Editing Blue Giant:Additional Material
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===A.I. Cryptography=== | ===A.I. Cryptography=== | ||
− | '''Cost:''' - 1 | + | |
+ | '''Cost:''' - 1 points/Level | ||
'''Relevant Stat:''' - None | '''Relevant Stat:''' - None | ||
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'''Type:''' - Mecha | '''Type:''' - Mecha | ||
− | Codes are simple things. Put them into a thirty-first century computer and out pops the answer. It doesn't matter how quantum they are or how many prime numbers are factored in, codes are easy. The only way to hide a message is to keep it on the move. That means having an A.I. computer program remember it as a matrix of constantly shifting mathematical values. If you download the A.I onto an inert medium, it stops calculating and loses the data. If the A.I thinks it is about to be compromised, it commits suicide and you lose the data. The only way to get to the data is if the A.I. tells you the answer and to do that, you have to pass a number of little tests. Each level of this attribute adds one condition that a character must | + | Codes are simple things. Put them into a thirty-first century computer and out pops the answer. It doesn't matter how quantum they are or how many prime numbers are factored in, codes are easy. The only way to hide a message is to keep it on the move. That means having an A.I. computer program remember it as a matrix of constantly shifting mathematical values. If you download the A.I onto an inert medium, it stops calculating and loses the data. If the A.I thinks it is about to be compromised, it commits suicide and you lose the data. The only way to get to the data is if the A.I. tells you the answer and to do that, you have to pass a number of little tests. Each level of this attribute adds one condition that a character must fulfill to receive a code. At best, an astonishingly good hacking skill check might reveal to the PC what the conditions of fulfillment are, roughly, but if the A.I gets wind that someone is hacking it, then it will more than likely wipe the data. An A.I is an intelligent entity in its own right and cannot be copied. It moves from system to system. |
Conditions are entirely up to the referee but typical conditions are. | Conditions are entirely up to the referee but typical conditions are. | ||
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*A.I must be activated at a particular time, e.g within the next five minutes, midday local time, two years ago (Oops) | *A.I must be activated at a particular time, e.g within the next five minutes, midday local time, two years ago (Oops) | ||
*A.I must see a key, either an object or a password or computer code. | *A.I must see a key, either an object or a password or computer code. | ||
− | *A.I must only reveal the data to a particular race, gender, | + | *A.I must only reveal the data to a particular race, gender, tatoo bearer etc. |
*Demonstrate knowledge that the A.I is looking for, e.g Why didn't you know that the password was a fake. | *Demonstrate knowledge that the A.I is looking for, e.g Why didn't you know that the password was a fake. | ||
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===Mass Thrust Drive=== | ===Mass Thrust Drive=== | ||
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Drives of level four and above are expensive to operate and draw attention due to their rarity. | Drives of level four and above are expensive to operate and draw attention due to their rarity. | ||
− | A level 4 Mass Thrust Drive is a Light Military Drive. Mercury or Light Radioactives are the | + | A level 4 Mass Thrust Drive is a Light Military Drive. Mercury or Light Radioactives are the prefered fuel. (density > 12 g/cm3) |
A level 5 Mass Thrust Drive is a Advanced Military Drive. Gold, Plutonium or Uranium are used. (density > 16 g/cm3) | A level 5 Mass Thrust Drive is a Advanced Military Drive. Gold, Plutonium or Uranium are used. (density > 16 g/cm3) | ||
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==Defects== | ==Defects== | ||
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'''Type:''' Special | '''Type:''' Special | ||
− | Humans spread out across the galaxy and modified their genome as they went. Sometimes this can cause problems when a medic has to treat someone with a vastly different physiology to that which they are used to. This defect is a prerequisite to some of the more extreme difference. Not everyone with an unusual | + | Humans spread out across the galaxy and modified their genome as they went. Sometimes this can cause problems when a medic has to treat someone with a vastly different physiology to that which they are used to. This defect is a prerequisite to some of the more extreme difference. Not everyone with an unusual bodyform or abilities needs this defect, only those with a modified genome. For example, having surgery to gain an animal head or furry features was all the rage in the Federation a hundred years ago and people undergoing this treatment undertook reconstructive surgery. This is quite different from having inherited human/cat hybrid DNA. Both are possible but only the latter is a defect. |
The result of this defect is that medical science, the doctors and nanomachines they use, have difficulty treating the character. The effects of the healing attribute are reduced. The | The result of this defect is that medical science, the doctors and nanomachines they use, have difficulty treating the character. The effects of the healing attribute are reduced. The | ||
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===New Skills=== | ===New Skills=== | ||
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===Modifications to Standard Skills=== | ===Modifications to Standard Skills=== | ||
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'''Skills''' | '''Skills''' | ||
− | Electronics (1) (Communications+Security+Sensors), Law (1) (Interstellar, Federation | + | Electronics (1) (Communications+Security+Sensors), Law (1) (Interstellar, Federation criminal), Mechanics (1) (Starships), Medical (1) (Emergency response), Military Science (1) (any one), Navigation (1)(Space), Piloting (1) (Spacecraft), Police Science (1) (any one) |
'''Total 15CPs''' | '''Total 15CPs''' | ||
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− | === | + | ===Independant Settler Template=== |
− | The Indy Settlers, aka Real Colonists, make up most of the inhabitants of the Treaty Zone. These people made the galaxy. The | + | The Indy Settlers, aka Real Colonists, make up most of the inhabitants of the Treaty Zone. These people made the galaxy. The firstborn of each generation take their parents spaceships, leave home and keep flying outwards until they find an empty planet and make it their own. Real Colonists founded 95% of the inhabited worlds in the milky way. Later, more civilized generations may grow soft, but the people on the edges of humanity are tough as nails. |
'''Stats''' | '''Stats''' | ||
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Damn Healthy (1), Highly Skilled (3), Organizational Ties (1) (Their home community), Personal Gear (2) | Damn Healthy (1), Highly Skilled (3), Organizational Ties (1) (Their home community), Personal Gear (2) | ||
− | Personal Gear includes thing like seed banks for food and medical plants, self growing geodesic domes, ground and air vehicles, communication devices, object replicators, specialist | + | Personal Gear includes thing like seed banks for food and medical plants, self growing geodesic domes, ground and air vehicles, communication devices, object replicators, specialist toolkits, saddles etc. [[Blue_Giant:Hogs|Hogs]] count as minor objects rather than flunkies. |
'''Skills''' | '''Skills''' | ||
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'''Total 5CPs''' | '''Total 5CPs''' | ||
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==Equipment== | ==Equipment== | ||
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[[Blue_Giant|Main Page]] / [[Blue_Giant:Index|Index]] | [[Blue_Giant|Main Page]] / [[Blue_Giant:Index|Index]] |