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==Player Characters== | ==Player Characters== | ||
− | *[[Hrothgar]], Dwarf 5, | + | *[[Torgo II]], Halfling 5, 17/17 HP, AC 4 |
− | *[[Severi Silvertongue]], Elf 4, | + | *[[Hrothgar]], Dwarf 5, 23/23 HP, AC 0 |
− | *[[Zortan the Heretic]], Cleric | + | *[[Severi Silvertongue]], Elf 4, 21/21HP, AC 6 |
− | *[[Telemachus]], Magic-User 5, | + | *[[Zortan the Heretic]], Cleric 5, 18/24 HP, AC 3 |
− | *[[Aneirin the Sure]], Elf 4, | + | *[[Telemachus]], Magic-User 5, 22/22 HP, AC 9 |
+ | *[[Aneirin the Sure]], Elf 4, 6/12 HP, AC 2 | ||
*[[Blank Labyrinth Lord Sheet]] | *[[Blank Labyrinth Lord Sheet]] | ||
===Retainers=== | ===Retainers=== | ||
− | *[[Socus]] - Magic-User | + | *[[Viabet]] - Thief 2, 11/11 HP, AC 8, retainer to [[Fraiio the Friendless]] |
+ | *[[Socus]] - Magic-User 1, 3/3 HP, AC 9, retainer to [[Telemachus]] | ||
===Mercenaries=== | ===Mercenaries=== | ||
− | *San, Light Mounted, | + | *San, Light Mounted |
− | *Tarn, Light Mounted | + | *Rutar, Light Mounted |
− | *Kolla, Mounted Bowman | + | *Tarn, Light Mounted |
− | *Gery, Heavy Mounted | + | *Anis, Mounted Bowman |
− | *Wine, Heavy Mounted | + | *Kolla, Mounted Bowman |
− | *Epher, Heavy Mounted | + | *Gery, Heavy Mounted |
− | *Helry, Heavy Mounted | + | *Wine, Heavy Mounted |
− | *Reder, Heavy Mounted | + | *Epher, Heavy Mounted |
− | + | *Helry, Heavy Mounted | |
− | + | *Reder, Heavy Mounted | |
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==Encumbrance Ape== | ==Encumbrance Ape== | ||
+ | *[[Torgo II]] | ||
+ | **Adventuring Gear: 45 lbs | ||
+ | **Treasure: 0 lbs | ||
+ | **Total Encumbrance: 45 lbs | ||
+ | **Movement Rate: 90' | ||
*[[Zortan the Heretic]] | *[[Zortan the Heretic]] | ||
− | **Adventuring Gear: | + | **Adventuring Gear: 50 lbs |
− | **Treasure: | + | **Treasure: 0 lbs |
− | **Total Encumbrance: | + | **Total Encumbrance: 50 lbs |
**Movement Rate: 90' | **Movement Rate: 90' | ||
*[[Severi Silvertongue]] | *[[Severi Silvertongue]] | ||
− | **Adventuring Gear: | + | **Adventuring Gear: 60 lbs |
− | **Treasure: | + | **Treasure: 0 |
**Total Encumbrance: 60 | **Total Encumbrance: 60 | ||
**Movement Rate: 90/30 | **Movement Rate: 90/30 | ||
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**Movement Rate: 90' | **Movement Rate: 90' | ||
*[[Telemachus]] | *[[Telemachus]] | ||
− | **Adventuring Gear: | + | **Adventuring Gear: 25.5 lbs |
− | **Treasure: | + | **Treasure: 0 lbs |
− | **Total Encumbrance: | + | **Total Encumbrance: 25.5 lbs |
+ | **Movement Rate: 120' | ||
+ | *[[Viabet]], Thief retainer | ||
+ | **Adventuring Gear: 34 lbs | ||
+ | **Treasure: 0 lbs | ||
+ | **Total Encumbrance: 34 lbs | ||
**Movement Rate: 120' | **Movement Rate: 120' | ||
*[[Socus]], M-U retainer | *[[Socus]], M-U retainer | ||
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==Treasure, XP Awards, Party Slush Fund== | ==Treasure, XP Awards, Party Slush Fund== | ||
===XP Awards=== | ===XP Awards=== | ||
− | * | + | *Defeated six harpies [http://forum.rpg.net/showthread.php?747665-OOC-Barrowmaze&p=18708100#post18708100] |
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===Treasure=== | ===Treasure=== | ||
− | * | + | *Spectre's staff, carried by Zortan |
− | * | + | ** Passwall effect, cast Web, function as a Wand of Paralyzation or be broken as a retributive strike |
− | * | + | **At the same time Socus examines the staff. It takes about an hour, and at the end of the time the young mage is staring at the staff with awe. "It's the most powerful thing I've ever seen, and I'm not sure I've plumbed the depths of its powers, nor have an accurate idea of how much energy remains stored in it. But here's what I was able to tell. It functions as a normal magical stave vis a vis the ability to damage certain creatures only vulnerable to magic, if used in combat. The wielder can use it to open a portal through almost any material, or create a mass of a sticky, web-like material. Further, its powers can be called upon to create a cone shape ray that freezes all within its area. In addition, should the need be great, the wielder can break the staff, releasing the remaining stored energy in a great explosion. This is likely to kill the wielder, in all honesty. Unfortunately, in my estimation the stave has little energy left, perhaps enough for four uses of any of the powers I described. Of course, breaking it uses up all the remaining energy." |
