Editing Badlands Airship

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[[File:BLAirship0002.png|center|px500]]
 
[[File:BLAirship0002.png|center|px500]]
  
==Ship's Name TBD==
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==Ship's Name==
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
==Wealth [[file:d8a.png|24px|d8]]==
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'''Beam''' 30' | '''Keel''' 150' | '''Masts''' 2
This represents the purchasing power the crew has collectively to acquire cargo, affect repairs, and make improvements without tapping their personal funds.
 
  
==Stats==
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'''Speed''' [[file:d0a.png|24px]]
'''Beam''' 30' | '''Keel''' 150'
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|| '''Handling''' [[file:d0a.png|24px]] || '''Hull''' [[file:d0a.png|24px]]
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'''Pace''' 12 || '''Handling''' -2 || '''Toughness''' 8
 
 
 
:Players have '''6''' points to divide between Pace, Handling, and Toughness.  
 
 
 
:'''Note:''' Pace and Toughness per normal. Handling represents a penalty or bonus to Piloting checks.
 
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'''Cannon''' 4 || '''Harpoons''' 4 || '''Illumination''' 2
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:Players have 6 points to divide between Speed, Handling, and Hull.
  
:Players have '''6''' points to divide between Cannon, Harpoons, and Illumination.  
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'''Cannon''' (6) [[file:d0a.png|24px]]
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|| '''Harpoons''' (3) [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]
  
:'''Note:''' The mod for Cannon indicates bonus damage (regular damage determined by ammo) while the mod for Harpoon represents a bonus to Shooting. Illumination reduces penalties to vision, and if it exceeds the penalty may grant the difference as a bonus to certain actions to a max of +4.
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:Players have 6 points to divide between Cannon, Harpoons, and Illumination.
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==Decks==
 
==Decks==
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
'''Forecastle''' (Forward/Bow Top) 30' x 20'
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'''Forecastle''' (Foreword Top) 30' x 20'
  
'''Quarterdeck''' (Aft/Stern Top) 30' x 40'
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'''Quarterdeck''' (Aft Top) 30' x 40'
  
'''Main Deck''' (Open to air [30' x 120'] at Midships) 30' x 180'
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'''Main Deck''' (Open to air Midships) 30' x 180'
:Harpoons (3)
 
  
 
'''Lower Deck''' (Covered) 30' x 180'
 
'''Lower Deck''' (Covered) 30' x 180'
:Cannons (6)
 
  
 
'''Hold''' (Cargo/Supplies) 30' x 180'
 
'''Hold''' (Cargo/Supplies) 30' x 180'
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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
The ship has 4 Clockwork Crew, Extras who act as Hands for general labor and to help keep the ship in the sky.
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The ship has 4 Clockwork Crew, Extras who act as Hands to help keep the ship in the sky.
  
 
----
 
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:'''Agility''' [[file:d6a.png|20px|d6]] '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]]
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:'''Agility''' [[file:d6a.png|24px|d6]] '''Smarts''' [[file:d6a.png|24px|d6]] '''|| Spirit''' [[file:d4a.png|24px|d6]] '''|| Strength''' [[file:d8a.png|24px|d6]] '''|| Vigor''' [[file:d6a.png|24px|d6]]
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:'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d6a.png|20px|d6]]
 
 
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:'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]]
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:'''Pace''' [[file:d6a.png|24px|d6]] '''|| Parry''' [[file:d2b.png|24px|d6]] '''|| Toughness''' [[file:d6a.png|24px|d6]]
 
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::'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.
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:'''Athletics''' [[file:d6a.png|24px|d6]] '''|| Notice''' [[file:d6a.png|24px|d6]] '''|| Repair''' [[file:d6a.png|24px|d6]] '''|| Shooting''' [[file:d6a.png|24px|d6]]
::'''Fearless:''' Clockwork Crew are immune to fear and Intimidation​
 
 
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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]

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