Editing Bean Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
− | |||
==''“You can have peace. Or you can have freedom.”'' - R. A. Heinlein== | ==''“You can have peace. Or you can have freedom.”'' - R. A. Heinlein== | ||
[[File:Bean.jpg|400px]] | [[File:Bean.jpg|400px]] | ||
Line 12: | Line 10: | ||
'''Influence''' [d10] | '''Influence''' [d10] | ||
− | '''Move''' [ | + | '''Move''' [d6] |
'''Notice''' [d10] | '''Notice''' [d10] | ||
− | '''Operate''' [d8] | + | '''Operate''' [d8] |
'''Shoot''' [d12] | '''Shoot''' [d12] | ||
+ | * Pistols [d6] | ||
+ | * Trick Shot [d6] | ||
'''Survive''' [d6] | '''Survive''' [d6] | ||
− | '''Treat''' [ | + | '''Treat''' [d10] |
+ | * Trauma [d6] | ||
==Untrained Skills== | ==Untrained Skills== | ||
− | + | Craft, Drive, Fix, Fly, Focus, Know, Labor, Perform, Sneak, Throw, Trick [All d4] | |
==Distinctions== | ==Distinctions== | ||
− | ''' | + | '''Itinerant Peacekeeper''' [d8] ''You got no set jurisdiction, but you got credentials, and that can open doors whispers and bribes cain't.'' |
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' Roll d4 Instead of d8 for 1 PP |
− | * ''' | + | * '''Talk Em Down:''' ''Keeping the peace is your first job wherever you go.'' When you try to defuse a charged situation, step up or double Influence. Take or step up a Complication to do both. |
− | * | + | * Skip Trace: ''Sometimes breakers of the peace hafta be sought out.'' Spend 1 PP to create a Quarry Asset at d6. Choose your target; they don’t have to be in your presence. You may use this Asset in any rolls made to track down and capture your target. Every time you use it in a die roll and fail, you may step it up by one. You may only have one Quarry Asset at a time. |
− | '''Highlighted Skills:''' Influence/Move/ | + | '''Highlighted Skills:''' Influence/Move/Shoot |
---- | ---- | ||
− | '''Former Field Medic''' [d8] ''You | + | '''Former Field Medic''' [d8] ''You scrambled into battle and patched folk up while mortars fell and bullets flew. Ain't much you cain't face.'' |
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' Roll d4 Instead of d8 for 1 PP |
* '''Battlefield Triage:''' ''You know how to get folk stable til you can see to em proper.'' Spend 1 PP to step back another character’s medical or injury related complication. | * '''Battlefield Triage:''' ''You know how to get folk stable til you can see to em proper.'' Spend 1 PP to step back another character’s medical or injury related complication. | ||
− | * Head on a Swivel: ''A battlefield medic has to | + | * Head on a Swivel: ''A battlefield medic has to see everything to get the job done.'' Step up or double Treat when tending to someone under adverse circumstances. Take or step up a Complication to do both. |
'''Highlighted Skills:''' Operate/Survive/Treat | '''Highlighted Skills:''' Operate/Survive/Treat | ||
Line 54: | Line 55: | ||
'''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | '''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | ||
− | * '''Step Back:''' Roll d4 | + | * '''Step Back:''' Roll d4 Instead of d8 for 1 PP |
* Misplaced Nirvana: ''Every man carries a fist in his hand.'' When you violently Take Out an opponent you may spend 1 PP to step back a mental or social based Complication. | * Misplaced Nirvana: ''Every man carries a fist in his hand.'' When you violently Take Out an opponent you may spend 1 PP to step back a mental or social based Complication. | ||
Line 61: | Line 62: | ||
'''Highlighted Skills:''' Fight/Notice/Shoot | '''Highlighted Skills:''' Fight/Notice/Shoot | ||
+ | |||
+ | |||
+ | ---- | ||
==Signature Assets== | ==Signature Assets== | ||
'''Steady Hands''' [d8] Your hands don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. | '''Steady Hands''' [d8] Your hands don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. | ||
− | ''' | + | '''London Jack''' [d8] Slang term for certain Browncoat expatriates out of the Core [often Londinium] able to swing in and out of either culture with flawless ease regardless of dress or personal appearance, as comfortable with rim brogue and rough good humor as core etiquette and ballroom manners. |
− | ''' | + | '''Mule Hoof''' [d0] A heavy, short-barreled, large-bore pistol, particularly favored by soldiers who didn't carry rifles into battle for its unparalleled stopping power at close range. |
− | |||
− | |||
==Scene/Episode Assets== | ==Scene/Episode Assets== | ||
− | |||
− | |||
* | * | ||
==Character Bio== | ==Character Bio== | ||
Birth Planet: Londinium | Birth Planet: Londinium | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |