Editing BDH: Game Mods
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We will be using the following Mods in this game. | We will be using the following Mods in this game. | ||
− | '''Action Resolution'''(ish)''':''' We will be using a single opposed roll to determine the success or failure of a given action. I will put together an opposing pool to the player's roll if they are initiating the action. If I am initiating the action, I will roll before the player or assign a static difficulty. <u> | + | '''Action Resolution'''(ish)''':''' We will be using a single opposed roll to determine the success or failure of a given action. I will put together an opposing pool to the player's roll if they are initiating the action. If I am initiating the action, I will roll before the player or assign a static difficulty. <u>Ties go to the Player</u>. |
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'''Big Damned Hero Dice:''' If a player beats the GM's roll or static difficulty by 5 or more, the Character earns a Big Damned Hero Die equal to the highest die type in the GM's pool or a [[file:d8a.png|24px|d8]] vs a static difficulty. | '''Big Damned Hero Dice:''' If a player beats the GM's roll or static difficulty by 5 or more, the Character earns a Big Damned Hero Die equal to the highest die type in the GM's pool or a [[file:d8a.png|24px|d8]] vs a static difficulty. | ||
− | ''' | + | '''Effect Die:''' We won't be using effect dice. They're an awkward complication BP that don't add significant benefit and ''do'' add quite a bit in the way od potential disappointment and confusion.. |
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'''Plot Points:''' Players start each episode with 1 pp and may earn pp via SFX and GM purchased hitches. All plot point spend options from '''p28-29''' apply except ''Join a Contest'' since we are not using contests. | '''Plot Points:''' Players start each episode with 1 pp and may earn pp via SFX and GM purchased hitches. All plot point spend options from '''p28-29''' apply except ''Join a Contest'' since we are not using contests. | ||
− | + | '''GM Plot Points:''' GM starts each episode with 1 pp per player and may earn subsequent pp with GMC SFX. | |
'''Opportunities:''' Players may purchase GM rolled opportunities to step back complications or to step up an asset for the scene. | '''Opportunities:''' Players may purchase GM rolled opportunities to step back complications or to step up an asset for the scene. | ||
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+ | '''Complications:''' This game uses complications to track character and environmental setbacks. | ||
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[[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | [[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] |