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==Attributes==
 
==Attributes==
'''Agility''' [[file:d4a.png|24px]] - [[file:d1b.png|24px]] || '''Smarts''' [[file:d4a.png|24px]] - [[file:d1b.png|24px]] || '''Spirit''' [[file:d4a.png|24px]] - [[file:d1b.png|24px]] ||  '''Strength''' [[file:d12a.png|24px]] || '''Vigor''' [[file:d6a.png|24px]] || Attribute Cost: 10-6=4
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'''Agility''' [[file:d6a.png|24px]] - [[file:d1b.png|24px]] || '''Smarts''' [[file:d6a.png|24px]] - [[file:d1b.png|24px]] || '''Spirit''' [[file:d4a.png|24px]] ||  '''Strength''' [[file:d12a.png|24px]] || '''Vigor''' [[file:d6a.png|24px]] || Attribute Cost: 14-4=10
  
 
==Derived Stats==
 
==Derived Stats==
Pace [[file:d6a.png|24px]] ||  Parry [[file:d2b.png|24px]] + [[file:d3b.png|24px]] || Size [[file:d3b.png|24px]] || Toughness [[file:d12a.png|24px]] ([[file:d4b.png|24px]])
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Pace [[file:d6a.png|24px]] ||  Parry [[file:d2b.png|24px]] || Size [[file:d3b.png|24px]] || Toughness [[file:d12a.png|24px]] ([[file:d4b.png|24px]])
  
 
==Skills==
 
==Skills==
'''Athletics''' [[file:d12a.png|24px]] || '''Repair''' [[file:d4a.png|24px]] + [[file:d1b.png|24px]] + [[file:d2b.png|24px]] || Skill Cost: 6+1
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'''Athletics''' [[file:d10a.png|24px]] + [[file:d1b.png|24px]] || |24px]] || '''Repair''' [[file:d4a.png|24px]] + [[file:d1b.png|24px]] + [[file:d2b.png|24px]] || Skill Cost: 5+3
  
 
==Hindrances==
 
==Hindrances==
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:'''Agressively Oversized Tools''' (1) (Bite) - Str+d4 damage. Can be used to Crush while Grappling.
 
:'''Agressively Oversized Tools''' (1) (Bite) - Str+d4 damage. Can be used to Crush while Grappling.
 
:'''Clockwork Boomerang''' (1+1) (Spit) - Athletics (throwing) to deal Str+d4 damage to one enemy. Range is 8/16/32 (3/6/12 base, + 1/2/4 from Brute, x2 modifier)
 
:'''Clockwork Boomerang''' (1+1) (Spit) - Athletics (throwing) to deal Str+d4 damage to one enemy. Range is 8/16/32 (3/6/12 base, + 1/2/4 from Brute, x2 modifier)
 +
:'''Resilient''' (0) - Cam can take one Wound before its Incapacitated. From Companion Resilience Edge taken by Charlie.
 
:'''Fix It''' (3) - +2 to Repair rolls, half the time required with a raise.
 
:'''Fix It''' (3) - +2 to Repair rolls, half the time required with a raise.
:'''Acrobat''' (3) - Free reroll on acrobatic Athletics attempts.
 
:'''Fearless''' (2) - Cam is immune to Fear effects and Intimidation.
 
:'''Push''' (2) - When Cam performs Push maneuvers, targets are moved 1d6” (2d6” on raise), instead of 1” (2” on raise).
 
  
 
==Advances==
 
==Advances==
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==Equipment==
 
==Equipment==
 
===Armor===
 
===Armor===
:'''Thick plating''' (2) Armor: 4 | Note: –6 for Called Shots to avoid.
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Thick plating (2) Armor: 4
:'''Ridiculously Large Shield''' - Parry: +3 | Cover: -4 | Note: Not carried during normal ship's tasks.
 
  
 
===Weaponry===
 
===Weaponry===
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===Gear===
 
===Gear===
:Toolkit nestled inside chassis.
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Toolkit nestled inside chassis.  
:Secret collection of fungal growths in the ship's hold.
 
 
 
 
==Bio==
 
==Bio==
  
  
 
[[SWADE:_Out_of_the_Badlands | Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands | Back to Main Page]]

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