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| __NOTOC__ | | __NOTOC__ |
− | [[File:BLAirship0002.png|center|px500]]
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− | ==Ship's Name TBD==
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| [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] | | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]] |
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− | ==Wealth [[file:d8a.png|24px|d8]]== | + | ==Ship's Name== |
− | This represents the purchasing power the crew has collectively to acquire cargo, affect repairs, and make improvements without tapping their personal funds.
| + | '''Beam''' 30' | '''Keel''' 150' | '''Masts''' 2 |
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− | ==Stats==
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− | '''Beam''' 30' | '''Keel''' 150' | |
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− | '''Pace''' 12 || '''Handling''' -2 || '''Toughness''' 8
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− | :Players have '''6''' points to divide between Pace, Handling, and Toughness.
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− | :'''Note:''' Pace and Toughness per normal. Handling represents a penalty or bonus to Piloting checks.
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− | ----
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− | '''Cannon''' 4 || '''Harpoons''' 4 || '''Illumination''' 2
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− | :Players have '''6''' points to divide between Cannon, Harpoons, and Illumination.
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− | :'''Note:''' The mod for Cannon indicates bonus damage (regular damage determined by ammo) while the mod for Harpoon represents a bonus to Shooting. Illumination reduces penalties to vision, and if it exceeds the penalty may grant the difference as a bonus to certain actions to a max of +4. | + | '''Speed''' [[file:d0a.png|24px]] | '''Handling''' [[file:d0a.png|24px]]| '''Hull''' [[file:d0a.png|24px]] |
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| ==Decks== | | ==Decks== |
− | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
| + | '''Forecastle''' (Foreword Top) 30' x 20' |
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− | '''Forecastle''' (Forward/Bow Top) 30' x 20' | + | '''Quarterdeck''' (Aft Top) 30' x 40' |
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− | '''Quarterdeck''' (Aft/Stern Top) 30' x 40'
| + | '''Main Deck''' (Open to air Midships) 30' x 180' |
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− | '''Main Deck''' (Open to air [30' x 120'] at Midships) 30' x 180' | |
− | :Harpoons (3)
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| '''Lower Deck''' (Covered) 30' x 180' | | '''Lower Deck''' (Covered) 30' x 180' |
− | :Cannons (6)
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− | '''Hold''' (Cargo/Supplies) 30' x 180'
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− | ==Hands==
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− | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
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− | The ship has 4 Clockwork Crew, Extras who act as Hands for general labor and to help keep the ship in the sky.
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− | ----
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− | :'''Agility''' [[file:d6a.png|20px|d6]] '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]]
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− | ----
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− | :'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d6a.png|20px|d6]]
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− | :'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]]
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− | ::'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.
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− | ::'''Fearless:''' Clockwork Crew are immune to fear and Intimidation
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− | ----
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− | [[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
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