Editing Brick City

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 372: Line 372:
 
**  Drawbacks & Complications are highly encouraged.  
 
**  Drawbacks & Complications are highly encouraged.  
 
*  '''HERO POINTS''':  Every time the players spend a Hero Point a chip goes into a bowl sitting at the table. The bowl represents the GM's budget for the scene. The GM can use these for normal GM Fiat actions. This potentially works great because it makes the GM want to give the players more Hero Points, since he gets to use them in turn. And the players do not feel as though the GM is cheating them since there are a finite number of times that the GM can use GM fiat.
 
*  '''HERO POINTS''':  Every time the players spend a Hero Point a chip goes into a bowl sitting at the table. The bowl represents the GM's budget for the scene. The GM can use these for normal GM Fiat actions. This potentially works great because it makes the GM want to give the players more Hero Points, since he gets to use them in turn. And the players do not feel as though the GM is cheating them since there are a finite number of times that the GM can use GM fiat.
:  the GM doesn't get "villain points"
 
:  when a PC spends a HP, they place it in the bowl
 
:  the GM can use GM Fiat ONLY if he has chips in the bowl, using them just like an GM Fiat rule
 
:  the PCs gain HPs as normal, so yes - if the GM spends one that effects the PC directly they get it.
 
:  at the beginning of the game PCs gain HPs as normal  (brand new each session, no carry over)
 
:  the GM places a number of chips in the bowl equal to the number of PCs.  (ie. if we have 4 PCs, the GM has 4 chips to spend on GM Fiat until PCs start using HPs)
 
 
*  '''HERO POINTS''':  Earning HP additions
 
*  '''HERO POINTS''':  Earning HP additions
 
**  Anything that is themeatically appropriate and makes the entire group laugh earns a HP.
 
**  Anything that is themeatically appropriate and makes the entire group laugh earns a HP.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)