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*[http://wiki.rpg.net/index.php/Five_go_mad_in_Ginijji wiki] ==Background== ==Character Details== * Name: '''Bazheer''' * Race: '''Human''' * Cults: '''Storm Bull''' ** Rune Level: ** Initiate: '''Storm Bull''' ** Lay Member: '''Storm Bull''' * Runes: Air, Eternal Battle, Disorder * Social Condition: '''Uroxi''' * Sex: '''Male''' * Previous Experience: '''Mounted Barbarian''', '''Mercenary - Light Cavalry''' ==Characteristics== Str: '''17''' '''(25)''', Con: '''14''', Siz: '''18''', Int: '''9''', Pow: '''8''', Dex: '''15''':, Cha: '''18'''. *Damage Bonus/Minus: '''+1d6''''''+2d6''' *Hit Point Bonus/minus: '''-+2HPs''' *Experience bonus: '''+--%''' *Encumbrance limit: -- Enc. *DEF ''+0%''' ==Skill Groups== <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *'''Knowledge: +0%''' **Evaluate (5%): **First Aid (5%) **Verge Lore 40% **Hollow Lore 10% **Prax lore 50% *'''Manipulation: +10%''' **Climb (15) 65% **Conceal item (10) 20% **Dodge (dex x 2%): 50% **Jump (15%): 70% **Throw (15%): 25% **Ride (5)90% **Swim (15) 40% **Set Disarm trap (5) 40% *'''Perception: +0%''' **Listen (25)%: 65% **Spot Hidden items(5): 55% **Track(10) 80% **Detect chaos 50% (75% broo) *'''Stealth: -5%''' **Camouflage (10%): 50% **Hide (15%): 50% **Move quietly (15%): 35%-20%=15% **Pick Pocket (5)0% *'''Communication: +10%''' **Bargain (10%): 20% **Orate (10%):45 % **Sing (5%): 15% **Speak Lang. ***Praxian fluent ***Tradetalk good enough to converse ***Beast speech fluent </div> ==Hit Points and Armour== {| border="1" cellpadding="2" !width="200"|Location Name !width="300"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || open helm || 6 (11) || 5 || 1 || 19-20 |- |Left Arm || vambraces || 5(10) || 4 || .5 || 16-18 |- |Right Arm || vambraces|| 5(10) || 4 || .5 || 13-15 |- |Chest || Mail || 7(12) || 6 || 1 || 12 |- |Abdomen || Mail || 6 (7/11)|| 6 || 1 || 09-11 |- |Left Leg || Plate || 6(11) || 7 || 0 || 05-08 |- |Right Leg || Plate || 6(11) || 7 || 0 || 01-04 |} *Total Hit Points: 16 HP 28/32 ==Weapons and Shields== * Attack Bonus/Minus: +10% * Parry Bonus/Minus: +5% *Unarmed dex+str x 2 65% *Strike Ranks: Siz:(1)+Dex:2)='''3''' {| border="1" cellpadding="2" !width="200"|Weapon/Shield Name !width="150"|Damage !width="50"|S.R. !width="50"|A.P. !width="50"|Attack % !width="50"|Parry % !width="100"|Range !width="50"|Enc. |- |Broadsword || 1d8+1+1d6 || 5 || 20 || 110%|| 65% || - || 2 |- |Lance || 1d8+1+1d6 || 4 || 15 ||90% || 15% || - || 3 |- |Large shield || 1d8+1d6 || 6|| 16 || 30% || 60% || - || 3 |- |Javelin || 1d10+1d4 || 2/7/12|| 10|| 65% || % || 20 || 2 |- |Dagger|| 1d4+2+1d6 || 7 || 12 || 35% || 30% || - || 0 |- |-- || - || - || - || % || % || - || 0 |- |Fist || 1d3+1d6 || 7 || arm || 75% || % || 0 || 0 |- |Kick || 2d6+2 || 7 || leg || 85% || -- || 0 || 0 |- |Head Butt || 1d4+1d6 || 7 || head || 75% || -- || 0 || 0 |- |Gore|| 1d4+1d6 || 7 || head || 75% || -- || 0 || 0 |- |Grapple || Special || 7 || special || 75% || % || 0 || 0 |} ==Magic== *'''Power:-''' ** Current Characteristic POW: '''-''' ** Current Available POW: '''-''' ** Current Stored POW: '''12''' Pow Crystal '''Spirits:''' <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *Spirit One ** INT: 8 ** POW:16 ** Where Bound: Medicine bundle. Can summon a medium gnome. ***( *Spirit Two ** INT: ** POW: ** Where Bound: *Spirit Three ** INT: ** POW: ** Where Bound: </div> *'''Battle Magic:''' *Strength2, bladesharp 3, spirit binding 1 , speedart1, multimissile 1 fanaticism 1. Demoralise. protection 3 and healing3 held by spirit. * '''Rune Magic:''' ** List your Rune Magic Spells here. ==Equipment== *Weapons: **Bone sword **3 javelins **Bone dagger **Lance **Large shield *Other: **Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin **Horns of the Bull, 1AP and gore attack **Fireblade matrix in oakfed wood **Potion of healing 4 **Potion of cure soul waste. **Cavalry horse **Saddle bags **Rawhide rope 20m **Satchel **Waterskins **6 torches. *Money: ** =special= *Gate Guardian boon:You will gain +2 Cha, +20% bonus to Attack and Parry when used against Humakti. You will always be at -4 Cha when dealing with Humakti in the future. You can claim his armour or his sigil. Your weapon of choice will go up a permanent +20% in both Attack and parry. **Stormbeck STR+8 **Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin **Horns of the Bull, 1AP and gore attack **Berserkergang **Int x 3 to come out of berserk rage. **Double Hp for Berserkergang
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