/immobilized/paralyzed; perception, reversible) |
− | ::* alt: '''Neuro-Disruption -''' Affliction 6 (Fortitude; dazed/stunned/incapacitated; | + | ::* alt: '''Neuro-Disruption -''' Affliction 6 (Fortitude; dazed/stunned/incapacitated; perception, reversible) |
− | ::* alt: '''Sensory Overload -''' Affliction 6 (Will; impaired/disabled/unaware; cumulative | + | ::* alt: '''Sensory Overload -''' Affliction 6 (Will; impaired/disabled/unaware; perception, cumulative, limited: biological beings only, reversible) |
− | ::* alt: '''Accelerate Recuperation -''' Healing 6 ( | + | ::* alt: '''Accelerate Recuperation -''' Healing 6 (perception, limited: biological beings only, reversible) |
− | ::* alt: '''Biosculpting -''' Morph 3: humanoids (activation: standard action, affects others | + | ::* alt: '''Biosculpting -''' Morph 3: humanoids (perception, activation: standard action, affects others, limited: biological beings only) |
::* alt: '''Boost Self -''' Enhanced Strength 9 | ::* alt: '''Boost Self -''' Enhanced Strength 9 | ||
− | ::* alt: '''Boost Subject -''' Enhanced Strength 5 (activation: move action, affects others | + | ::* alt: '''Boost Subject -''' Enhanced Strength 5 (perception, activation: move action, affects others, limited: biological beings only) |
− | ::* alt: '''Drain -''' Weaken Strength 6 (Fortitude; | + | ::* alt: '''Drain -''' Weaken Strength 6 (Fortitude; perception, reversible) |
− | ::* alt: '''Twitch Muscle Enhancement -''' Speed 6 (affects others | + | ::* alt: '''Twitch Muscle Enhancement -''' Speed 6 (perception, affects others, limited: biological beings only) |
; DEFENSE & INITIATIVE (19pp) | ; DEFENSE & INITIATIVE (19pp) | ||
: Initiative 0 (+2) | : Initiative 0 (+2) | ||
− | : Dodge | + | : Dodge 0, Fortitude 0, Parry 0, Toughness 0, Will 0 |
; OFFENSE | ; OFFENSE | ||
: Various afflictions (perception, save DC 16) | : Various afflictions (perception, save DC 16) | ||
: Nausea (close, 30ft burst, save DC 16) | : Nausea (close, 30ft burst, save DC 16) | ||
− | : Unarmed +6 (close, damage 0 | + | : Unarmed +6 (close, damage 0) |
; EQUIPMENT | ; EQUIPMENT | ||
: Smart phone | : Smart phone | ||
− | == Fenwick "Fen" Sage | + | == Fenwick "Fen" Sage, "Mindgame" (played by Funkadelic) == |
− | + | This is a "blank" template; copy it and put in your own stuff. | |
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− | + | This right here is where to put a prose verbal description of the character's looks, manner and background. Or verse, if you want, why not! | |
− | + | I'm sure you don't need to be told to replace all this, I'm just typing text here for some filler to see how this looks. ''Lorem ipsum dolor sit amet'' and so on, you know. | |
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; COMPLICATIONS | ; COMPLICATIONS | ||
: '''Enemy: The Psion family -''' Professor Psion doesn't like that such a promising subject has gotten away and is looking to bring Fen back into the fold or make an example of him. | : '''Enemy: The Psion family -''' Professor Psion doesn't like that such a promising subject has gotten away and is looking to bring Fen back into the fold or make an example of him. | ||
− | : '''Motivation: Responsibility -''' Given his power set, Fen is very concerned with using his powers responsibly | + | : '''Motivation: Responsibility -''' Given his power set, Fen is very concerned with using his powers responsibly. |
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; ABILITIES (12pp) | ; ABILITIES (12pp) | ||
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: '''Mental Awareness -''' Senses 1 (awareness: mental) = 1pp | : '''Mental Awareness -''' Senses 1 (awareness: mental) = 1pp | ||
: '''Mental Communication -''' Communication 2 (mental) = 8pp | : '''Mental Communication -''' Communication 2 (mental) = 8pp | ||
− | : '''Predictive Defense -''' Enhanced Trait 14 (Dodge +7, Parry +7; limited to minds) = 7pp | + | : '''Predictive Defense -''' Enhanced Trait 14 (Dodge +7 (+7), Parry +7 (+7); limited to minds) = 7pp |
: '''Psionics:''' | : '''Psionics:''' | ||
− | : | + | :* '''Mental Blast -''' Damage 8 (alternate resistance: Will, increased range 2) = 24pp |
− | + | :* '''Mental Invisibility -''' Concealment 10 (all senses; limited to minds, resistible: Will) = 5pp | |
− | + | :* '''Mind Reading -''' Mind Reading 8 = 16pp | |
− | + | :* '''Telekinesis -''' Move Object 10 (damaging; precise) = 31pp | |
: '''Telekinetic Flight -''' Flight 4 (30 miles/hour, 500 feet/round) = 8pp | : '''Telekinetic Flight -''' Flight 4 (30 miles/hour, 500 feet/round) = 8pp | ||
− | : '''TK Force Field -''' Protection 9 (sustained) = 9pp | + | : '''TK Force Field -''' Protection 9 (+9 Toughness; sustained) = 9pp |
