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- Main Page; [[Keep On The Borderlands]]
 
 
 
==Cleric==
 
==Cleric==
  
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'''Prime Requiste:'''  Their prime requisite ability is Wisdom.  Clerics with an 13-15 Wisdom gain a +5% bonus to earned experience.  Clerics with an 16-18 Wisdom gain a +10% bonus to earned experience.  Likewise, Clerics with an 6-8 Wisdom suffer a -10% penalty to earned experience, and Clerics with an 3-5 Wisdom suffer a -20% penalty to earned experience.
 
'''Prime Requiste:'''  Their prime requisite ability is Wisdom.  Clerics with an 13-15 Wisdom gain a +5% bonus to earned experience.  Clerics with an 16-18 Wisdom gain a +10% bonus to earned experience.  Likewise, Clerics with an 6-8 Wisdom suffer a -10% penalty to earned experience, and Clerics with an 3-5 Wisdom suffer a -20% penalty to earned experience.
  
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{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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!width="200"|Spells
 
!width="200"|Spells
 
|-
 
|-
|'''1''' || '''Acolyte''' || '''0''' || '''1d6''' || - - - - -
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|'''1''' || '''Acolyte''' || '''0''' || '''1d6''' || none
 
|-
 
|-
|'''2''' || '''Adapt''' || '''1500''' || '''2d6''' || 1 - - - -
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|'''2''' || '''Adapt''' || '''1500''' || '''2d6''' || 1 first level
 
|-
 
|-
|'''3''' || '''Priest''' || '''3000''' || '''3d6''' || 2 - - - -
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|'''3''' || '''Priest''' || '''3000''' || '''3d6''' || 2 first level
 
|-
 
|-
|'''4''' || '''Vicar''' || '''6000''' || '''4d6''' || 2 1 - - -
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|}
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{| border="1" cellpadding="2"
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!title'''Clerics vs. Undead (rolled on 2d6)'''
 
|-
 
|-
|'''5''' || '''Curate''' || '''12000''' || '''5d6''' || 2 2 - - -
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|'''Level of Cleric''' || '''Skeletons''' || '''Zombies''' || '''Ghouls''' || '''Wights''' || '''Wraiths'''
 
|-
 
|-
|'''6''' || '''Eldar''' || '''25000''' || '''6d6''' || 2 2 1 1 -
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|'''1''' || '''7''' || '''9''' || '''11''' || '''No effect''' || '''No effect'''
 
|-
 
|-
|'''7''' || '''Bishop''' || '''50000''' || '''7d6''' || 2 2 1 1 1
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|'''2''' || '''T''' || '''7''' || '''9''' || '''11''' || '''No effect'''
 
|-
 
|-
|'''8''' || '''Lama''' || '''100000''' || '''8d6''' || 3 3 2 2 1
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|'''3''' || '''T''' || '''T'''' || '''7''' || '''9''' || '''11'''
 
|-
 
|-
|'''9''' || '''Matriarch/Patriarch''' || '''200000''' || '''9d6''' || 3 3 3 2 2
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|}
|-
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|'''10''' || '''Matriarch/Patriarch''' || '''300000''' || '''9d6+1''' || 4 4 3 3 2
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{| border="1" cellpadding="2"
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!width="200"|Saving Throws
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!width="50"|
 
|-
 
|-
|'''11''' || '''Matriarch/Patriarch''' || '''400000''' || '''9d6+2''' || 4 4 4 3 3
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|'''Poison or Death Ray''' || '''11'''  
 
|-
 
|-
|'''12''' || '''Matriarch/Patriarch''' || '''500000''' || '''9d6+3''' || 5 5 4 4 3
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|'''Magic Wand'''|| '''12'''  
 
|-
 
|-
|'''13''' || '''Matriarch/Patriarch''' || '''600000''' || '''9d6+4''' || 5 5 5 4 4
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|'''Turn to Stone or Paralysis''' || '''14'''
 
|-
 
|-
|'''14''' || '''Matriarch/Patriarch''' || '''700000''' || '''9d6+5''' || 6 5 5 5 4
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|'''Dragon Breath''' || '''16'''  
 
|-
 
|-
|'''15''' || '''Matriarch/Patriarch''' || '''800000''' || '''9d6+6''' || 6 6 6 5 5
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|'''Spells or Magic Staff''' || '''15'''
 
|-
 
|-
 
|}
 
|}
  
  
'''Attribute adjustments:''' Clerics may lower Strength and/or Intelligence by 2 points to raise Wisdom by 1 point.  This process may be repeated, though Strength and Intelligence  may not be lowered below 9, and Wisdom cannot rise above 18.  These adjustments may only be done at character creation.
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{| border="1" cellpadding="2"
 
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|'''To Hit Roll Needed'''
==Spells==
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|-
 
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|'''Armor Class of Foe''' || '''9''' || '''8''' || '''7''' || '''6''' || '''5''' || '''4''' || '''3''' || '''2''' || '''1''' || '''0''' || '''-1''' || '''-2''' || '''-3'''  
  1st Level:
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|-
      '''[[Cure Light Wounds]]'''
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|'''Levels 1 - 4''' || '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20''' || '''20''' || '''20'''  
      '''[[Detect Evil]]'''
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|-
      '''[[Detect Magic]]'''
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|'''Levels 5 - 8''' || '''8''' || '''9''' || '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20'''  
      '''[[Light]]'''
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|-
      '''[[Protection from Evil]]'''
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|}
      '''[[Purify Food and Water]]'''
 
      '''[[Remove Fear]]'''
 
      '''[[Resist Cold]]'''
 
 
 
    2nd Level:
 
      '''[[Bless]]'''
 
      '''[[Find Traps]]'''
 
      '''[[Know Alignment]]'''
 
      '''[[Hold Person]]'''
 
      '''[[Resist Fire]]'''
 
      '''[[Silence 15' radius]]'''
 
      '''[[Snake Charm]]'''
 
      '''[[Speak with Animals]]'''
 
 
 
    3rd Level:
 
      '''[[Continual Light]]'''
 
      '''[[Cure Disease]]'''
 
      '''[[Growth of Animals]]'''
 
      '''[[Locate Object]]'''
 
      '''[[Remove Curse]]'''
 
      '''[[Striking]]'''
 
 
 
    4th Level:
 
      '''[[Create Water]]'''
 
      '''[[Cure Serious Wounds]]'''
 
      '''[[Neutralize Poison]]'''
 
      '''[[Protection from Evil 10' radius]]'''
 
      '''[[Speak with Plants]]'''
 
      '''[[Sticks to Snakes]]'''
 
 
 
      5th Level:
 
      '''[[Commune]]'''
 
      '''[[Create Food]]'''
 
      '''[[Dispel Evil]]'''
 
      '''[[Insect Plague]]'''
 
      '''[[Quest]]'''
 
      '''[[Raise Dead]]'''
 
   
 
 
 
 
 
 
 
  
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</div>
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

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