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==CAMPAIGN OVERVIEW== | ==CAMPAIGN OVERVIEW== | ||
− | [[Image:Brick-City-maps- | + | [[Image:Brick-City-maps-1.gif|thumb| Ahhhh... Brick City, our fairful city is home to many super-folk(tm) that have the power of flight - so we call this a Super-Guy-View from above.]] |
In Brick City, about 15% of the population has some sort of super-power. The vast majority of these powers are minor and essentially useless ... the ability to remove and re-attach one's thumb, perhaps, or uncanny skill at correctly guessing how many jellybeans are in a jar. A small minority, however, have some real power: the ability to fly, command the elements or read minds. Those who are really good at it may someday receive the coveted golden envelope that means an interview with the Exemplars in Metro City. For those who aren't, or at least aren't yet ... well, that's why most superheroes in Brick City have day jobs. And no, freelancing as a reporter and expecting a steady paycheck for taking pictures of yourself in costume doesn't fly around here. | In Brick City, about 15% of the population has some sort of super-power. The vast majority of these powers are minor and essentially useless ... the ability to remove and re-attach one's thumb, perhaps, or uncanny skill at correctly guessing how many jellybeans are in a jar. A small minority, however, have some real power: the ability to fly, command the elements or read minds. Those who are really good at it may someday receive the coveted golden envelope that means an interview with the Exemplars in Metro City. For those who aren't, or at least aren't yet ... well, that's why most superheroes in Brick City have day jobs. And no, freelancing as a reporter and expecting a steady paycheck for taking pictures of yourself in costume doesn't fly around here. | ||
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PCs in this campaign start out at power level 4, with 90 pp to spend. (see [http://wiki.rpg.net/index.php/Brick_City#RULE_ADDENDUMS below] for details) Just about any character concept is workable, although I'd recommend that you stick to one basic 'signature power' and branch off from there, if you like. Don't feel like you necessarily have to max anything out, either ... if you were really that powerful, you wouldn't still be in Brick City ... but you can still be really good at what you do, whatever that may be. If your average superhero is the best of the best, think of yourself as somewhere in the top 10% of the bottom 5% of the best. | PCs in this campaign start out at power level 4, with 90 pp to spend. (see [http://wiki.rpg.net/index.php/Brick_City#RULE_ADDENDUMS below] for details) Just about any character concept is workable, although I'd recommend that you stick to one basic 'signature power' and branch off from there, if you like. Don't feel like you necessarily have to max anything out, either ... if you were really that powerful, you wouldn't still be in Brick City ... but you can still be really good at what you do, whatever that may be. If your average superhero is the best of the best, think of yourself as somewhere in the top 10% of the bottom 5% of the best. | ||
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− | ---- | + | ==THE ROSTER== |
− | ---- | + | [[Image:Theacceptables small.gif]] |
+ | ==='''[[RED-SHIRT]]'''=== | ||
+ | ''CIVILIAN IDENTITY'': '''Joe (Joseph) Burger''' <br> "Cursed by an old gypsy woman while attending a Space Trek convention, the man formerly known as Joe is now RED-SHIRT, fighting for truth, justice and his piece of American pie. Seeing past the pain of horrible death he comes back strong every time ready to face injustice and evildoers across Brick City..." ... ''(as played by Kevin)'' | ||
+ | : ''Clever Nicknames'': "the Dead Guy", Trekkie | ||
+ | : ''Marital Status'': yeah, right... | ||
+ | : ''Known Relatives'': Larry, a 2nd cousin Jamie lives with. | ||
+ | : ''Height / Weight / Length'': varies following each death. | ||
+ | : ''Archenemy'': Dr. Killcrazy (loves putting Joe in death traps!) | ||
+ | : ''Favorite Movie'': [http://en.wikipedia.org/wiki/Heaven_Can_Wait_%281978_film%29 Heaven Can Wait] (1978) | ||
+ | : ''Catch Phrase'': "I'll be ba...." | ||
+ | : ''Current Blood Pressure'': 134/80 | ||
+ | : ''Super-Powered-ness'': "Red-Shirt" has the ability to come back from any(?) death... When death occurs a strange gypsy vapor appears somewhere near (within 2-300 yards) his dead body. When returning from death Red Shirt always appears wearing the red "Space Trek" replica shirt that Joe was wearing when the old gypsy woman cursed him several years ago. In place of his former self, he returns as either man, woman or domesticated animal - randomly... Another side-effect of dying is the gain of a random super power. Joe, while disliking the means, uses this ability to fight crime with a remedial utility belt. | ||
+ | :: ''ACTION UPDATE'': | ||
+ | ??? | ||
+ | [[Kevin's other Super Hero Ideas]] | ||
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+ | '''SAMPLE TO CUT/PASTE''' | ||
