Editing Blue Rose: Freedom Never Dies:Taryn Anur
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'''Background:''' Kern | '''Background:''' Kern | ||
− | '''Role:''' | + | '''Role:''' 2nd level Expert, 2nd level Warrior |
'''Role Ability:''' Expertise | '''Role Ability:''' Expertise | ||
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'''Nature:''' Compassionate / Stubborn | '''Nature:''' Compassionate / Stubborn | ||
− | '''Heroic | + | '''Heroic calling:''' The Tower (Lowering the lofty) |
==Background== | ==Background== | ||
Taryn’s father was an officer in the Kern secret police, and as she grew up was expected to follow in his footsteps. However, her father began to have doubts about working for the lich-king, and eventually confided to her that he no longer wished to be a servant of the forces of oppression. He became a double agent for the resistance, but was soon exposed by a rival for his position. Before he was caught and executed, however, he managed to send word to Taryn. Taryn fled to the mountains, taking refuge with a band of outlaws working against the Lich King... | Taryn’s father was an officer in the Kern secret police, and as she grew up was expected to follow in his footsteps. However, her father began to have doubts about working for the lich-king, and eventually confided to her that he no longer wished to be a servant of the forces of oppression. He became a double agent for the resistance, but was soon exposed by a rival for his position. Before he was caught and executed, however, he managed to send word to Taryn. Taryn fled to the mountains, taking refuge with a band of outlaws working against the Lich King... | ||
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==Abilities & Bonuses== | ==Abilities & Bonuses== | ||
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Dexterity +2 | Dexterity +2 | ||
− | Constitution + | + | Constitution +1 |
Intelligence +0 | Intelligence +0 | ||
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− | Attack: + | + | Attack: +4 melee, +5 ranged |
− | Defence: 19 (+ | + | Defence: 19 (+7 dodge, +2 armour) |
− | Toughness: + | + | Toughness: +4 |
− | Fortitude: + | + | Fortitude: +4 |
− | Reflex (good): + | + | Reflex (good): +5 |
− | Will (good): + | + | Will (good): +4 |
− | Reputation: + | + | Reputation: +1 |
Wealth: +2 | Wealth: +2 | ||
− | Conviction: | + | Conviction: 4 |
+ | |||
==Weapons== | ==Weapons== | ||
− | + | + | +5 Longbow (damage +3, critical x3, range 100') |
− | + | + | +4 Longsword (damage +3, critical 19-20/x2) |
− | == | + | ==Favored skills== |
Acrobatics | Acrobatics | ||
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Climb | Climb | ||
− | Craft | + | Craft |
Disguise | Disguise | ||
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− | == | + | ==Favored feats== |
Diehard | Diehard | ||
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==Known skills== | ==Known skills== | ||
− | Bluff (Char) + | + | Bluff (Char)+8 |
− | Climb (Str) + | + | Climb (Str)+8 |
− | Knowledge (Geography) (Int) + | + | Knowledge (Geography) (Int) +7 |
− | Notice (Wis) + | + | Notice (Wis) +8 |
− | Sense Motive (Wis) + | + | Sense Motive (Wis) +8 |
− | Sneak (Dex) + | + | Sneak (Dex) +9 |
− | Survival (Wis) + | + | Survival (Wis) +8 |
==Known feats== | ==Known feats== | ||
Armor Training (Light) | Armor Training (Light) | ||
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Improved Climb | Improved Climb | ||
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Point Blank Shot | Point Blank Shot | ||
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Weapon Training | Weapon Training | ||
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Cold Weather Outfit | Cold Weather Outfit | ||
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