Editing Brahnamin's Characters - Lev

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
[https://wiki.rpg.net/index.php/Boldly_Going < < < Back to Main Page]
+
=Dimitri Lev :: Infiltration Specialist=
  
=Lev :: Ship's Pilot//Hacker=
 
 
[[File:Lev0005.png|350px]]
 
 
==''"You can't take the sky from me . . ."''==
 
  
 +
[[File:Lev0002.png|300px]]
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
'''Physical [[file:d8a.png|24px|d8]]''' || '''Mental [[file:d10a.png|24px|d10]]''' || '''Social [[file:d6a.png|24px|d6]]'''
 
'''Physical [[file:d8a.png|24px|d8]]''' || '''Mental [[file:d10a.png|24px|d10]]''' || '''Social [[file:d6a.png|24px|d6]]'''
  
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Fight''' [[file:d6a.png|24px|d6]]
+
'''Fight''' [[file:d10a.png|24px|d10]]
  
'''Fly''' [[file:d10a.png|24px|d10]]  
+
'''Fly''' [[file:d6a.png|24px|d6]]  
  
'''Know''' [[file:d6a.png|24px|d6]]
+
'''Influence''' [[file:d10a.png|24px|d10]]
:- ''Ship Classifications and Capabilities'' [[file:d6a.png|20px|d6]]  
 
  
 
'''Notice''' [[file:d8a.png|24px|d8]]
 
'''Notice''' [[file:d8a.png|24px|d8]]
  
 
'''Operate''' [[file:d12a.png|24px|d12]]
 
'''Operate''' [[file:d12a.png|24px|d12]]
:- ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]  
+
* ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]
  
'''Shoot''' [[file:d10a.png|24px|d10]]
+
'''Shoot''' [[file:d6a.png|24px|d6]]
  
 
'''Sneak''' [[file:d6a.png|24px|d6]]
 
'''Sneak''' [[file:d6a.png|24px|d6]]
  
 
'''Trick''' [[file:d10a.png|24px|d10]]
 
'''Trick''' [[file:d10a.png|24px|d10]]
 +
* ''Misdirection''
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Craft |  Drive | Fix | Focus | Influence | Move | Labor | Perform | Survive | Throw | Treat |
+
| Craft |  Drive | Fix | Know | Labor | Move | Perform | Survive | Throw | Treat |
  
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
'''Former Sec-Ops Pilot:''' ''Under the radar or coming in hot, you know how to get where you ain't meant to get.''
+
'''Small Ops Command:''' ''Sometimes a handful of bastards beats a platoon of beasts.''
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
+
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
 +
 
 +
* '''Natural Leader:''' <u>''You have a natural instinct for knowing what needs doing'' - When a member of your team directly follows one of your orders, spend 1 PP and give that team member an Asset equal to your '''Influence''' die rating</u>
 +
 
 +
* Talk ‘em Down: ''You have some experience dealing with hotheads'' - When you try to defuse a charged situation, step up or double '''Influence'''. Take or step up a Complication to do both
 +
 
 +
[Highlighted Skills: ''Fight/Influence/Shoot'']
  
: '''I Know My Ship:''' ''You can coax the best out of just about any bucket you fly.'' Spend 1 PP to step up or double your ship’s '''Engines''' attribute for your next roll.
 
  
[Highlighted Skills: ''Fly/Notice/Shoot'']
+
'''Ghost in the Machine:''' ''Ain't a system in the 'verse you cain't crack.''
 +
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
 +
* '''Code Monkey:''' <u>''You are a master at teaching old code new tricks'' - When you are altering or rewriting code on the fly, spend 1 PP to roll your '''Trick''' die and add the result to your total on any '''Operate''' roll.</u>
  
'''Ghost in the Machine:''' ''Ain't a system in the 'verse you cain't hack when you've got a need.''
+
* I Know This System: ''You've studied a lot of systems, you know them inside and out'' - Spend 1 PP to expose a flaw in the system you're infiltrating; take that flaw as a [[file:d8a.png|24px|d8]] asset.
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
 
  
: '''Code Monkey:''' ''You are a master at teaching old code new tricks''. When you are altering or rewriting programming, spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Operate''' roll.
+
[Highlighted Skills: ''Operate/Notice/Trick'']
  
[Highlighted Skills: ''Know/Operate/Trick'']
 
  
 +
'''Old Leather Jacket:''' ''You wear your jacket so much people don’t recognize you without it.''
 +
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
'''Old Leather Jacket:''' ''You wear that flap of battered cowhide like a gorramn uniform.  
+
* Hidden Pocket: ''An ace in the hole is never a bad idea'' - When you need to hide a small item, spend 1 PP to secret it away in your jacket. It cannot be found by anyone searching you for the remainder of the scene.  
  
