Editing B-Grade Combat

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==='''A NOTE ON SPECIAL DICE AND OPTIONAL RULES'''===
 
==='''A NOTE ON SPECIAL DICE AND OPTIONAL RULES'''===
*Master Dice are available but are now much rarer and are linked with flaws. You get them at character creation when you choose a template (class). Not all characters get them and only at a price. In B-Grade i have renamed them '''Hammer Time''' (HTD) dice in tribute to Hammer films ''(plus i like the idea of saying Hammer time as often as possible during combat..)''
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*Master Dice are available but are now much rarer and are linked with flaws. You get them at character creation when you choose a template (class). Not all characters get them and only at a price. In B-Grade i have renamed them '''Hammer Time''' (HaD) dice in tribute to Hammer films ''(plus i like the idea of saying Hammer time as often as possible during combat..)''
 
*No squishing dicepools
 
*No squishing dicepools
  
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==='''HITTING'''===
 
==='''HITTING'''===
 
*As normal
 
*As normal
*Combat modifiers
 
**Aim - +1d next turn (maximum 2 rounds aiming bonus)
 
**Range modifiers: Short range +1d; Medium range 0d; Long range -1d
 
**Very large Objects or Stationary objects +2d
 
 
  
 
==='''ACTIVE PARRY AND DODGE'''===
 
==='''ACTIVE PARRY AND DODGE'''===
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==='''WEAPONS'''===
 
==='''WEAPONS'''===
 
*As normal
 
*As normal
*Weapon Qualities
 
**Penetration:
 
**Explosive
 
**Area
 
**Burn
 
**Fast - initiative bonus. Treat set as 1 wider for initiative purposes only.
 
**Non-lethal
 
**Slow
 
**Spray
 

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