− | + | **The adventurers meet with Leera in the morning. She is handling the staff with more respect -- awe even, perhaps -- than the first time she laid hands on it. "This staff," she says, "was created by the Archmage Gahlemdas during the Second Age of Man, and lost from history until now. It is theorized that one of his apprentices claimed it after his death, but records from that time period are spotty, inconsistent at best. It is said the the fortress of Gahlemdas was once located far to the west of Greenspire, on the shores of the Shallow Sea. But the boundaries of the ocean have changed since then, and no trace has ever been found of his once-mighty redoubt. This staff," she says, gesturing, "has the following abilities: It can create a mass of sticky strands, similar to the spell commonly known as Web. The wielder can use the stave to become invisible, or open a portal through solid material. She can summon a great whirlwind, such as those created by the elementals known as djinn. The wielder may create a cone of paralyzation, or if nearing defeat can break the staff, releasing the remaining stored energy in a potent explosion. Perhaps most interesting of all, there is an elemental of earth bound to this staff: the histories name it Renregin. The wielder can summon this being in time of need, but be wary, as you must maintain total concentration while the elemental is in this world, or it will be freed from its bonds and attempt to slay the bearer of the staff. We have determined there are nine uses remaining to this puissant item." She takes a deep breath. "I have spoken to my superiors, who have in turn contacted the Guild offices in Eras. We are prepared to offer you thirty thousand gold noturis for this item." | |
− | + | **Recharging: Leera has obviously either been expecting this question or has been asked by the Guild to look into it, because she produces a sheet of paper detailing exactly what is needed to recharge the staff. Sadly, the list does not include instructions on where or how to obtain the items needed. OOC: So, I've eyeballed the base cost to construct a Staff of Wizardry at 160,000 gp, not including special components. Fully recharging the staff is likely to have a base cost of between 25,000 and 40,000 gp, in addition to special components. Let me think on this a bit before I give you an answer. I promise, though, that recharging the staff would be significantly easier than making a new one. | |
− | + | *Spectre's spellbook, carried by Zortan | |
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**1st-Order: Charm Person, Detect Magic, Magic Missile, Ventriloquism + AEC: Jarring Hand, Summon Familiar, Unseen Servant | **1st-Order: Charm Person, Detect Magic, Magic Missile, Ventriloquism + AEC: Jarring Hand, Summon Familiar, Unseen Servant | ||
− | **2nd-Order: Continual Light, Detect Evil, Knock, Locate Object, Web + AEC: Amnesia, | + | **2nd-Order: Continual Light, Detect Evil, Knock, Locate Object, Web + AEC: Amnesia, Fool's Gold |
**3rd-Order: Clairvoyance, Hold Person, Lightning Bolt + Feign Death, Suggestion | **3rd-Order: Clairvoyance, Hold Person, Lightning Bolt + Feign Death, Suggestion | ||
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===Disbursed coinage=== | ===Disbursed coinage=== | ||
*Recovered 1,998 gp from Treasure Map #1 [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18708833#post18708833] | *Recovered 1,998 gp from Treasure Map #1 [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18708833#post18708833] | ||
*Spectre's ruby, sold for 9100 gp and divided amongst Hrothgar, Zortan, Severi, Viabet, and party slush | *Spectre's ruby, sold for 9100 gp and divided amongst Hrothgar, Zortan, Severi, Viabet, and party slush | ||
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===Party Slush Fund=== | ===Party Slush Fund=== | ||
*each PC will donate 15% of the monies distributed to them as loot into the party's slush fund. | *each PC will donate 15% of the monies distributed to them as loot into the party's slush fund. | ||
− | *Current Contents of Slush Fund = | + | *Current Contents of Slush Fund = 378 gp in scrip/gems |
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==Marching Order== | ==Marching Order== | ||
In the dungeon, without mercenaries | In the dungeon, without mercenaries | ||
− | + | Hrothgar / Torgo | |
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+ | Severi / Zortan | ||
− | + | Socus (NPC) / Telemachus | |
− | + | Viabet (NPC) / Fraiio | |
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==Watch Order== | ==Watch Order== | ||
