Editing Broken Toys: Legacy 2nd Edition

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Cultivators:  
 
Cultivators:  
  
Hive: For the most part, everything they said checks out. There were a lot of organic threats out there in the Fall, and a lot of synthetic ones too. That's why we had to bunker down as hars as we did.
+
Hive:  
  
 
Merchants:  
 
Merchants:  
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Merchants:  
 
Merchants:  
  
Hive: ''We have a... "scout" there. He's rude, and awful to be around, so we sent him over there to report back every so often. It's a good arrangement.''
+
Hive:  
  
 
==And the smaller endings that hold our attention...==
 
==And the smaller endings that hold our attention...==
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===Resources===
 
===Resources===
 
'''Surplus''' <br>
 
'''Surplus''' <br>
Contacts (Intel)  <br>
+
--- <br>
Recruits (Companions)
+
---
  
 
'''Needs''' <br>
 
'''Needs''' <br>
Barter Goods <br>
+
--- <br>
Medicine <br>
+
--- <br>
Culture
+
---
  
 
'''Gear''' <br>
 
'''Gear''' <br>
 
Armoury 0 (Tags: ''Melee'', ''Ranged'') <br>
 
Armoury 0 (Tags: ''Melee'', ''Ranged'') <br>
 
Outfit 1 (Tags: ''Utility'', ''Camo'', ''Regal,'' ''Tough'') <br>
 
Outfit 1 (Tags: ''Utility'', ''Camo'', ''Regal,'' ''Tough'') <br>
Intel 1 <br>
+
Intel 0 <br>
 
Vehicles 1 ( [With Vehicles 1, describe either two types of vehicle each with one of "Land," "Water," "Air," or "Space," or one vehicle type with that and any second tag.] ) <br>
 
Vehicles 1 ( [With Vehicles 1, describe either two types of vehicle each with one of "Land," "Water," "Air," or "Space," or one vehicle type with that and any second tag.] ) <br>
Companions 1 (When you raise Companions, you can either create a group with a particular specialty and Quality 1, or give an existing group +1 Quality.)
+
Companions 0 (When you raise Companions, you can either create a group with a particular specialty and Quality 1, or give an existing group +1 Quality.)
  
 
'''Tech''' 0 <br>
 
'''Tech''' 0 <br>
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''Inheritance'' Merchant Characters get +1 to Sway or Lore. The family starts with 1 point permanent in Outfit (tag: tough) and Vehicle.
 
''Inheritance'' Merchant Characters get +1 to Sway or Lore. The family starts with 1 point permanent in Outfit (tag: tough) and Vehicle.
  
==(Steel Fellowship the Tyrant Kings), played by Funkadelic==
+
==(Tyrant Kings), played by Funkadelic==
 
Reach -1 |
 
Reach -1 |
 
Grasp 1 |
 
Grasp 1 |
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Style: Ordered and well-drilled precision <br>
 
Style: Ordered and well-drilled precision <br>
 
Governance: Battle companies sitting in council
 
Governance: Battle companies sitting in council
 
The basic structure of the Steel Fellowship, is a warrior class ruling over a series of Fiefdoms. Ideally, the warriors protect the civilian classes from the dangers of the Fall and the civilians grow the food and the other dull work of making civilization work. The warriors class is made up of companies, that administer their territories and send representatives to a governing council where decisions that effect the entire Fellowship are made. While still an expansive authoritarian military state, the formation of the Homelands and the Steel Fellowship's roll in stabilizing the area is starting to make some in the Fellowship question how it interacts with the other families.
 
  
 
===Moves===
 
===Moves===
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'''Gear''' <br>
 
'''Gear''' <br>
Armoury 2 (Tags: ''Melee'', ''Ranged'', ''Brutal'', ''Silent'') <br>
+
Armoury 2 (Tags: ''Melee'', ''Ranged'', ''Brutal'', ''TBD'') <br>
 
Outfit 0 (Tags: ''Utility'', ''Camo'', ''Regal'') <br>
 
Outfit 0 (Tags: ''Utility'', ''Camo'', ''Regal'') <br>
 
Intel 0 <br>
 
Intel 0 <br>
 
Vehicles 0 <br>
 
Vehicles 0 <br>
 
Companions 2 (When you raise Companions, you can either create a group with a particular specialty and Quality 1, or give an existing group +1 Quality.)
 
Companions 2 (When you raise Companions, you can either create a group with a particular specialty and Quality 1, or give an existing group +1 Quality.)
Commandos
 
Quality +2, Specialty: Unconventional military actions
 
  
 
'''Tech''' 0 <br>
 
'''Tech''' 0 <br>
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Tyrant Characters get +1 to Force or Sway. <br>
 
Tyrant Characters get +1 to Force or Sway. <br>
 
Start with 1 point in Armoury (tag: brutal) and Companions.
 
Start with 1 point in Armoury (tag: brutal) and Companions.
 
===Treaty===
 
The Digital Wardens (Synthetic Hive) - 1 Treaty (You fought side by side with a Family in a vicious battle. Take 1-Treaty on each other: Battle versus pirates)
 
 
Order of the Titan - 1 Treaty (The greatest hero of the last war is now a respected member of another Family.(Say which one and Take 1-Treaty on each other)
 

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