+ | ==='''[[Hero Name]]'''=== | ||
+ | ''CIVILIAN IDENTITY'': '''James W. Smith''' <br> "Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it..." ... ''(as played by Player)'' | ||
+ | : ''Clever Nicknames'': ?? | ||
+ | : ''Marital Status'': ?? | ||
+ | : ''Known Relatives'': ?? | ||
+ | : ''Height / Weight / Length'': ?? | ||
+ | : ''Archenemy'': ?? | ||
+ | : ''Favorite Movie'': ?? | ||
+ | : ''Catch Phrase'': ?? | ||
+ | : ''Current Blood Pressure'': ?? | ||
+ | : ''Super-Powered-ness'': ?? | ||
+ | :: ''ACTION UPDATE'': ?? | ||
<br><br> | <br><br> | ||
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===='''[[The Order of Exemplars]]'''==== | ===='''[[The Order of Exemplars]]'''==== | ||
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====='''[[Übermensch]]'''===== | ====='''[[Übermensch]]'''===== | ||
− | + | Übermensch was found as a baby inside a tiny meteor-like spacecraft which had crashed into a cornfield, and was raised by a kindly elderly couple of Austrian immigrants. In the decades since, he has grown into one of the greatest heroes the world has ever known, and is currently the leader of Metro City's Order of Exemplars. His frequent appearances on controversial radio and television shows, and a well-publicized videotape circulated last year in which he drunkenly raged against various ethnic minorities, have not decreased his appeal. | |
====='''[[Firefox]]'''===== | ====='''[[Firefox]]'''===== | ||
− | + | Firefox is a mysterious caped vigilante whose true identity is unknown, although he appears to have a benefactor in wealthy bachelor Julian Kane. A well-known member of the Exemplars and fixture of the Metro City crime-fighting community, Firefox has for decades battled evil alongside a procession of teenage sidekicks - some of whom, such as Eagle, Sparrow and Falcon, have gone on to heroic careers of their own. Sadly, Firefox's reputation lately has been somewhat sullied by a series of lawsuits alleging inappropriate sexual misconduct by former sidekicks Swallow, Woodcock and Hummingbird. | |
* '''Julian Kane''': | * '''Julian Kane''': | ||
* '''Eagle''': | * '''Eagle''': | ||
* '''Sparrow''': | * '''Sparrow''': | ||
* '''Falcon''': | * '''Falcon''': | ||
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* '''Swallow''': | * '''Swallow''': | ||
* '''Woodcock''': | * '''Woodcock''': | ||
* '''Hummingbird''': | * '''Hummingbird''': | ||
− | =====''' | + | ====='''[[Arachno-Man (deceased)]]'''===== |
− | + | Arachno-Man, another one of the Exemplars' best and brightest, has battled crime in Metro City for years with his web-slingers and arachnid-like reflexes. Unfortunately, he vanished without a trace approximately six months ago and has not been seen since. Authorities recently charged his wife, Betty Sue Holmes, with first-degree murder and suspected cannibalism. | |
* '''Betty Sue Holmes''': | * '''Betty Sue Holmes''': | ||
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===='''[[The Prime Apes]]'''==== | ===='''[[The Prime Apes]]'''==== | ||
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* '''Guerilla''' : | * '''Guerilla''' : | ||
− | ====''' | + | ===='''[[The Polisher (deceased)]]'''==== |
− | + | Until recently, the Polisher ran "The Polisher's Bowlin' Palace" on the west side of town. Tragically, he was killed when the super-team to whom he had rented out the top floor of his bowling alley engaged in a frenzied battle both inside and outside of the building, which resulted in its collapse. The Polisher possessed a unique aptitude for instantaneously coating any flat surface in a glossy, slight slippery sheen. | |
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===the BAD (villains) === | ===the BAD (villains) === | ||
===='''[["Uncle" Sam Harper]]'''==== | ===='''[["Uncle" Sam Harper]]'''==== | ||
− | + | Sam Harper was just an ordinary citizen until, one day, he was bombarded with radiation from his television set when lightning struck his roof antenna during a Fourth of July fireworks display, giving him amazing fireworks and beating-related powers. He had been fighting crime under the alias "Uncle Sam" for barely two weeks when he was served with an injunction by lawyers representing Corporal U.S., who was suing him over similarities in costume design. Sam lost everything in the lawsuit and swore revenge on the country whose legal system had allowed this to happen. He is currently in prison, having been captured during a botched robbery alongside other poorly-represented holiday-themed supervillains. | |
===='''[[Clyde "Bunny" Lepus]]'''==== | ===='''[[Clyde "Bunny" Lepus]]'''==== | ||
− | + | Clyde Lepus was only eight years old when, while participating in the annual easter-egg hunt on the lawn of the Brick City mayor's mansion, he found and consumed a prototype marshmallow-rabbit candy that had never been intended for release to the public. The candy mutated Clyde into a monstrous rabbit-human hybrid, which unsurprisingly led to a seething hatred for humanity. Clyde is a known associate of Uncle Sam's, and is currently in the same prison. | |