− | Shift 1: Severi + Telemachus | + | Shift 1: Severi + Telemachus and henchman |
− | Shift 2: | + | Shift 2: Torgo II + Viabet |
− | Shift 3: Hrothgar | + | Shift 3: Torgo II + Hrothgar |
Shift 4: Hrothgar | Shift 4: Hrothgar | ||
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Shift 5: Aneirin + Zortan | Shift 5: Aneirin + Zortan | ||
− | 2 hour delay: catch-up sleep for Hrothgar, the elves and spellcasters keep watch and alternate spell study | + | 2 hour delay: catch-up sleep for Torgo + Hrothgar, the elves and spellcasters keep watch and alternate spell study |
All shifts are 2 hours. | All shifts are 2 hours. | ||
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*Wizard's Tomb Map [https://docs.google.com/drawings/d/1R2nbxgHyYK3Fk1CZtXCCo8TSHkks_yz0ycXrefJEUbQ/edit] | *Wizard's Tomb Map [https://docs.google.com/drawings/d/1R2nbxgHyYK3Fk1CZtXCCo8TSHkks_yz0ycXrefJEUbQ/edit] | ||
*[[The Expanding World]] | *[[The Expanding World]] | ||
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==Plot Hooks== | ==Plot Hooks== | ||
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*[[Fraiio the Friendless]] - Halfling 5, 18/20 HP, AC 3 | *[[Fraiio the Friendless]] - Halfling 5, 18/20 HP, AC 3 | ||
*[[Everbert]] - Magic-User 1, 2/2 HP, AC 7, retainer to [[Triath]] | *[[Everbert]] - Magic-User 1, 2/2 HP, AC 7, retainer to [[Triath]] | ||
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==Houserules== | ==Houserules== | ||
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'''Spellbooks:''' The LL rules state it is a week and 1000 gp per spell level to replace a book that has been destroyed, so let's say it takes one day and 100 gp per spell level to recopy a spell you know -- and have access to, obviously -- to a second spell book (this does not apply to scribing scrolls, of course). | '''Spellbooks:''' The LL rules state it is a week and 1000 gp per spell level to replace a book that has been destroyed, so let's say it takes one day and 100 gp per spell level to recopy a spell you know -- and have access to, obviously -- to a second spell book (this does not apply to scribing scrolls, of course). | ||
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==Languages== | ==Languages== | ||
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**Three jewelers stand out from the rest. Lady Chetmari, Mibeorth the Miser, and one other: [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18725327#post18725327], [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18725746#post18725746] and [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18727163#post18727163] | **Three jewelers stand out from the rest. Lady Chetmari, Mibeorth the Miser, and one other: [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18725327#post18725327], [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18725746#post18725746] and [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18727163#post18727163] | ||
**Silver Standard Company: Before leaving the inn Severi made inquiries, and determined that the Silver Standard Company -- upon whom the bank notes are written -- has their main offices in Greenspire. From what the innkeeper says, it is halfway around the city, in a less prosperous section of town. "They're small," he says, "and I only know of them 'cause my brother-in-law used to be a partner, before he got a poisoned spear in the gut from those fucking frogmen they've got out there in the bogs." | **Silver Standard Company: Before leaving the inn Severi made inquiries, and determined that the Silver Standard Company -- upon whom the bank notes are written -- has their main offices in Greenspire. From what the innkeeper says, it is halfway around the city, in a less prosperous section of town. "They're small," he says, "and I only know of them 'cause my brother-in-law used to be a partner, before he got a poisoned spear in the gut from those fucking frogmen they've got out there in the bogs." | ||
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==Rumors== | ==Rumors== | ||
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*For safety seek the pools. | *For safety seek the pools. | ||
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==DM Notes== | ==DM Notes== | ||
Link to DM Notes thread. [http://forum.rpg.net/showthread.php?748218-DM-Notes-Labyrinth-Lord-The-Barrowmaze-Campaign] | Link to DM Notes thread. [http://forum.rpg.net/showthread.php?748218-DM-Notes-Labyrinth-Lord-The-Barrowmaze-Campaign] |