Editing Cahir the Implacable

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== Rank ==
 
== Rank ==
*Human Fighter 6
+
*Human Fighter 4
 
*Neutral
 
*Neutral
*37,488/65,000 XP
+
*14,080/16,000 XP
  
 
== Attributes ==
 
== Attributes ==
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**Military Strategy x2
 
**Military Strategy x2
 
**Leadership
 
**Leadership
**Riding x2
+
**Riding
 
*Class Proficiencies
 
*Class Proficiencies
 
**Command
 
**Command
**Combat Reflexes
 
 
== Class Abilities ==
 
*All henchmen & mercenaries gain +1 morale when he personally leads them.
 
  
 
== Combat ==
 
== Combat ==
 
*AC 6
 
*AC 6
*HP 42
+
*HP 30
 
*Movement Rate 60/20
 
*Movement Rate 60/20
*Initiative Modifier +0
+
*Initiative Modifier -1
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Magic Sword, 6+. 1d6+4.
+
**Primary Melee Attack: Axe, 8+. 1d6+2.
**Primary Ranged Attack: Bow, 8+. 1d6+2.
+
**Primary Ranged Attack: Bow, 9+. 1d6+2.
 
*Saves:
 
*Saves:
**Petrification & Paralysis 12
+
**Petrification & Paralysis 13
**Poison & Death 11
+
**Poison & Death 12
**Blast & Breath 13
+
**Blast & Breath 14
**Staves & Wands 13
+
**Staves & Wands 14
**Spells 14
+
**Spells 15
  
  
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*1x 100gp gold ring.
 
*1x 100gp gold ring.
 
*1x Wolf & Snake signet ring (25gp)
 
*1x Wolf & Snake signet ring (25gp)
*1400gp circlet
+
*1400gp circlet hidden in his chamber at the Gatehouse.
  
 
== Beasts ==
 
== Beasts ==
*Jaegermeister, Heavy Warhorse
+
*Whisky, Medium War Horse
**This is a high-end animal. Max HP, +2 morale, and a movement rate of 130 rather than 120.
 
 
**Tack & Saddle, 2 Saddlebags
 
**Tack & Saddle, 2 Saddlebags

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