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
+
* Easy Disguise: ''Folk don't see what's there. They see what they think is there'' - When you shed your jacket to better conceal your identity, step up or double '''Sneak''' for the scene. Until you get your jacket back, you cannot use Old Leather Jacket as a [[file:d8a.png|24px|d8]] and do not gain a Plot Point for rolling it as a [[file:d4a.png|24px|d4]]  
  
 
[Highlighted Skills: ''Fight/Fly/Sneak'']
 
[Highlighted Skills: ''Fight/Fly/Sneak'']
  
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Sec-Ops Pilot Jacket''' [[file:d8a.png|24px|d8]] As much portable computer as practical outerwear, this rugged leather jacket is equipped with hardlinked internal processors and a military-grade cortex suite with variable frequency bandwidth, broad spectrum wireless access, and universal jack ports.
+
'''CyberWear&trade; Specialist Jacket''' [[file:d8a.png|24px|d8]] Full cortex suite with universal jack stations and variable frequency bandwidth built into a rugged leather specialist's jacket, for the fashionable ex-military scoundrel hacker.
 +
* '''Hard Link:''' <u>''Sometimes forging a hard link between your system and the system you want to compromise is the most direct and effective means of gaining access. It ain't without it's risks though'' - Take or step up a '''Hard Linked''' complication to double '''Operate''' for an action when infiltrating electronic systems.</u>
 +
* EMP: ''Sometimes there ain't no time to get fancy and you just need to make it all go dark'' - Spend 1 PP to trigger an electromagnetic pulse to emanate from your jacket that causes all active electronics immediately around you to go dark. Your CyberWear Jacket electronics, any electronics inside the confines of your jacket, and any outside electronics that are powered down before the pulse are unaffected.
 +
 
 +
'''Steady Hands:''' [[file:d8a.png|24px|d8]] Despite their cybernetic nature, your hands look perfectly normal and perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
 +
<br>[Special: Lev's cybernetics extend to his shoulders]
 +
* Bionic Advantage: ''With Blue Sun, there's always a price to pay.'' Take or step up a '''Blue Sun Programming''' complication to step up or double '''Physical''' for a single action involving strength or manual dexterity.
 +
* Right in the Phantom Limb: ''Never know when having a metal/polymer understructure will come in handy'' -  When you spend a PP to avoid being Taken Out from a physical attack or environmental happenstance, you can step back Cybernetic Hands until the end of the Episode instead of taking a Complication. Remove Cybernetic Hands from the Episode if they are stepped below [[file:d6a.png|24px|d6]]
  
'''Monkey Fist''' [[file:d8a.png|24px|d8]] Favored by police units around the core for crowd control, this heavy, compact pistol can be loaded with standard amunition, flexible rubberized riot-rounds, or low velocity chem pods (flash/bang, tear gas, cover smoke, flares, etc) as the situation requires.
+
'''Monkey Fist''' [[file:d6a.png|24px|d6]] Prized for its heft and unparalleled stopping power at close range, this heavy, compact pistol was favored by Independent Specialists during the war.
<br>[Special: Loaded with rubberized riot-rounds unless otherwise noted]
+
<br>[Special: Unless otherwise stated, Lev's gun is always loaded with rubberized crowd control riot-rounds].
 +
* Monkey Punch: ''Some folk just ain't worth a gorramn bullet'' - When you club someone with your pistol, spend 1 PP and add an extra [[file:d6a.png|24px|d6]] to your roll for that action.
  
==Epidsodes==
+
==Scene/Episode Assets==
'''E18:''' ''Epidsode Name'' - Lev joins the crew.
+
*
 +
*
  
 
==Bio==
 
==Bio==
Dimitri Lev was born into wealth and privilege, the scion of a proper Londinium family, and raised on the notion that Unification was as inevitable as the stark cold of the Black.
+
'''Home planet:''' Londinium
 
   
 
   
Yet, even before the war, and much to his family's dismay, Lev was already swimming neck deep in the anti-unification counterculture that had sprung up among certain affluent youth of the Core. Attending rallies, staging protests, and using his skill with computers to undermine the Alliance agenda was just ''de rigueur du jour''.
+
'''Religion:''' None
 +
----
 +
'''Age:''' 38 
  
When war finally did break out, it seemed like a no brainer to run off and join the cause, training as a supply pilot to support the Independents in a non-combatant capacity.
+
'''Height:''' 185cm
 
+
Or that was the plan.
+
'''Weight:''' 90kg
 
+
----
But things didn't go as planned.
 
  
In his third week of training, Lev's jump shuttle was shot down in a ''police action'' initiated by an alliance gunship, and the doctors told him he'd never fly again.  
+
A small ops specialist in the war, Lev attained the rank of captain during his enlistment, and despite people constantly trying to kill him to death, his time fighting for the Independents had the benefit of teaching him a compact suite of brutally marketable skills.
  
That should have been the end of it, but a singularly plain looking man in a beat up leather jacket and aviator shades visited him in the hospital and offered to pay for his rehabilitation and put him back in a cockpit. Instead of shipping home in disgrace, Lev endured months of experimental procedures and intense therapy as they grafted muscle and bone and flesh and slowly stitched him back together.
+
When the war ended, Lev took those skills freelance and never looked back.
 
 
Security Operations [Sec-Ops] signed him straight from the facility, and he flew for them until the end of the war.
 
 
 
 
 
----
 
  
=[https://wiki.rpg.net/index.php/Boldly_Going Back to Main Page]=
+
=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)