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− | = | + | ==Saying== |
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[[File:Bean.jpg|400px]] | [[File:Bean.jpg|400px]] | ||
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'''Influence''' [d10] | '''Influence''' [d10] | ||
− | '''Move''' [ | + | '''Move''' [d10] |
− | '''Notice''' [ | + | '''Notice''' [d6] |
− | '''Operate''' [d8] | + | '''Operate''' [d8] |
− | '''Shoot''' [d12] | + | '''Shoot''' [d12] | ''Pistols'' [d6] |
'''Survive''' [d6] | '''Survive''' [d6] | ||
− | '''Treat''' [ | + | '''Treat''' [d10] | ''Trauma'' [d6] |
==Untrained Skills== | ==Untrained Skills== | ||
− | + | Craft, Drive, Fix, Fly, Focus, Know, Labor, Perform, Sneak, Throw, Trick - [d4] | |
==Distinctions== | ==Distinctions== | ||
− | ''' | + | '''Itinerant Peacekeeper''' [d8] ''You're a travellin lawman. You can be sworn in in any jurisdiction where there are riots or other need of crowd control or where Martial Law has been declared.'' |
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' |
− | * ''' | + | * '''Talk Em Down:''' ''Keeping the peace is your first job wherever you go. When you try to defuse a charged situation, step up or double Influence. Take or step up a Complication to do both.'' |
− | * | + | * <strike>Fugitive Retrieval: ''Sometimes breakers of the peace hafta be sought out. Spend 1 PP to create a Quarry Asset at d6. Choose your target; they don’t have to be in your presence. You may use this Asset in any rolls made to track down and capture your target. Every time you use it in a die roll and fail, you may step it up by one. You may only have one Quarry Asset at a time.''</strike> |
− | + | HS: Influence/Move/Shoot | |
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− | '''Former Field Medic''' [d8] ''You | + | '''Former Field Medic''' [d8] ''You scrambled into battle and patched folk up while mortars fell and bullets flew.'' |
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' |
− | * | + | * <strike>Head on a Swivel: ''A battlefield medic has to see everything to get the job done . . . Step up or double Treat when tending to someone under adverse circumstances. Take or step up a Complication to do both.''</strike> |
− | * | + | * '''Battlefield Triage:''' ''You know how to get folk stable til you can see to em. Spend 1 PP to step back another character’s medical or injury related complication.'' |
− | + | HS: Operate/Survive/Treat | |
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'''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | '''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | ||
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' |
− | * Misplaced Nirvana: | + | * <strike>Misplaced Nirvana: ''When you violently Take Out an opponent you may spend 1 PP to step back a mental or social based Complication.''</strike> |
− | * Walk the Earth: | + | * <strike>Walk the Earth: ''When you assess someone’s emotional state, spend 1 PP to step up or double Notice for the Action.''</strike> |
− | + | HS: Fight/Notice/Shoot | |
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− | + | ---- | |
− | ''' | + | ==Signature Assets== |
− | + | '''London Jack''' [d8] A short-barreled large-bore pistol popularized by Browncoat expatriates out of Londinium, the London Jack was the favored sidearm of medics and other soldiers who didn't carry rifles into battle for its unparalleled stopping power at close range. | |
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− | + | '''Medic's Satchel''' [d6] Everything you need to tend to the wounded in the field. |