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| Style: Ordered and well-drilled precision <br> | | Style: Ordered and well-drilled precision <br> |
| Governance: Battle companies sitting in council | | Governance: Battle companies sitting in council |
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− | The basic structure of the Steel Fellowship, is a warrior class ruling over a series of Fiefdoms. Ideally, the warriors protect the civilian classes from the dangers of the Fall and the civilians grow the food and the other dull work of making civilization work. The warriors class is made up of companies, that administer their territories and send representatives to a governing council where decisions that effect the entire Fellowship are made. While still an expansive authoritarian military state, the formation of the Homelands and the Steel Fellowship's roll in stabilizing the area is starting to make some in the Fellowship question how it interacts with the other families.
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| ===Moves=== | | ===Moves=== |
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| Tyrant Characters get +1 to Force or Sway. <br> | | Tyrant Characters get +1 to Force or Sway. <br> |
| Start with 1 point in Armoury (tag: brutal) and Companions. | | Start with 1 point in Armoury (tag: brutal) and Companions. |
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− | ===Treaty===
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− | The Digital Wardens (Synthetic Hive) - 1 Treaty (You fought side by side with a Family in a vicious battle. Take 1-Treaty on each other: Battle versus pirates)
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− | Order of the Titan - 1 Treaty (The greatest hero of the last war is now a respected member of another Family.(Say which one and Take 1-Treaty on each other)
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