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*[http://wiki.rpg.net/index.php/Beyond_Reach_a_MGTraveller_game wiki] *Ahfa: Personal relics and talismans kept to honour the ancestors. *Ahriy: Pride; a group of related Aslan families. *Aisai: An Aslan’s dewclaw, a 10-cm razor-sharp blade that folds like a jack-knife into a horny sheath in the base of the palm. From ai sai, ‘blade claw’. *Aisailaokhe: A duel of honour over beliefs or grievances sodeep that the fight must be to the death. *Akhuaeuhrekhyeh: The Rite of Passage. *Akyafteirleao: A threat to Aslan culture; heresy ordegeneration. *Ao: Immortal spirit, generally used as a metaphor insteadof a statement of belief in such things. *Aohkho: Priest or sage. *Aokhaor: Honour, strength of spirit. *Aokhol: A moment of clarity and perfect balance, where eaia, action and universe are in perfect accord; a steppingstone towards khoafteirleao. *Aoshi: (1) Kusyu’s inner moon (2) An elusive concept or thought. *Areiaao: A sprint, a period of time of approximately 16 seconds. *Awkhea: Landless, lower class Aslan; peasants. *Eaia: Inner self.-eakh: Suffix meaning ‘world’. *Eakhau: An Aslan day. *Eal: Gun. *Earleatrais: Referee or arbiter in a court case, war or duel. *Eikhoi: Dusk. *Eikhoifiruah: Chant of praise for a defeated but worthy foe. *Ekho: Family. *Ekhoao: Spiritual family; one’s friends and blood brothers. *Ekhtoawetyu: Rite of asking permission to enter another’s territory. *Fahr: (1) Beginning (2) Key. *Firuah: A song, especially a warrior’s challenge song. *Firukhte: Ritualised insults or satire designed to provoke a challenge. *Fiy: Vassal of. *Fiya’: ‘I am your vassal’. *Fiyafiyair: The Imperium. *Ftahea: An Aslan year. *Fteirle: The Aslan people. *Hasoi: Landhold (literally ‘place under a claw’). *Hahea: Landowners, upper class Aslan. *Helu: Plains or fields. *Helua: Hunting ground. *Hisol’i: Solomani. *Hoaawli: Warrior school or cult. *Htahyu: Important place; capital or centre. Usually used to describe the seat of a clan or a family homestead. *Htatei: First son. *Htoi: Green. *Huiha: Clan. *Hyufteirlerye: (1) A great gathering of people (2) A city (3) The market. *Ihatei: Second son. *Iyarl: Agent or company. *Ka’ah: Slow. *Khailifakht: (1) The outback on Kusyu, the hunting grounds of great lords (2) Wilderness. *Khaofiy: Ritual submission in a duel. *Khaulear: One hundred in base 8; equivalent to 64 in base 10. *Khir: Warrior. *Khoafteirleao: Spiritual perfection attained by acting in perfect accord with one’s nature. *Khoiaya: Armour. *Khtauaao: Aslan time period lasting just under eighteenminutes. *Khyeiryos: (1) A trickster (2) A legendary creature, known forits shrewd and deceitful nature (3) Humans. *Khtyei: Holding or possession. *Ko: (1) Himself (2) Suffix added to the name of a clan tocreate the title of the head of that clan. The clan Hwriayro isruled by an Aslan called Hwriayroko, who is THE Hwriayro. *Ka’tai: ‘It is fitting’, ritual response to many formalrequests. *Layeau: Valley. *Lu’uifakte: Computer information centre or library. *Rao: Food. *Rukta: Dishonourable deeds, such as treachery,assassination without first declaring a war of assassins,running from a challenge.*: Private investigator. *Rukhiywe: Committing rukta; acting in a non-Aslan way. *Ruktaha: District inhabited by Outcasts.55 *Shi: Swift. *Shifaowoi: Popular cooking spice. *Si’aiktae: (1) Gift of hospitality by a landowner after oneenters his domain (2) The meal traditionally given as a gift(3) Being under the protection of a landowner. *Si’khiraeokhaor: A warrior’s code of honour; what must bedone. *Siya: Unmarried. *Siyajkhoara: A female who takes an oath to remain unmarried, who dedicates her life to her clan or anothercause. *Sihouweililyiuahryi: ‘Your pride calls to you’; a cry for help. *Siyreakhaotoior: Classic Aslan literature. *Soistsea: Unknown lands; the frontier. *Su’ikh: Shield. *Tahwihteakhau: Barbarians; non-Aslan. *Tai’ao: Air demon from ancient Aslan mythology;guardians of heaven. *Tala: Books (sing. Talat). Traditionally, a scroll. *Taleryu: Aslan personal weapon; a crescent-shaped blade. *Tao: Aslan glyph. *Tekhaao: An Aslan period of time similar to an hour; 135.7 standard minutes. *Tlasoistsea: (1) ‘The bounty of new lands’ (2) Landsawarded to a triumphant warrior (3) Being remembered asa great ancestor, (4) Heaven. *Tlauftahea: ‘Thirty years’, the time in which the Tlalkhuwas organised. *Tlalkhu: The Twenty-Nine; the great clans who form themain deliberative council of the Hierate. *Trokh: The Aslan language. *Tye: ‘Tiny sun’, star. *Tyeao: ‘Star-spirits’, the ancestors. *Uealaao: Aslan second. *Ukhtai: Hero, honourable warrior. *Yae: Door or entry. *Yaeatyeao: ‘The gateway to Heaven’; deeds that will liveforever. *Yaeyekh: Airlock. *Ya’uiya: Dishonour so great that the Aslan is stricken from the rolls of his clan; becoming Outcast. *Ya’uiyekh: Emptiness, void, vacuum. *Yerlik: Battle, especially a formal contest overseen by an earleatrais. *Yerlikhelu: Battlefield. *Yorl: Messenger or Courier. =Numbers= *Khte: Zero. *Air: One. *Hlai: Two. *Kheh: Three. *Hryeh: Four. *Khu: Five. *Hyro: Six. *Koih: Seven. *Tea: Ten; equals 8 base 8. *Iyrl: Twenty base 8, equals 16 base 10. *Tlau: Thirty base 8, equals 24 base 10 *Starl: Forty base 8, equals 32 base 10.
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