Editing Ashadar Shan
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+ | [[Category:Exalted]] | ||
[[Category:Widening_Gyre]] | [[Category:Widening_Gyre]] | ||
+ | [[Category:PBP]] | ||
[[Widening_Gyre:Main_Page|Widening Gyre - Main Page]]<br> | [[Widening_Gyre:Main_Page|Widening Gyre - Main Page]]<br> | ||
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'''Nature:''' Conniver<br> | '''Nature:''' Conniver<br> | ||
(Natures no longer appear in Exalted Second Edition, but Shan is old school, dating back to ’01, so there it is.)<br> | (Natures no longer appear in Exalted Second Edition, but Shan is old school, dating back to ’01, so there it is.)<br> | ||
− | '''Intimacies:''' | + | '''Intimacies:''' [[Cathak Yuusuka]]<br> |
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'''Appearance:'''<br> | '''Appearance:'''<br> | ||
− | '''XP:''' | + | '''XP:''' 24 gained / 18 spent<br> |
<br>[[Widening_Gyre:Current_Player_Stats#Ashadar_Shan|'''Current Stats''']] | <br>[[Widening_Gyre:Current_Player_Stats#Ashadar_Shan|'''Current Stats''']] | ||
==Attributes== | ==Attributes== | ||
− | + | Strength ●● Charisma ●●●● Perception ●● | |
− | + | Dexterity ●●●●● Manipulation ●●●●● Intelligence ●●●●● | |
− | + | Stamina ●● Appearance ●● Wits ●● | |
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'''PHYSICAL:''' | '''PHYSICAL:''' | ||
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==Abilities== | ==Abilities== | ||
− | + | Archery ● Integrity ● Craft Athletics ● '''''Bureaucracy''''' ●●●●● | |
− | + | '''''Martial Arts''''' ●● '''''Performance''''' ●●●●● Investigation Awareness '''''Linguistics''''' ●●● | |
− | + | '''''Melee''''' ●●●●● '''''Presence''''' ●●●●● Lore ●●● Dodge '''''Ride''''' ● | |
− | + | Thrown Resistance ● Medicine Larceny '''''Sail''''' | |
− | + | War ●●● Survival '''''Occult''''' ●●● Stealth '''''Socialize''''' ●● | |
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'''CASTE ABILITIES''' | '''CASTE ABILITIES''' | ||
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* Performance 5 (could start a riot with a speech or entrance a horde of demons with a song) | * Performance 5 (could start a riot with a speech or entrance a horde of demons with a song) | ||
* Presence 5 (capable of convincing a Wyld Hunt to kneel and worship the Unconquered Sun) | * Presence 5 (capable of convincing a Wyld Hunt to kneel and worship the Unconquered Sun) | ||
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* Occult 3 (able to successfully bargain with moderately powerful gods) | * Occult 3 (able to successfully bargain with moderately powerful gods) | ||
'''OTHER ABILITIES''' | '''OTHER ABILITIES''' | ||
− | * Archery 1 | + | * Archery 1 |
− | * Athletics 1 | + | * Athletics 1 |
− | * Integrity 1 | + | * Integrity 1 |
− | * Lore 3 | + | * Lore 3 |
− | * Resistance 1 | + | * Resistance 1 |
− | * War | + | * War 3 |
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==Willpower and Virtues== | ==Willpower and Virtues== | ||
− | '''Willpower: | + | '''Willpower: 7''' (extremely strong willed & determined)<br> |
'''Virtues:''' | '''Virtues:''' | ||
− | * Compassion: | + | * Compassion: 1 "Your point being?" |
− | * Conviction: | + | * Conviction: 4 "Some sacrifices are necessary." |
* Temperance: 2 "Let's keep this civil, shall we?" | * Temperance: 2 "Let's keep this civil, shall we?" | ||
− | * Valor: 3 "''Though hell itself shall set its teeth against me'' | + | * Valor: 3 "''Though hell itself shall set its teeth against me''" |
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'''Graces:''' | '''Graces:''' | ||
* '''Sword Grace: 1''' | * '''Sword Grace: 1''' | ||
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==Essence and Anima== | ==Essence and Anima== | ||
− | '''Essence: | + | '''Essence: 2''' |
− | * Personal Essence: | + | * Personal Essence: 13 |
− | * Peripheral Essence: | + | * Peripheral Essence: 31 |
* Committed Essence: 0 | * Committed Essence: 0 | ||
'''Anima Banner''' | '''Anima Banner''' | ||
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==Backgrounds== | ==Backgrounds== | ||
− | + | ===Followers: 2=== | |
− | * Shan normally travels with a large retinue of | + | * Shan normally travels with a large retinue of skilled aides, guards, and servants. Treated kindly and paid well, they are extremely loyal. |
