Editing Beaver dam crocodiles
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− | TREBA DODAT: perception DC za vidit kroks, athletics dc 15 za izać iz vode na obali, beaver damn je hard terrain, past u vodu kad krokodil grizne dc a5 acrobatics check. | + | TREBA DODAT: blago (vrijednost kože, skinning DC...), perception DC za vidit kroks, athletics dc 15 za izać iz vode na obali, beaver damn je hard terrain, past u vodu kad krokodil grizne dc a5 acrobatics check. |
== Creature stats == | == Creature stats == | ||
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The beaver dams and lodges are difficult terrain. | The beaver dams and lodges are difficult terrain. | ||
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+ | == Aquatic combat == | ||
Creatures using powers with the '''fire''' key word take a '''-2 penalty''' to attack rolls. | Creatures using powers with the '''fire''' key word take a '''-2 penalty''' to attack rolls. | ||
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Creatures use their swim speed. Creatures without a swim speed use their athletic skill. | Creatures use their swim speed. Creatures without a swim speed use their athletic skill. | ||
− | + | == Athletics (swim) == | |
[[File:Swimming.JPG]] | [[File:Swimming.JPG]] | ||
− | + | == Suffocation (combat) == | |
While a character is holding his breath, he must make a '''DC 20 Endurance check''' at the end of his turn in a round where he takes damage. | While a character is holding his breath, he must make a '''DC 20 Endurance check''' at the end of his turn in a round where he takes damage. | ||
A failed check results in a loss of a healing surge. A character without healing surges takes damage equal to his level. | A failed check results in a loss of a healing surge. A character without healing surges takes damage equal to his level. | ||
− | + | == Escaping from a grab == | |
[[File:Escape.JPG]] | [[File:Escape.JPG]] | ||
− | == | + | == Skinning == |
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