Editing Carter Wynn
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
=Attributes= | =Attributes= | ||
*Str 7 | *Str 7 | ||
− | *Dex | + | *Dex 9 |
*End 9 (+1 End - Muster out term 4) | *End 9 (+1 End - Muster out term 4) | ||
*Int 9 (+1 Int - Muster out term 1) | *Int 9 (+1 Int - Muster out term 1) | ||
*Edu 8 | *Edu 8 | ||
*Social 6 | *Social 6 | ||
+ | |||
+ | *Roll 1d6, add the result to your attributes anywhere you like, to a maximum of 12 in any single att. Note the amount less than 6 that was rolled — this number will generate bonuses during career paths.''' Rolled a 5##''' (added to attributes) Used them for picking 3 events and qualifying for 2 careers later. | ||
=Final Skills= | =Final Skills= | ||
− | * | + | *Smuggler-Bootlegger - Rank 1 |
− | * | + | *Intruder-Burglar - Rank 1 |
− | * | + | *Organized Criminal - Assassin - Rank 2 |
− | * | + | *FERA - Operations - Rank 0 |
*Athletics, Co-ordination: 0 | *Athletics, Co-ordination: 0 | ||
Line 24: | Line 26: | ||
*Deception: 2 | *Deception: 2 | ||
*Drive, Wheeled: 0 | *Drive, Wheeled: 0 | ||
− | *Gun Combat, Slug | + | *Gun Combat, Slug Pistol: 2 |
− | *Gun Combat, Slug | + | *Gun Combat, Slug Rifle: 1 |
*Mechanic: 1 | *Mechanic: 1 | ||
− | *Medic: | + | *Medic: 0 |
*Melee, Martial Arts: 1 | *Melee, Martial Arts: 1 | ||
− | |||
*Persuade 1 | *Persuade 1 | ||
*Pilot, Spacecraft: 4 | *Pilot, Spacecraft: 4 | ||
*Recon: 1 | *Recon: 1 | ||
*Sensors: 1 | *Sensors: 1 | ||
− | *Stealth: | + | *Stealth: 3 |
*Streetwise: 0 | *Streetwise: 0 | ||
*Vacc Suit: 1 | *Vacc Suit: 1 | ||
− | *Zero-G: | + | *Zero-G: 0 |
− | + | *Allies: | |
*Nolan Barrett - Expert Thief | *Nolan Barrett - Expert Thief | ||
*Tayna Calder - Underworld Contact | *Tayna Calder - Underworld Contact | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
='''CHARGEN'''= | ='''CHARGEN'''= | ||
− | |||
− | |||
=Background skills= | =Background skills= | ||
Line 142: | Line 60: | ||
*Skill Benefit: Broker +1 | *Skill Benefit: Broker +1 | ||
*Deception: +1 | *Deception: +1 | ||
− | + | *Muster Out: roll 4 (+50,000 or smuggler vessel), 2 +1 Int | |
− | *Muster Out: roll 4 +50, | ||
*Age: 22 | *Age: 22 | ||
+ | |||
=Term 2 Intruder - Burglar= | =Term 2 Intruder - Burglar= | ||
Line 183: | Line 101: | ||
*Stealth: 1 | *Stealth: 1 | ||
*Muster Out: 2 (+1 End), 1 - 1,000 | *Muster Out: 2 (+1 End), 1 - 1,000 | ||
− | |||
*Age: 34 | *Age: 34 | ||
=Term 5 FERA: Operations= | =Term 5 FERA: Operations= | ||
*Survive: Yes (Roll 10) | *Survive: Yes (Roll 10) | ||
− | *Skill: Gun Combat (Slug Rifle): +1, | + | *Skill: Gun Combat (Slug Rifle): +1, Gun Combat (Slug Pistol): +1 |
*Event: Rolled 10 - You spend a great deal of time on the fringes of known space. Roll Survival 8+ or Pilot 8+. If you succeed, gain a Contact in an alien race and one level in any skill of your choice. Rolled 7+Pilot 3. Pilot+1 | *Event: Rolled 10 - You spend a great deal of time on the fringes of known space. Roll Survival 8+ or Pilot 8+. If you succeed, gain a Contact in an alien race and one level in any skill of your choice. Rolled 7+Pilot 3. Pilot+1 | ||