* Shan currently employs several mercenary companies: the Red Clouds, the 5th Lancers, the Lark River Brotherhood, the Painted Lightning Flight, and Companions of Cypress Hill. These are paid for out of his pocket, and not quite so loyal. They are not counted as Followers. | * Shan currently employs several mercenary companies: the Red Clouds, the 5th Lancers, the Lark River Brotherhood, the Painted Lightning Flight, and Companions of Cypress Hill. These are paid for out of his pocket, and not quite so loyal. They are not counted as Followers. | ||
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− | + | ===Influence: 3=== | |
* Shan is the most important person in Heroncrest prefecture, which lies in a large valley north of Arjuf on the east bank of the Caracal river. He is reasonably well-connected throughout the Realm and in those places he extensively trades with (see below). He also maintains some connections with other alumni from the House of Bells. His trade routes garner him influence in Nexus and the cities of the South, including Chiaroscuro, Yane and Paragon. | * Shan is the most important person in Heroncrest prefecture, which lies in a large valley north of Arjuf on the east bank of the Caracal river. He is reasonably well-connected throughout the Realm and in those places he extensively trades with (see below). He also maintains some connections with other alumni from the House of Bells. His trade routes garner him influence in Nexus and the cities of the South, including Chiaroscuro, Yane and Paragon. | ||
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− | + | ===Resources: 5=== | |
* Shan is exceedingly wealthy, one of the top few percent even in the Realm. He holds large estates in Heroncrest (he has favorable leases on the majority of the prefecture) and maintains smaller townhouses and warehouses in Paragon, Chiaroscuro, Nexus, Grey Falls, Arjuf, and Lord’s Crossing. He has a townhouse in the Imperial City. His merchandise is eclectic – gold, gems and firedust in the South, rare herbs, essences and exotica from the East. His estates on the Isle grow fruits, grapes, and tea plants. He has been attempting to introduce mulberry groves and set up silk production, but this is still in the works. | * Shan is exceedingly wealthy, one of the top few percent even in the Realm. He holds large estates in Heroncrest (he has favorable leases on the majority of the prefecture) and maintains smaller townhouses and warehouses in Paragon, Chiaroscuro, Nexus, Grey Falls, Arjuf, and Lord’s Crossing. He has a townhouse in the Imperial City. His merchandise is eclectic – gold, gems and firedust in the South, rare herbs, essences and exotica from the East. His estates on the Isle grow fruits, grapes, and tea plants. He has been attempting to introduce mulberry groves and set up silk production, but this is still in the works. | ||
− | * While Shan deals with the Guild on a day-to-day basis, he does not actually hold a position of responsibility within that organization. His merchant empire was built by Ashadar Caral, his Outcaste great-grandfather, at the time when the Empress had forbidden the Guild to deal with the Realm, and Caral made his fortune playing the middleman. All subsequent members of House Ashadar have continued the separation. Shan pays funds into Guild coffers for his use of Guild caravans and the like, but neither gives nor receives orders. | + | * While Shan deals with the Guild on a day-to-day basis, he does not actually hold a position of responsibility within that organization. His merchant empire was built by Ashadar Caral, his Outcaste great-grandfather, at the time when the Empress had forbidden the Guild to deal with the Realm, and Caral made his fortune playing the middleman. All subsequent members of House Ashadar have continued the separation. Shan pays funds into Guild coffers for his use of Guild caravans and the like, but neither gives nor receives orders. |
==Charms== | ==Charms== | ||
− | + | ===Athletics=== | |
− | + | * Graceful Crane Stance | |
− | + | ===Linguistics=== | |
− | + | * Sagacious Reading of Intent | |
− | + | ===Melee=== | |
− | + | * First Melee Excellency | |
− | + | * Dipping Swallow Defense | |
− | + | * Bulwark Stance | |
− | + | * Heavenly Guardian Defense | |
− | + | ===Occult=== | |
− | + | * Spirit-Detecting Glance | |
− | + | * Spirit-Cutting Attack | |
− | + | ===Presence=== | |
− | * | + | * First Presence Excellency |
− | + | * Hypnotic Tongue Technique | |
− | + | * Irresistible Salesman Spirit | |
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− | == | ||
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− | * First Melee Excellency | ||
− | * Dipping Swallow Defense | ||
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− | * Spirit- | ||
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− | === | ||
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− | * Irresistible Salesman Spirit | ||
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==Panoply== | ==Panoply== | ||
− | * ''Empyrean Judgment'' is already described above | + | * ''Empyrean Judgment'' is already described above. |
* Shan's horse is a dapple gray Marukani stallion named '''Grey Rabbit'''. He is a well-trained warhorse, accustomed to the din of battle. | * Shan's horse is a dapple gray Marukani stallion named '''Grey Rabbit'''. He is a well-trained warhorse, accustomed to the din of battle. | ||
* Shan's armor is a suit of lamellar made from the same Chiaroscuran glass that forms ''Empyrean Judgment''. | * Shan's armor is a suit of lamellar made from the same Chiaroscuran glass that forms ''Empyrean Judgment''. | ||
− | + | <br> | |
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
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| '''Speed''' | | '''Speed''' | ||
| '''Accuracy''' | | '''Accuracy''' | ||
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| STR ● | | STR ● | ||
| align="center"|C, N, P | | align="center"|C, N, P | ||
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|} | |} | ||
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==Extras== | ==Extras== | ||
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Unusual Appearance (Flaw -2)<br> | Unusual Appearance (Flaw -2)<br> | ||
* Due to his wyld barbarian heritage, Shan's skin is snow white, as is his hair. His eyes are crimson in hue. The coloring is obviously abnormal, and not a natural melanin deficiency. (As contrasted to the southern Dune People, Shan's mother's tribe hailed from the far west; other tribes were colored like tropical fish. Their people also display little to no body hair.) | * Due to his wyld barbarian heritage, Shan's skin is snow white, as is his hair. His eyes are crimson in hue. The coloring is obviously abnormal, and not a natural melanin deficiency. (As contrasted to the southern Dune People, Shan's mother's tribe hailed from the far west; other tribes were colored like tropical fish. Their people also display little to no body hair.) | ||
− | Secrets (Flaw - | + | Secrets (Flaw -2)<br> |
* Shan is anathema. A large chunk of his money and influences is tied up in the Realm. He'll be hurting should his secret come to light, aside from the fact that he's currently encamped a few hundred yards away from a detachment of the Wyld Hunt. | * Shan is anathema. A large chunk of his money and influences is tied up in the Realm. He'll be hurting should his secret come to light, aside from the fact that he's currently encamped a few hundred yards away from a detachment of the Wyld Hunt. | ||
===XP and Training=== | ===XP and Training=== | ||
− | * <u>'''XP Gained:''' | + | * <u>'''XP Gained:''' 34</u> |
− | ** Prelude | + | ** Prelude: The Shunned Village: 10 |
− | ** Episode 1 | + | ** Episode 1: Of Falcons & Falconers: 5 |
− | ** Episode 2 | + | ** Episode 2: Points of Departure: 5 |
− | ** Episode 3 | + | ** Episode 3: Wangler's Knob: 5 |
− | ** | + | ** Bonus: 9 (including +1 Stunt XP for Shan) |
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− | * <u>'''XP Spent:''' | + | * <u>'''XP Spent:''' 18</u> |
** Stamina 2: 4 XP | ** Stamina 2: 4 XP | ||
** Socialize 2: 1 XP | ** Socialize 2: 1 XP | ||
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** Martial Arts 2: 1 XP | ** Martial Arts 2: 1 XP | ||
** Hypnotic Tongue Technique: 8 XP | ** Hypnotic Tongue Technique: 8 XP | ||
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* '''Debt XP:''' 0 | * '''Debt XP:''' 0 | ||
− | * '''Unspent XP:''' | + | * '''Unspent XP:''' 16 |
− | * '''Currently training:''' | + | * '''Currently training:''' |
===Character Creation Questions=== | ===Character Creation Questions=== | ||
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'''What would drive you to commit murder?''' | '''What would drive you to commit murder?''' | ||
* While he would prefer to utilize more subtle methods, Shan is willing to do whatever it takes to gain control of Creation, and knows it will likely require many thousands of deaths. He is entirely willing to undertake some of them personally. | * While he would prefer to utilize more subtle methods, Shan is willing to do whatever it takes to gain control of Creation, and knows it will likely require many thousands of deaths. He is entirely willing to undertake some of them personally. | ||
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