; DEFENSE & INITIATIVE (14pp) | ; DEFENSE & INITIATIVE (14pp) | ||
− | : Initiative 0 (+ | + | : Initiative 0 (+0) |
: Dodge 0 (+0/+7), Fortitude 7 (+7), Parry 0 (+0/+7), Toughness 0 (+0/+9), Will 7 (+9) | : Dodge 0 (+0/+7), Fortitude 7 (+7), Parry 0 (+0/+7), Toughness 0 (+0/+9), Will 7 (+9) | ||
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: Smart phone | : Smart phone | ||
− | == Hunter Ross | + | == Hunter Ross, "Code Red" (played by RocknRollFTW) == |
Hunter is a very well-built person, tall and muscled. He has a slightly chiseled face with dark blue eyes, short dark brown hair, and a nose that appears to have been broken in the past. He has light brown skin, what degree it is genetics from his mother or a tan from being out in the sun frequently is hard to decipher. He dresses in jeans and t-shirts, and frequently wears a black leather jacket on top. Code Red wears a simple padded red spandex suit, including a mask to cover his eyes, but leaving his hair and cocky grin open to the world. | Hunter is a very well-built person, tall and muscled. He has a slightly chiseled face with dark blue eyes, short dark brown hair, and a nose that appears to have been broken in the past. He has light brown skin, what degree it is genetics from his mother or a tan from being out in the sun frequently is hard to decipher. He dresses in jeans and t-shirts, and frequently wears a black leather jacket on top. Code Red wears a simple padded red spandex suit, including a mask to cover his eyes, but leaving his hair and cocky grin open to the world. | ||
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; COMPLICATIONS | ; COMPLICATIONS | ||
: '''Motivation: Thrills -''' Hunter loves his powers and the adventures they allow him to take part in. Fighting supers let's him go all out in a way he couldn't even before he got super powers. | : '''Motivation: Thrills -''' Hunter loves his powers and the adventures they allow him to take part in. Fighting supers let's him go all out in a way he couldn't even before he got super powers. | ||
− | + | : '''Relationships -''' Hunter only has one friend, but she's a doozy. As far as Hunter's concerned, Minerva just about saved his life, made him the man he is today and not a bastard like his father. The two are the best of friends nowadays, and there's some attraction, at least on Hunters side. | |
− | : '''Relationships -''' Hunter only has one friend, but she's a doozy. As far as Hunter's concerned, Minerva just about saved his life, made him the man he is today and not a bastard like his father. The two are the best of friends nowadays, and there's some attraction, at least on Hunters side | ||
: '''Identity -''' Hunter doesn’t much care about keeping his identity secret... except for all the trouble revealing his name to the public would lead to, so he plays along with the whole secret ID thing for now. | : '''Identity -''' Hunter doesn’t much care about keeping his identity secret... except for all the trouble revealing his name to the public would lead to, so he plays along with the whole secret ID thing for now. | ||
: '''Rivalry/Enemy -''' Foxfire's attempted possession of Hunter was the thing which awakened his superpowers, and ever since she's had an interest in him. Why she's interested and what she wants from him, Hunter doesn't know. | : '''Rivalry/Enemy -''' Foxfire's attempted possession of Hunter was the thing which awakened his superpowers, and ever since she's had an interest in him. Why she's interested and what she wants from him, Hunter doesn't know. | ||
; ABILITIES (22pp) | ; ABILITIES (22pp) | ||
− | : Strength 0 | + | : Strength 0/10, Stamina 0/10, Agility 2, Dexterity 0, Fighting 6, Intellect 0, Awareness 1, Presence 2 |
; SKILLS (11pp) | ; SKILLS (11pp) | ||
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; POWERS (71pp) | ; POWERS (71pp) | ||
+ | : '''Flight -''' Flight 7 (250 MPH) = 14pp | ||
+ | : '''Invulnerability -''' Immunity 10 (Life Support), Regeneration 1 = 11pp | ||
+ | : '''Super Senses -''' Senses 6 (Extended 2: Sight (x100), Microscopic Vision 2: cell-size, Ultra-hearing, Ultravision) = 6pp | ||
: '''Superhuman -''' Enhanced Stamina 10, Enhanced Strength 10 = 40pp | : '''Superhuman -''' Enhanced Stamina 10, Enhanced Strength 10 = 40pp | ||
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; DEFENSE & INITIATIVE (9pp) | ; DEFENSE & INITIATIVE (9pp) | ||
: Initiative 0 | : Initiative 0 | ||
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: Smart phone | : Smart phone | ||
− | == Junko Mizuchi | + | == Junko Mizuchi, "Dragon Girl" (played by GaoGaiGar) == |
