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BRP Attribute Training
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- Main Page; [[Griffin Island]] or [[Escape to Smalltown]] '''Training an attribute:''' spend 25 x current-attribute-value hours in training. After the character has spent the requisite time training, the character may add either 1 or 1d3-1 to the current attribute. A character has 50 hours per week available for training, if the character is training full time. A character cannot train an attribute if that character is working a ''full time job'', but may split training time between attributes or with skill training. '''Research an attribute:''' spend 25 x current-attribute-value hours in self-research to improve an attribute. After the character has spent the requisite time training, a successful 1d100 that exceeds the current-attribute-value X 5% results in the character gaining 1 or 1d3-1 points in the attribute. '''Attribute training limits:''' - ''Strength'': May not exceed the higher of Constitution or Size. - ''Constitution'': May not exceed the higher of Strength of Size. - ''Size'': Cannot be trained. - ''Intelligence'': Cannot be trained. - ''Power'': Cannot be trained. - ''Dexterity'': May increase a maximum of 5 over starting Dexterity. - ''Charisma'': May only be trained under special circumstances. - Main Page; [[Griffin Island]] or [[Escape to Smalltown]]
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