Editing Brother Elsiph Flametongue
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[[Category:PBP]] | [[Category:PBP]] | ||
− | [[Category:Player | + | [[Category:Player character]] |
[[Category:Servents of the Secret Flame]] | [[Category:Servents of the Secret Flame]] | ||
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Energy: Positive [Healing / Turns Undead] | Energy: Positive [Healing / Turns Undead] | ||
+ | Zero-level Bard spells: 3 per day | ||
+ | |||
+ | First-level Bard spells: 3 (2+1) per day | ||
+ | |||
+ | Second-level Bard spells: 1 (0+1) per day | ||
Zero-level Cleric spells: 4 per day | Zero-level Cleric spells: 4 per day | ||
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Cast 3 0 level, and 2 first level | Cast 3 0 level, and 2 first level | ||
* Can know only limited numbers of spells | * Can know only limited numbers of spells | ||
+ | Spellbook: Bard 4 | ||
− | + | 6x0 level | |
− | + | Know Direction | |
− | + | Mage Hand | |
− | + | Dancing Lights | |
+ | Message | ||
+ | Prestidigitation | ||
+ | Read Magic | ||
− | + | 5 xFirst level | |
− | + | Charm Person | |
− | + | Disguise Self | |
− | + | Expedious Retreat | |
− | + | Grease | |
− | + | Undetectable Alignment | |
− | |||
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− | |||
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− | |||
* High charisma gains bonus spells daily | * High charisma gains bonus spells daily | ||
− | + | Cleric | |
* Alignment Aura | * Alignment Aura | ||
+ | |||
* Spontaneous Casting (heal) | * Spontaneous Casting (heal) | ||
+ | |||
* Turn Undead (6x/day) | * Turn Undead (6x/day) | ||
+ | |||
* High wisdom gains bonus spells daily | * High wisdom gains bonus spells daily | ||
+ | |||
* Domain choices give additional abilities | * Domain choices give additional abilities | ||
− | |||
Domain Abilities: | Domain Abilities: | ||
− | + | GOOD DOMAIN | |
− | + | Granted Power: You cast good spells at +1 caster level. | |
Good Domain Spells | Good Domain Spells | ||
− | + | 1 Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals | |
− | + | ||
− | + | and outsiders. | |
+ | 2 Aid: +1 on attack rolls, +1 on saves against fear, 1d8 temporary hp +1/level (max | ||
+ | +10). | ||
− | + | PROTECTION DOMAIN | |
− | Granted Power: You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day. | + | Granted Power: You can generate a protective ward as a supernatural ability. Grant |
+ | someone you touch a resistance bonus equal to your cleric level on his or her next | ||
+ | saving throw. Activating this power is a standard action. The protective ward is an | ||
+ | abjuration effect with a duration of 1 hour that is usable once per day. | ||
Protection Domain Spells | Protection Domain Spells | ||
− | |||
− | |||
− | |||
− | + | 1 Sanctuary: Opponents can't attack you, and you can't attack. | |
+ | |||
+ | 2 Shield Other F: You take half of subject's damage. | ||
+ | |||
+ | == Elsiph revised standard clerical spell load out is == | ||
+ | |||
+ | Zero Level: | ||
+ | Detect Magic x2 | ||
+ | Detect Poison x2 | ||
+ | Guidance | ||
+ | |||
+ | First Level: | ||
+ | Bless | ||
+ | Comprehend Languages | ||
+ | Detect Evil | ||
+ | Obscuring Mist | ||
− | |||
− | |||
− | |||
− | |||
− | + | Second Level: | |
− | + | Owl's Wisdom | |
− | + | Sonic Burst | |
− | + | Bull's strength | |
− | |||
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==Combat Stats== | ==Combat Stats== | ||
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Armor Class: 13 = 10 +2 [leather] +1 [dexterity] | Armor Class: 13 = 10 +2 [leather] +1 [dexterity] | ||
− | + | Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] | |
− | + | Light Mace [1d6, crit x2, 1 lb, light, bludgeoning] | |
− | + | ||
− | + | Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning] | |
− | + | ||
− | + | Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing] | |
+ | |||
+ | Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing] | ||
+ | |||
+ | Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing] | ||
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.] | Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.] | ||
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Lift off ground:200 lb. | Lift off ground:200 lb. | ||
Push or drag:500 lb. | Push or drag:500 lb. | ||
+ | |||
+ | |||
==Feats== | ==Feats== | ||
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|Int | |Int | ||
|1 | |1 | ||
− | |1 | + | |+1 |
|0 | |0 | ||
| | | | ||
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|Dex* | |Dex* | ||
|1 | |1 | ||
