Editing Blue Rose: Freedom Never Dies:Taryn Anur

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'''Background:''' Kern
 
'''Background:''' Kern
  
'''Role:''' 4th level Expert, 4th level Warrior
+
'''Role:''' 2nd level Expert, 2nd level Warrior
  
 
'''Role Ability:''' Expertise
 
'''Role Ability:''' Expertise
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'''Nature:''' Compassionate / Stubborn
 
'''Nature:''' Compassionate / Stubborn
  
'''Heroic Calling:''' The Tower (Lowering the lofty)
+
'''Heroic calling:''' The Tower (Lowering the lofty)
  
  
 
==Background==
 
==Background==
 
Taryn’s father was an officer in the Kern secret police, and as she grew up was expected to follow in his footsteps. However, her father began to have doubts about working for the lich-king, and eventually confided to her that he no longer wished to be a servant of the forces of oppression. He became a double agent for the resistance, but was soon exposed by a rival for his position. Before he was caught and executed, however, he managed to send word to Taryn. Taryn fled to the mountains, taking refuge with a band of outlaws working against the Lich King...
 
Taryn’s father was an officer in the Kern secret police, and as she grew up was expected to follow in his footsteps. However, her father began to have doubts about working for the lich-king, and eventually confided to her that he no longer wished to be a servant of the forces of oppression. He became a double agent for the resistance, but was soon exposed by a rival for his position. Before he was caught and executed, however, he managed to send word to Taryn. Taryn fled to the mountains, taking refuge with a band of outlaws working against the Lich King...
 
  
 
==Abilities & Bonuses==
 
==Abilities & Bonuses==
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Dexterity +2
 
Dexterity +2
  
Constitution +2
+
Constitution +1
  
 
Intelligence +0
 
Intelligence +0
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Attack: +8 melee, +9 ranged
+
Attack: +4 melee, +5 ranged
  
Defence: 19 (+9 dodge)
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Defence: 19 (+7 dodge, +2 armour)
  
Toughness: +8
+
Toughness: +4
  
Fortitude: +7
+
Fortitude: +4
  
Reflex (good): +7
+
Reflex (good): +5
  
Will (good): +6
+
Will (good): +4
  
  
Reputation: +3
+
Reputation: +1
  
 
Wealth: +2
 
Wealth: +2
  
Conviction: 0/6
+
Conviction: 4
 +
 
  
 
==Weapons==
 
==Weapons==
+9 Longbow (damage +3, critical x3, range 100')
+
+5 Longbow (damage +3, critical x3, range 100')
  
+8 Longsword (damage +3, critical 19-20/x2)
+
+4 Longsword (damage +3, critical 19-20/x2)
  
  
==Favoured skills==
+
==Favored skills==
 
Acrobatics
 
Acrobatics
  
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Climb
 
Climb
  
Craft (''pick one'')
+
Craft
  
 
Disguise
 
Disguise
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==Favoured feats==
+
==Favored feats==
 
Diehard
 
Diehard
  
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==Known skills==
 
==Known skills==
Bluff (Char) +12
+
Bluff (Char)+8
  
Climb (Str) +12
+
Climb (Str)+8
  
Knowledge (Geography) (Int) +11
+
Knowledge (Geography) (Int) +7
  
Notice (Wis) +12
+
Notice (Wis) +8
  
Sense Motive (Wis) +12
+
Sense Motive (Wis) +8
  
Sneak (Dex) +13
+
Sneak (Dex) +9
  
Survival (Wis) +12
+
Survival (Wis) +8
  
  
 
==Known feats==
 
==Known feats==
 
Armor Training (Light)
 
Armor Training (Light)
 
Beloved
 
  
 
Improved Climb
 
Improved Climb
 
Improved Feint
 
 
On the Run
 
  
 
Point Blank Shot
 
Point Blank Shot
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Weapon Training
 
Weapon Training
 
Wildwalk
 
  
  
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Cold Weather Outfit
 
Cold Weather Outfit
 
==Conditions==
 
{| border="1" class="wikitable" style="text-align:center"
 
| Bruised || Dazed || Staggered || Unconscious
 
|-
 
| 1 || || ||
 
|-
 
| 2 || || || ||
 
|-
 
| Hurt || Wounded || Disabled || Dying || Dead
 
|}
 
 
{| border="1" class="wikitable" style="text-align:center"
 
| Winded || Fatigued || Exhausted
 
|-
 
| || ||
 
|}
 
 
'''Recent uses of fatiguing arcana:''' 0
 

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