Editing Badlands Chargen

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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
You're a Duster, at home in the badlands. You look human, but you're really not. Life in the wilds has changed you on a fundamental level, and you and your crew and your airship are the lynchpins that hold society together.
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You're a Duster, at home in the badlands. You look human, but you're really not. Life in the wilds has changed you on a fundamental level, and you and your crew and your airship are the lynchpins that holds society together.
  
 
==Source Material==
 
==Source Material==
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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
'''Outsider''' - Dusters appear human on the surface - mostly - but settled folk can sense something is ''off'' with them.  Persuasion rolls are made at '''-2''' vs settled humans.
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'''Outsider''' - Dusters appear human on the surface - mostly - but settled folk can sense something is ''off'' with them.  Persuasion rolls are made at '''-2''' vs non-Dusters.
  
 
'''Environmental Resistance''' (Dust) - Dusters get +4 to resist the negative effects of Dust that plagues the  badlands.
 
'''Environmental Resistance''' (Dust) - Dusters get +4 to resist the negative effects of Dust that plagues the  badlands.
  
'''Attribute Increase''' (Player's Choice) - One attribute (Agility, Smarts, Spirit, Strength, or Vigor) starts at [[file:d6a.png|20px]] and that attribute die's maximum is [[file:d12a.png|20px]] '''+1'''.
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'''Attribute Increase''' (Player's Choice) - One attribute (Agility, Smarts, Spirit, Strength, or Vigor) starts at [[file:d6a.png|20px]] That attribute die's maximum is [[file:d12a.png|20px]] '''+1'''.
  
 
'''Adaptable''' - Gain one free Novice edge that you meet the requirements for.
 
'''Adaptable''' - Gain one free Novice edge that you meet the requirements for.
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Similarly, the ''Power'' skills '''Faith''', '''Psionics''', '''Spellcasting''' and '''Weird Science''' are  unavailable.
 
Similarly, the ''Power'' skills '''Faith''', '''Psionics''', '''Spellcasting''' and '''Weird Science''' are  unavailable.
  
'''Focus''' is available, but will only be useful to those who take the edge: '''Arcane Background''' (Gifted).
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'''Focus''' is available, but will only be useful to those who take the edge, '''Arcane Background''' (Gifted).
  
 
'''Piloting/Boating''' will be treated as a single skill and is considered a Core Skill in this campaign, starting at [[file:d4a.png|20px]] instead of untrained.
 
'''Piloting/Boating''' will be treated as a single skill and is considered a Core Skill in this campaign, starting at [[file:d4a.png|20px]] instead of untrained.
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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
Build your characters as '''Novices''' plus one (1) '''Advance'''.
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Build your characters as '''Novices''' plus one (1)'''Advance'''.

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