− | |1 | + | |+1 |
|0 | |0 | ||
| | | | ||
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|Cha | |Cha | ||
|8 | |8 | ||
− | |3 | + | |+3 |
− | |5 | + | |+5 |
| | | | ||
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|Str* | |Str* | ||
|0 | |0 | ||
− | |0 | + | |+0 |
− | |0 | + | |+0 |
| | | | ||
|- | |- | ||
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|Con | |Con | ||
|7 | |7 | ||
− | |1 | + | |+1 |
− | |6 | + | |+6 |
| | | | ||
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|Int | |Int | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
|- | |- | ||
− | |Diplomacy | + | |Diplomacy |Cha |
− | |Cha | ||
|20 | |20 | ||
− | |3 | + | |+3 |
− | |9 | + | |+9 |
− | |2 half-elf 2 [bluff] 2 [negotiator] 2 [sense motive] | + | |+2 [half-elf] +2 [bluff] +2 [negotiator]+2 [sense motive] |
|- | |- | ||
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|Cha | |Cha | ||
|8 | |8 | ||
− | |3 | + | |+3 |
− | |5 | + | |+5 |
|- | |- | ||
Line 303: | Line 315: | ||
|Dex* | |Dex* | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
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|Int | |Int | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
|- | |- | ||
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|Cha | |Cha | ||
|10 | |10 | ||
− | |3 | + | |+3 |
− | |5 | + | |+5 |
− | |2 [half-elf] | + | |+2 [half-elf] |
|- | |- | ||
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|Wis | |Wis | ||
|9 | |9 | ||
− | |4 | + | |+4 |
− | |5 | + | |+5 |
|- | |- | ||
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|Dex* | |Dex* | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
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|Cha | |Cha | ||
|5 | |5 | ||
− | |3 | + | |+3 |
− | | | + | |+2 [bluff] |
− | |||
|- | |- | ||
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|Str* | |Str* | ||
|0 | |0 | ||
− | |0 | + | |+0 |
− | |0 | + | |+0 |
| | | | ||
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|Int | |Int | ||
|2 | |2 | ||
− | |1 | + | |+1 |
− | |1 | + | |+1 |
|- | |- | ||
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|Int | |Int | ||
|3 | |3 | ||
− | |1 | + | |+1 |
− | |2 | + | |+2 |
|- | |- | ||
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|Wis | |Wis | ||
|7 | |7 | ||
− | |4 | + | |+4 |
− | |2 | + | |+2 |
− | |1 half-elf | + | |+1 [half-elf] |
|- | |- | ||
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|Dex* | |Dex* | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
|- | |- | ||
− | | | + | |Perform_Dance |
|Cha | |Cha | ||
|5 | |5 | ||
− | |3 | + | |+3 |
− | |2 | + | |+2 |
− | |0 | + | |+0 |
|- | |- | ||
− | | | + | |Perform_Sing |
|Cha | |Cha | ||
|7 | |7 | ||
− | |3 | + | |+3 |
− | |4 | + | |+4 |
− | |0 | + | |+0 |
|- | |- | ||
− | | | + | |Perform_Oratory |
|Cha | |Cha | ||
|3 | |3 | ||
− | |3 | + | |+3 |
− | |0 | + | |+0 |
|- | |- | ||
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|Dex | |Dex | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
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|Int | |Int | ||
|2 | |2 | ||
− | |1 | + | |+1 |
− | | | + | |+1 [half-elf] |
− | |||
|- | |- | ||
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|Wis | |Wis | ||
|11 | |11 | ||
− | |4 | + | |+4 |
− | |5 | + | |+5 |
− | |2 | + | |+2 [negotiator] |
|- | |- | ||
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|Dex* | |Dex* | ||
|5 | |5 | ||
− | |1 | + | |+1 |
− | |2 | + | |+2 |
− | |2 (bluff) | + | |+2 (bluff) |
|- | |- | ||
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|Int | |Int | ||
|6 | |6 | ||
− | |1 | + | |+1 |
− | |5 | + | |+5 |
|- | |- | ||
Line 449: | Line 459: | ||
|Wis | |Wis | ||
|5 | |5 | ||
− | |4 | + | |+4 |
− | | | + | |+1 half-elf |
− | |||
|- | |- | ||
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|Wis | |Wis | ||
|4 | |4 | ||
− | |4 | + | |+4 |
− | |0 | + | |+0 |
− | | | + | | |
− | |||
|- | |- | ||
|Swim | |Swim | ||
|Str** | |Str** | ||
|0 | |0 | ||
− | |0 | + | |+0 |
− | |0 | + | |+0 |
| | | | ||
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|Dex | |Dex | ||
|1 | |1 | ||
− | |1 | + | |+1 |
− | |0 | + | |+0 |
| | | | ||
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===Bard=== | ===Bard=== | ||
* Bardic Knowledge | * Bardic Knowledge | ||
− | * Bardic Music | + | * Bardic Music |
==Elsiph Flametongye's Equipment== | ==Elsiph Flametongye's Equipment== | ||
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− | Arrows (quiver of 20 Plain, | + | Arrows (quiver of 20 Plain, 20 silver Alchemical) x1 |
Sling bullets (group of 10) x1 | Sling bullets (group of 10) x1 | ||
Backpack | Backpack |