Junko was an ordinary Japanese girl, spunky and athletic. When it came time for junior high, she wanted to go to one where she wouldn't have to ride the train for two hours. She found it... Hachiman Jr. High. All of the clubs were martial arts clubs, and the sports clubs were all violent. But she REALLY hated taking the train for two hours. The gym teacher took her under her wing and taught her the art of Tatsumaki-Ryu and how to sense and use chi... most importantly, not just how to fight but when to fight. She had a talent for that, she found. | Junko was an ordinary Japanese girl, spunky and athletic. When it came time for junior high, she wanted to go to one where she wouldn't have to ride the train for two hours. She found it... Hachiman Jr. High. All of the clubs were martial arts clubs, and the sports clubs were all violent. But she REALLY hated taking the train for two hours. The gym teacher took her under her wing and taught her the art of Tatsumaki-Ryu and how to sense and use chi... most importantly, not just how to fight but when to fight. She had a talent for that, she found. | ||
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: '''Tatsumaki-Ryu Martial Arts style -''' Damage 3 (Str-based) = 3pp | : '''Tatsumaki-Ryu Martial Arts style -''' Damage 3 (Str-based) = 3pp | ||
: '''Intense Training -''' Leaping 2, Speed 1, Movement 1 (safe fall, limited: only near surface) = 4pp | : '''Intense Training -''' Leaping 2, Speed 1, Movement 1 (safe fall, limited: only near surface) = 4pp | ||
− | : '''Chi Sense -''' Senses 3 (detect chi/life | + | : '''Chi Sense -''' Senses 3 (detect chi/life, acute, ranged) = 3pp |
: '''Honed Instincts -''' Senses 1 (danger sense) = 1pp | : '''Honed Instincts -''' Senses 1 (danger sense) = 1pp | ||
: '''Special Moves:''' | : '''Special Moves:''' | ||
− | :: '''Combo attack/Hurricane Kick -''' Multiattack on | + | :: '''Combo attack/Hurricane Kick -''' Multiattack on Strength 5; '''Breaking Blow -''' Weaken Toughness 5 ''linked to'' unarmed attack (affects objects only, limited: only against own attacks, insidious, subtle 1); alternate effect 2 = 10+2pp |
− | ::* alt: '''Read Moves -''' Affliction 8 (Will; vulnerable/defenseless; | + | ::* alt: '''Read Moves -''' Affliction 8 (Will; vulnerable/defenseless; perception, limited: only against own attacks, limited degree, insidious, subtle 1) |
− | ::* alt: '''Ultimate Attack Roaring Dragon/Rising Dragon -''' Damage 8 (chi | + | ::* alt: '''Ultimate Attack Roaring Dragon/Rising Dragon -''' Damage 8 (chi, energy; area: line, incurable, unreliable: 5 uses) ''linked to'' Move Object 2 (close; area: line, limited direction: push away, doesn’t move if damage resisted) |
; DEFENSE & INITIATIVE (5pp) | ; DEFENSE & INITIATIVE (5pp) | ||
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: Smart phone | : Smart phone | ||
− | == Lupe Zitlal | + | == Lupe Zitlal, "Silvereyes" (played by Unka Josh) == |
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Lupe Zitlal's grandfather was naturalized after his service in Viet Nam; her father took the family money and family connections and turned that into a growing construction company. Lupe grew up around the all-consuming family business; from her father, she inherited a strong will, stamina, and alertness. | Lupe Zitlal's grandfather was naturalized after his service in Viet Nam; her father took the family money and family connections and turned that into a growing construction company. Lupe grew up around the all-consuming family business; from her father, she inherited a strong will, stamina, and alertness. | ||
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: Smart phone | : Smart phone | ||
− | == Stefan Skarsgård | + | == Stefan Skarsgård, "Healbot" (played by Max) == |
(It's pronounced "scars-gored", more or less.) | (It's pronounced "scars-gored", more or less.) | ||
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: '''Grey Goo -''' Elongation 1, Feature (malleable features), Movement 1 (wall-crawling), Speed 1 (60ft) = 4pp | : '''Grey Goo -''' Elongation 1, Feature (malleable features), Movement 1 (wall-crawling), Speed 1 (60ft) = 4pp | ||
: '''Indestructible -''' Immortality 5 (limited: extreme cold), Immunity 5 (aging, disease, poison, suffocation) = 10pp | : '''Indestructible -''' Immortality 5 (limited: extreme cold), Immunity 5 (aging, disease, poison, suffocation) = 10pp | ||
− | : ''' | + | : '''Reconstructive nanites -''' Regeneration 10 (persistent; alternate effect) = 20+1pp |
− | :* alt: Healing | + | :* alt: Healing 18 (limited to others; persistent, stabilize) |
; DEFENSE & INITIATIVE (15pp) | ; DEFENSE & INITIATIVE (15pp) | ||
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; OFFENSE | ; OFFENSE | ||
: Unarmed +8 (close, damage 8) | : Unarmed +8 (close, damage 8) | ||
− | : Grab +8 (close, strength | + | : Grab +8 (close, strength 13) |
; EQUIPMENT | ; EQUIPMENT |