Editing
Brother Chain
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Background == '''Description:''' == Effort == *Max: 2 *Instant Commitment: *Scene-Long Commitment: *Day-Long Commitment: == Attributes == {| class="wikitable" ! style="text-align:left;"| Attribute ! Score ! Mod ! Check |- |Str |10 |0 |11+ |- |Dex |14 | +1 |7+ |- |Con (*1) |16 | +2 |5+ |- |Int (*2) |18 | +3 |3+ |- |Wis |13 | +1 |8+ |- |Cha |13 | +1 |8+ |- |} (*1) was 8<br> (*2) was 16 == Combat == *AC: 2 *HP: 10 *Movement: 30' run '''Attacks:''' *Melee: *Ranged: '''Saves:''' *Hardiness: 13+ *Evasion: 12+ *Spirit: 14+ == Facts == *Origin: *Training: *Relationship: *Goal: == Possessions == == Advancement & Influence == *XP: 0 *Dominion Gained: 0 *Dominion Spent: 0 *Current Dominion: 0 *Current Influence: 2/2 == Words & Gifts == === Artifice === *Inherent: create any non-magical object a normal man could carry as a round's action, using materials at hand; crafting efforts count as 100 laborers per level *''Command the Wheels:'' (action) Commit Effort; control any visible mechanism up to the size of a small ship *''Hammerhand:'' (on turn) Commit Effort; every weapon or unarmed attack does minimum 1d10 damage and is treated as magic; against constructs or inanimate objects, read damage straight *''Mark the Maker:'' (action) inspect any crafted object, magical or mundane, to learn its purpose and operation, a brief vision of each person who substantially helped in its creation, and a short description of what each of them contributed to it === Endurance === *Inherent: set Con to 16/18; need not eat, drink, sleep or breathe *''Body of Iron Will:'' (constant) base AC 3 unaffected by armor or shield; immune to natural environmental damage, such as heat, cold, pressure, vacuum, radiation, unless used as weapon or hazard === Knowledge === *Inherent: set Int or Wis to 16/18 *''The Omniscient Scholar:'' (constant) always know the correct answer to any question within the realm of mortal academic knowledge; automatically succeed on attribute checks to accomplish intellectual tasks within mortal capabilities
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information