===='''[[Seamus "Lucky" O'Leary]]'''==== | ===='''[[Seamus "Lucky" O'Leary]]'''==== | ||
− | + | Seamus O'Leary is a leprechaun, banished to Brick City from Ireland after he inadvertently allowed his pot of gold to be found and stolen by American backpackers. He will be permitted to return if he can regain his wealth, and has reasonably concluded that the fastest way to accomplish this is through crime. He was last seen working alongside Uncle Sam and Bunny in an attempt to rob a team of Christmas-themed animated snowmen who had just plundered the Brick City Municipal Art Museum. Unlike the others, he managed to escape, perhaps due to his ability to turn invisible and teleport. | |
===='''[[Mr. Brown]]'''==== | ===='''[[Mr. Brown]]'''==== | ||
− | + | Mr. Brown is a mysterious telepathic entity in a trenchcoat and fedora who was last seen attempting to sell a vast array of high-tech weaponry to the Cesarios. He was last encountered by a group of heroes who tracked him to his warehouse headquarters near the docks, where they managed to irradiate three miles of the New Jersey coastline while failing to capture him. It is possible that there is more than one Mr. Brown, as he has sometimes been seen in multiple places at the same time. | |
===='''[[Superfly]]'''==== | ===='''[[Superfly]]'''==== | ||
− | + | Superfly began life as an ordinary housefly who, against all odds, somehow survived being bitten by a radioactive human, which granted him the amazing strength and abilities of an average human being. This appears to have granted him some measure of influence over his fellow insects, who have done his bidding in numerous attempts to capture bakeries, candy factories, sugar refineries, and the like. | |
===='''[[Buzzkill]]'''==== | ===='''[[Buzzkill]]'''==== | ||
− | + | Buzzkill, aka Jonathan Fisher, is a normal-looking young man who has the uncanny ability to immediately ruin any social situation, simply by opening his mouth. Within moments, he can make food taste terrible, conversation seem agonizingly boring, and friendly and personable people irritable and abrasive. While not actually an accomplished supervillain, he has evidently been advertising his services to other villains' henchmen in the hopes of being hired. It is unknown at this time whether or not anyone has taken him up on his offer. | |
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====='''[[The Cesario Family]]'''===== | ====='''[[The Cesario Family]]'''===== | ||
Carmine Cesario has been don of the Cesario organized crime family since the passing of his father "Big Nicky" Cesario some 15 years ago. Under Carmine's leadership, the Cesarios are currently the top-ranking of the city's three families. Carmine has no known powers, unless a vast network of henchmen, bribed city officials, and near-impenetrable resistance to prosecution count as powers. (They do.) Legally, Carmine is CEO of the Cesario Import/Export Concern, which operates down by the docks. His younger brother Salvatore, known for his impeccable gray suits and silvered sunglasses, serves as his primary enforcer. | Carmine Cesario has been don of the Cesario organized crime family since the passing of his father "Big Nicky" Cesario some 15 years ago. Under Carmine's leadership, the Cesarios are currently the top-ranking of the city's three families. Carmine has no known powers, unless a vast network of henchmen, bribed city officials, and near-impenetrable resistance to prosecution count as powers. (They do.) Legally, Carmine is CEO of the Cesario Import/Export Concern, which operates down by the docks. His younger brother Salvatore, known for his impeccable gray suits and silvered sunglasses, serves as his primary enforcer. | ||
− | * '''<strike>Don "Big Nicky" Cesario | + | * '''<strike>Don "Big Nicky" Cesario</strike>''': |
* '''Don Carmine Cesario''': | * '''Don Carmine Cesario''': | ||
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====='''[[The Maggio Family]]'''===== | ====='''[[The Maggio Family]]'''===== | ||
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==LOCATIONS & DETAILS OF INTEREST== | ==LOCATIONS & DETAILS OF INTEREST== | ||
− | {| align="right" border="1" cellpadding="2" width=" | + | {| align="right" border="1" cellpadding="2" width="300" style="margin-left:2em;" |
|- | |- | ||
− | |align="center" style="background:#efefef"| <big> "THE WORLD'S BEST | + | |align="center" style="background:#efefef"| <big> ""THE WORLD'S BEST..."" </big> |
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{| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | {| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | ||
|- | |- | ||
− | ! align="left" | <small>''The Smartest:''</small> | + | ! align="left" | <small> ''The Smartest: '' </small> |
− | | align="left" | <small>''' | + | | align="left" | <small> '''Mr. Brain''' </small> |
|- | |- | ||
{| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | {| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | ||
|- | |- | ||
− | ! align="left" | <small>''The Strongest:''</small> | + | ! align="left" | <small> ''The Strongest: '' </small> |
