Editing Category:Beginning Play
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 63: | Line 63: | ||
Roll d20, add the resulting number from that roll (1-20) to modifiers in an attempt to match or exceed a number that represents an in-game difficulty. Two in-game difficulty terms often used are: | Roll d20, add the resulting number from that roll (1-20) to modifiers in an attempt to match or exceed a number that represents an in-game difficulty. Two in-game difficulty terms often used are: | ||
− | 1) '''Difficulty Class''' (DC) that is often associated with skills such as remaining balanced on a slippery surface, climbing a cliff, setting a trap, dismantling a trap | + | 1) '''Difficulty Class''' (DC) that is often associated with skills such as remaining balanced on a slippery surface, climbing a cliff, setting a trap, dismantling a trap, etc.; and |
2) '''Armour Class''' (AC) that is associated with the difficulty to punch, kick, grapple, or otherwise attack an opponent. | 2) '''Armour Class''' (AC) that is associated with the difficulty to punch, kick, grapple, or otherwise attack an opponent. | ||
− | Both in-game difficulty numbers ( | + | Both in-game difficulty numbers (DC & AC) are determined through a mathematical formula known by the Dungeon Master. |
Example. The Player Character (PC) wants to dismantle a trap with a difficulty of 25. To be successful, the player must achieve a number of 25 or greater using the roll of a d20 plus any modifiers the PC may have for training, luck, natural abiility, assistance from others, etc. | Example. The Player Character (PC) wants to dismantle a trap with a difficulty of 25. To be successful, the player must achieve a number of 25 or greater using the roll of a d20 plus any modifiers the PC may have for training, luck, natural abiility, assistance from others, etc. |