Editing Brahnamin's Characters - Tik
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'''Sub-Stats''' | '''Sub-Stats''' | ||
* || Saves: FOR '''[4]''' REF '''[3]''' WIL'''[6]''' || Other Saves: +2 vs Fear || | * || Saves: FOR '''[4]''' REF '''[3]''' WIL'''[6]''' || Other Saves: +2 vs Fear || | ||
− | * || HP '''[ | + | * || HP '''[32]''' || Initiative '''[13]''' || Speed '''[20]''' || Lang" Commong; Halfling || |
==CLASS== | ==CLASS== | ||
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==MAGIC== | ==MAGIC== | ||
− | + | ==Magic Stats== | |
− | == | ||
|| Spell Slots '''[6/L1] [5+1/L1] [4+1/L2] [3+1/L3] [2+1/L4]''' || Spell Save DC: '''14 + SpLv''' || | || Spell Slots '''[6/L1] [5+1/L1] [4+1/L2] [3+1/L3] [2+1/L4]''' || Spell Save DC: '''14 + SpLv''' || | ||
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* || Change Self || Invisibility || Fly || Dimension Door || | * || Change Self || Invisibility || Fly || Dimension Door || | ||
− | == | + | ==Combat== |
'''Armor/Weapon Stats''' | '''Armor/Weapon Stats''' | ||
− | * || '''Armor:''' | + | * || '''Armor:''' Bone Studded Leather || Bone Shield +1 || AC Unarmored/Armored '''[13/18]''' || |
− | + | ||
− | + | * || '''Weapon:''' Quarterstaff || '''[1d20 + 3 (7) ''to hit'']''' || '''[1d6/1d8 + 0 (4) ''damage'']''' || | |
− | * || '''Weapon:''' | + | |
− | * || '''Weapon:''' Dagger || '''[1d20 +6 | + | * || '''Weapon''' Blowgun || '''[1d20 + 6 ''to hit'']''' || '''[1 ''damage'']''' || |
+ | |||
+ | * || '''Weapon''' Net || '''[1d20 + 6 ''to hit'']''' || '''[Restrained condition on a hit]''' | ||
+ | |||
+ | * || '''Weapon:''' Dagger || '''[1d20 + 6 ''to hit'']''' || '''[1d4 + 0 ''damage'']''' || | ||
+ | |||
+ | ==Non-Combat== | ||
+ | '''Skills''' | ||
+ | * || Animal Handling || Insight || Perception [Expertise] || Survival || | ||
+ | |||
+ | '''Proficiencies''' | ||
+ | * || Weapons: Blowgun, Club, Dagger, Dart, Javeline, Mace, Net, Quarterstaff, Simitar, Sickle, Sling, Spear || | ||
+ | |||
+ | * || Armor: Light, Medium, Shield (natural hide or wood only) || | ||
+ | |||
+ | * || Tools: Herbalism Kit; Land Vehicles || | ||
+ | |||
+ | '''Languages''' | ||
+ | * || Common || Goblin || Undercommon || Druidic || | ||
+ | |||
+ | '''Background''' | ||
+ | * || Wilderness Caravan Guide || Well Traveled Feature: ''You are familiar with the shadier travel routes and have a web of contacts among caravaners.'' || | ||
+ | |||
+ | '''Wealth''' | ||
+ | * || Gold '''100''' || Silver '''0''' || Copper '''0''' || Electrum '''0''' || Platinum '''0''' || Gems '''0''' || | ||
+ | * || Banked Gold '''400''' || | ||
+ | |||
+ | '''Magic Items''' | ||
+ | * '''Staff of the Adder''' Bonus action to animate. Melee attack 1d6 piercing save v DC15 CONor take 3d6 poison. Snake AC 15/ 20 HP | ||
+ | |||
+ | * '''Circlet of Blasting''' Cast Scorching Ray 1x/day +5 | ||
+ | |||
+ | * '''Bag of Tricks [Gray]''' d8// 1=Weasel/ 2=Giant Rat/ 3=Badger/ 4=Boar/ 5=Panther/ 6=Giant Badger/ 7=Dire Wolf/ 8=Giant Elk || 3/day || | ||
+ | |||
+ | * '''Figurine of Power, Silver Raven''' | ||
+ | |||
+ | * '''Wand of Web''' 7 charges, recovers 1d6+1 each dawn | ||
+ | |||
+ | * '''Shield +1''' | ||
+ | |||
+ | * '''Anima Pouch''' 100 lb capacity | ||
+ | |||
+ | * '''Healing Potion [7hp]''' [4] | ||
+ | |||
+ | * '''Druidic Focus - Totem''' | ||
+ | |||
+ | * '''Drow Poison [5 darts coated]''' | ||
+ | |||
+ | '''Equipment''' | ||
+ | |||
+ | * '''Weapons''' Quarterstaff [1]; Blowgun [1]; Blowdarts [10 plain; 5 poison]; Dagger [3] | ||
+ | |||
+ | * '''Armor''' Bone Studded Leather | ||
+ | |||
+ | * '''Anima Pouch''' 100 lb capacity [1] | ||
− | + | * '''Rations''' [14 days] | |
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− | + | * '''Anima Water Flask''' [1] | |
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− | ''' | + | * '''Rope, Silk''' [50'] |
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− | + | ==[[Brahnamins_Characters | Back to Main Page]]== | |
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