− | | align="left" | <small>''' | + | | align="left" | <small> '''Mr. Muscle''' </small> |
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|} | |} | ||
− | [[Image:Brick-City-maps- | + | [[Image:Brick-City-maps-2.gif|thumb| Again Super-Guy-View, a touch closer to view the mighty streets and alleyways of Brick City.]] |
− | [[Image:Brick-City-maps- | + | [[Image:Brick-City-maps-3.gif|thumb| Brick City is home to a highrise of downtown buildings, see our fair city flying in from the river...]] |
− | [[Image:Brick-City-maps- | + | [[Image:Brick-City-maps-4.gif|thumb| Want to know where stuff is? Easy-peasy... Here we can see various important things you might be looking for: Banks, Grocery Stores, Retail Outlets, Schools, Sports Areas, Forest/Parks and more...]] |
===Notable areas, landmarks, institutions and businesses=== | ===Notable areas, landmarks, institutions and businesses=== | ||
− | * ''' | + | * '''The Polisher's Bowlin' Palace''': On the west side of Brick City... |
* '''Ragazzi's''': an upscale Italian eatery downtown. | * '''Ragazzi's''': an upscale Italian eatery downtown. | ||
* '''Vespucci Cardhouse''': a large bar and gambling establishment on the west side of town. | * '''Vespucci Cardhouse''': a large bar and gambling establishment on the west side of town. | ||
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====Government, Corporate & Financial of Brick City==== | ====Government, Corporate & Financial of Brick City==== | ||
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===City Ordinance Number 743=== | ===City Ordinance Number 743=== | ||
: City Ordinance Number 743 states that all toy factories, clown-themed building fronts, amusement parks, haunted houses, funhouses, and similar structures must be torn down within six months of being vacated, due to the extreme likelihood of their being taken over and inhabited by supervillains. | : City Ordinance Number 743 states that all toy factories, clown-themed building fronts, amusement parks, haunted houses, funhouses, and similar structures must be torn down within six months of being vacated, due to the extreme likelihood of their being taken over and inhabited by supervillains. | ||
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* What is M&M? [[Wikipedia:Mutants and Masterminds|Mutants and Masterminds]] | * What is M&M? [[Wikipedia:Mutants and Masterminds|Mutants and Masterminds]] | ||
* [[Mutants&Masterminds RPG Wiki Resource:Main Page|M&M RPG.net Wiki]] | * [[Mutants&Masterminds RPG Wiki Resource:Main Page|M&M RPG.net Wiki]] | ||
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* [[Wiki/HTML Mark-Up]]: a handy guide for making things pretty. | * [[Wiki/HTML Mark-Up]]: a handy guide for making things pretty. | ||
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<br><br> | <br><br> | ||
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* ''"We're not your classic superheroes. We're not the favorites. We're the other guys. We're the guys nobody ever bets on. ... We struck down evil with the mighty sword of teamwork and the hammer of not bickering."'' '''--The Shoveler''' | * ''"We're not your classic superheroes. We're not the favorites. We're the other guys. We're the guys nobody ever bets on. ... We struck down evil with the mighty sword of teamwork and the hammer of not bickering."'' '''--The Shoveler''' | ||
* ''We're not #1 but we're a close second! <br> We can all be heroes, but some of us look better in spandex than others... <br> Heck, we all know the major difficulty in superheroing is you are reactive. The villain gets all the time to plot and plan, and manipulate, and when they pull the curtain on their big show, you've got to trash it in 59 seconds. (The doomsday clock, y'know...)<br> Sigh. Well, if Count Killcrazy wants revenge on Brick City, he will have his chance.<br> And we will be waiting. We are not famous, not super-cool.<br> We don't have our own Saturday morning cartoon, or breakfast cereal.<br> We don't have sponsorship deals, or endorsements.<br> We are the Stupid Heroes.<br> We suck.<br> But we beat you!<br> STUPID HEROES! HEROIFY!''<br> (okay, that battle cry needs some work. Accepting submissions!) | * ''We're not #1 but we're a close second! <br> We can all be heroes, but some of us look better in spandex than others... <br> Heck, we all know the major difficulty in superheroing is you are reactive. The villain gets all the time to plot and plan, and manipulate, and when they pull the curtain on their big show, you've got to trash it in 59 seconds. (The doomsday clock, y'know...)<br> Sigh. Well, if Count Killcrazy wants revenge on Brick City, he will have his chance.<br> And we will be waiting. We are not famous, not super-cool.<br> We don't have our own Saturday morning cartoon, or breakfast cereal.<br> We don't have sponsorship deals, or endorsements.<br> We are the Stupid Heroes.<br> We suck.<br> But we beat you!<br> STUPID HEROES! HEROIFY!''<br> (okay, that battle cry needs some work. Accepting submissions!) | ||
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