Editing Barbarians of Lemuria: The Breath Of A Demon God
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== Player Characters == | == Player Characters == | ||
− | * [[ | + | * [[Neave of Valgard]], played by scorch |
− | * [[ | + | * [[Tambourlane of Parsool]], played by Tophocles |
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* [[Talathlan of Shamballah]], played by Space Cowboy | * [[Talathlan of Shamballah]], played by Space Cowboy | ||
+ | * [[Oohlot of Zalut]], played by JeStor | ||
− | + | * [[Eadwin of Oomis]], played by Dorsai | |
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− | * [[ | ||
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+ | * [[Enok of Shamballah]], played by Zolock | ||
== Origin summary == | == Origin summary == | ||
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Any cantrip or spell that tries to mess with someone's mind or perception, directly or indirectly, takes the target's Mind stat as a penalty to the Mind+Magician roll. | Any cantrip or spell that tries to mess with someone's mind or perception, directly or indirectly, takes the target's Mind stat as a penalty to the Mind+Magician roll. | ||
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=== Entanglement === | === Entanglement === | ||
− | Certain weapons - whips, nets, bolas - can be used to entangle an opponent. An entanglement attack is made with Melee or Ranged, depending on the type of weapon, and has a -1 penalty. If successful, the attack does no damage but the target becomes entangled. While entangled, the target has a -3 penalty to all actions that require the free use of his or her limbs, except for rolls to break free of the entanglement. Such a roll takes one action | + | Certain weapons - whips, nets, bolas - can be used to entangle an opponent. An entanglement attack is made with Melee or Ranged, depending on the type of weapon, and has a -1 penalty. If successful, the attack does no damage but the target becomes entangled. While entangled, the target has a -3 penalty to all actions that require the free use of his or her limbs, except for rolls to break free of the entanglement. Such a roll takes one action. It can be made with Strength+Gladiator (in which case it breaks the weapon upon success) or Agility+Dancer. The target does not get the benefits of his or her Defense ability while entangled. |
An entanglement must be actively maintained by the attacker, or the target gets loose without the need for a roll. The attacker can perform attacks on the target or on other enemies while still maintaining the entanglement, but his or her damage die is capped at 1d3. The attacker can of course not use the weapon used for the entanglement in any way while still maintaining the entanglement. | An entanglement must be actively maintained by the attacker, or the target gets loose without the need for a roll. The attacker can perform attacks on the target or on other enemies while still maintaining the entanglement, but his or her damage die is capped at 1d3. The attacker can of course not use the weapon used for the entanglement in any way while still maintaining the entanglement. |