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* ''Spells from the Spell Compendium''  (''C'' = Conjuration, ''A'' = Abjuration, ''N'' = Necromancy; the number is the spell level)
 
* ''Spells from the Spell Compendium''  (''C'' = Conjuration, ''A'' = Abjuration, ''N'' = Necromancy; the number is the spell level)
 +
** '''Absorption''' A9 - absorbs the power of targeted ranged spells directed at you (it's written to absorb 1d4+6 spell levels, but in Midnight this would most likely be changed straight to spell energy)
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** '''Armor of Darkness''' A4 - grants +4 deflection AC, darkvision, bonuses vs. holy, good, light, turning
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** '''Arrow of Bone''' N7 - turns object into bone missile, causing death or damage
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** '''Aura Against Flame''' A1 - protects from fire, snuffs out nonmagical fires, can dispell other fires
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** '''Aura of Evasion''' A6 - grants the target Evasion, but only versus breath weapons
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** '''Aura of Terror''' N6 - gives you an aura of fear (perfect for the character, huh?)
 
** '''Avasculate''' N7 - ray attack, target reduced to half its HP
 
** '''Avasculate''' N7 - ray attack, target reduced to half its HP
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** '''Backbiter''' N1 - Next attack made by weapon hits wielder
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** '''Bestow Curse, Greater''' N8 - better than the original
 
** '''Blackfire''' N8 - ray attack creates flames of negative energy that do Con damage
 
** '''Blackfire''' N8 - ray attack creates flames of negative energy that do Con damage
 
** '''Bottle of Smoke''' C3 - creates a horse-shaped being of smoke
 
** '''Bottle of Smoke''' C3 - creates a horse-shaped being of smoke
 
** '''Burning Blood''' N4 - causes acid, then fire damage 1 round/level
 
** '''Burning Blood''' N4 - causes acid, then fire damage 1 round/level
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** '''Buzzing Bee''' C1 - creates a distracting bee to annoy people
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** '''Caltrops''' C0 - fills a 5-ft. square with caltrops for a short time
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** '''Clarity of Mind''' A3 - bonus vs. mind-affecting
 
** '''Cloud of Bewilderment''' C2 - thick cloud nausiates
 
** '''Cloud of Bewilderment''' C2 - thick cloud nausiates
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** '''Contagion, Mass''' N6 - ''contagion'' for everybody!
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** '''Contagious Touch''' N4 - causes disease
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** '''Corpse Candle''' C3 - makes candle that illuminates ghosts
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** '''Create Magical Tattoo''' C2 - creates a tattoo that grants bonuses
 
** '''Curse of Impending Blades''' N2 - curses for: -2 atk
 
** '''Curse of Impending Blades''' N2 - curses for: -2 atk
 
** '''Curse of Impending Blades, Mass''' N3 - area version
 
** '''Curse of Impending Blades, Mass''' N3 - area version
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** '''Dance of the Unicorn''' A5 - Cloud protects against inhaled stuff
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** '''Dawn''' A0 - wakes unconscious creatures
 
** '''Death Ward, Mass''' N9 - makes more than one subject immune to death spells, negative energy drain, etc.
 
** '''Death Ward, Mass''' N9 - makes more than one subject immune to death spells, negative energy drain, etc.
 
** '''Decomposition''' N2 - Makes wounds fester
 
** '''Decomposition''' N2 - Makes wounds fester
 
** '''Deep Breath''' C1 - lungs fill with air
 
** '''Deep Breath''' C1 - lungs fill with air
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** '''Delay Death''' N4 - extends death limit past -9hp
 
** '''Desiccating Bubble''' N2 - bubble of dry air sucks moisture out of creatures it touches
 
** '''Desiccating Bubble''' N2 - bubble of dry air sucks moisture out of creatures it touches
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** '''Dispel Ward''' A1 - as ''dispel magic'', except it affects only wards
 
** '''Disrupt Undead, Greater''' N3 - ray deals more damage to undead than the 0-level version
 
** '''Disrupt Undead, Greater''' N3 - ray deals more damage to undead than the 0-level version
 
** '''Distracting Ray''' A2 - forces spellcasters to make a Concentration check during spellcasting (works like a counterspell)
 
** '''Distracting Ray''' A2 - forces spellcasters to make a Concentration check during spellcasting (works like a counterspell)
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** '''Ectoplasmic Armor''' A1 - armor bonus to AC versus incorporeal touch attacks
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** '''Effulgent Epuration''' A9 - floating silver spheres absorb magic
 
** '''Energy Ebb''' N7 - causes a negative level each round, 1 round/level
 
** '''Energy Ebb''' N7 - causes a negative level each round, 1 round/level
 
** '''Energy Immunity''' A7 - absorbs all hp damage from one source of energy for a day
 
** '''Energy Immunity''' A7 - absorbs all hp damage from one source of energy for a day
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** '''[[Shadowkillers - New Spells|Bestow Curse, Lesser]]''' N3 - bestows a minor curse
 
** '''[[Shadowkillers - New Spells|Bestow Curse, Lesser]]''' N3 - bestows a minor curse
 
** '''[[Shadowkillers - New Spells|Prowess Siphon]]''' N2 - drains 3 Str from target to caster
 
** '''[[Shadowkillers - New Spells|Prowess Siphon]]''' N2 - drains 3 Str from target to caster
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== Feats ==
 
== Feats ==

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