Editing B-Grade Templates (Party)

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*Parties sit in between individual characters and companies (see reign for company rules)
 
*Parties sit in between individual characters and companies (see reign for company rules)
 
*Parties do not have stats or skills, but they do bring the benefit of assets.
 
*Parties do not have stats or skills, but they do bring the benefit of assets.
*Not only do parties have assets, but they also bring other in-game benefits - reflecting such things as party unity and cohesiveness.
 
 
*Here are the rules to create an adventuring party or group.
 
*Here are the rules to create an adventuring party or group.
 
*#Choose a party template
 
*#Choose a party template
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*#At least 50% of the party has died/retired/left the party
 
*#At least 50% of the party has died/retired/left the party
 
*#A new adventure has begun
 
*#A new adventure has begun
*Gaining party points during play.
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*A party that has survived an adventure is awarded 1 party point per character that survived that is still a member of the party.
*#A party that has survived an adventure is awarded 1 party point per character that survived that is still a member of the party.
 
*#A party that split up into a group smaller than half its size during the adventure, loses 2 party points
 
 
*Parties that gain the equivalent of a company stat such as might, territory should be converted into a company instead.
 
*Parties that gain the equivalent of a company stat such as might, territory should be converted into a company instead.
  

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