Editing Caves & Chaos
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==Characters== | ==Characters== | ||
*[[Toshi]], Cleric 1, 7/7 HP, AC 2 | *[[Toshi]], Cleric 1, 7/7 HP, AC 2 | ||
− | *[[ | + | *[[Jandar Caves and Chaos|Jandar]], Cleric 1, 6/6 HP, AC 4 |
− | *[[ | + | *[[Swiftha the Snaggletoothed]], Cleric 1, 5/5 HP, AC 4 |
*[http://wiki.rpg.net/index.php/Imladril_Blank_Sheet Blank Character Sheet] (Please do not save over the original, and when character sheets are completed, please change the link at the top of the finished sheet to refer back to the Caves & Chaos page) | *[http://wiki.rpg.net/index.php/Imladril_Blank_Sheet Blank Character Sheet] (Please do not save over the original, and when character sheets are completed, please change the link at the top of the finished sheet to refer back to the Caves & Chaos page) | ||
==Encumbrance Ape== | ==Encumbrance Ape== | ||
− | *[[ | + | *[[Jandar Caves and Chaos|Jandar]] |
− | **Adventuring Gear: | + | **Adventuring Gear: 630 cn |
− | **Treasure: | + | **Treasure: 0 cn |
− | **Total Encumbrance: | + | **Total Encumbrance: 630 cn |
**Movement: 60'/20' | **Movement: 60'/20' | ||
*Toshi | *Toshi | ||
**Adventuring Gear: 630 | **Adventuring Gear: 630 | ||
− | **Treasure: | + | **Treasure: 0 |
− | **Total: | + | **Total: 630 |
**MR: 60/20 | **MR: 60/20 | ||
− | * | + | *Swiftha |
− | **Adventuring Gear: | + | **Adventuring Gear: 670 |
− | **Treasure: | + | **Treasure: 0 cn |
− | **Total Encumbrance: | + | **Total Encumbrance: 670 |
− | **Move: | + | **Move: 60'/20' |
==Marching Order== | ==Marching Order== | ||
− | + | Jandar/Toshi | |
− | + | Swiftha | |
==Watch Order== | ==Watch Order== | ||
− | [1] | + | [1] Toshi |
− | [2] | + | [2] Swiftha |
− | [3] | + | [3] Jandar |
==Maps== | ==Maps== | ||
− | + | Wilderness around Caves of Chaos (Jandar's map) https://docs.google.com/drawings/d/191yS-bC5Ki9P0Lt190m73_ggeM960Lv9zwTGt1L_jSI | |
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==Equipment== | ==Equipment== | ||
*[[To_Wander_Beneath_A_Far_Star:_Equipment_and_Movement|Equipment & Movement]] | *[[To_Wander_Beneath_A_Far_Star:_Equipment_and_Movement|Equipment & Movement]] | ||
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==Non-Player Characters== | ==Non-Player Characters== | ||
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*Shembo the Swivel-Eyed, Innkeeper | *Shembo the Swivel-Eyed, Innkeeper | ||
*Ralt the Steady, Smith at the Keep | *Ralt the Steady, Smith at the Keep | ||
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==Rumours== | ==Rumours== | ||
*The Caves of Chaos: | *The Caves of Chaos: | ||
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**I can't imagine the Caves of Chaos are anywhere in the marshes. (IC 57) | **I can't imagine the Caves of Chaos are anywhere in the marshes. (IC 57) | ||
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**Yes, adventurers have spoken obliquely of the location of the Caves, saying that much searching was required to find them. I gather they can't lie in open terrain, if that is the case. I encountered a dwarf here a year or two ago. He claimed to have slain many bugbears in the Caves of Chaos, and his companions claimed that said bugbears now feared dwarves greatly. (IC 67) | **Yes, adventurers have spoken obliquely of the location of the Caves, saying that much searching was required to find them. I gather they can't lie in open terrain, if that is the case. I encountered a dwarf here a year or two ago. He claimed to have slain many bugbears in the Caves of Chaos, and his companions claimed that said bugbears now feared dwarves greatly. (IC 67) | ||
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**Heard tell that all of the cave entrances are trapped. Wouldn't surprise me in the least, my friend. Gods-damned Chaos-cowards! You know they'd be too cowardly and craven to met a man on an honest field of battle. That's why they're always lurking about in woods, caves, and swamps, ambushing small patrols, lone travelers, or ill-defended merchant-caravans. You know those skulking, swiving, sneaks haven't got the genitores to fight like a real man, eh? | **Heard tell that all of the cave entrances are trapped. Wouldn't surprise me in the least, my friend. Gods-damned Chaos-cowards! You know they'd be too cowardly and craven to met a man on an honest field of battle. That's why they're always lurking about in woods, caves, and swamps, ambushing small patrols, lone travelers, or ill-defended merchant-caravans. You know those skulking, swiving, sneaks haven't got the genitores to fight like a real man, eh? | ||
− | + | *A jewel merchant is renting out an apartment in the Keep (IC 11) | |
− | + | *Some say there's a missing merchant, likely now moiling in manacles, a prisoner of foul humanoids in the Caves of Chaos. Believe you me, any one of the merchant-kind would reward a man richly for freeing him from drudgery in service of horrible hobgoblins, oppressive orcs, brutal bugbears, or what have you. (IC 15) | |
+ | **Firstly, a merchant is said to have been imprisoned in the Caves of Chaos. I heard this tale straight from an honest trader. Any who were to free this man would surely reap a rich reward.(IC 59) | ||
− | * | + | *They say there's a powerful magic-user dwelling in those Caves, and he views invaders with an unkind eye. I've heard some say that any who venture therein will be blasted to death with puissant sorcery. (IC 15) |
− | * | + | *Now, as for the caves, I've heard that there are different caves, and different creatures. You see where I'm going? The conventional wisdom is that the creatures segregate themselves by race, each dwelling in its own cave, more or less. Seems kind of orderly for blasted Chaos-spawn, but I'm just repeating what men tell me. (IC 15) |
− | * | + | *I heard an ogre sometimes helps the cave dwellers! (IC 15) |
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− | * | + | *One more thing, and then that's about it for me. Suppose I should get back to work. Don't even really know what this means, but I've heard that if you go out into the lands of Chaos, you'd best look out for the 'Eater of Men.' Don't even know what that means, but I thought I'd pass it along. (IC 15) |
− | + | *A magic wand lies somewhere in the caves (IC 17) | |
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*Say, have you heard the one about the elf? This isn't a lead-up to a crude punchline, I promise you. You may seen some marshes south of the road. They say an elf went venturing that way a season or two back, to see what he could see or the like. Maybe he was looking for treasure. Anyway, he never returned. (IC 51) | *Say, have you heard the one about the elf? This isn't a lead-up to a crude punchline, I promise you. You may seen some marshes south of the road. They say an elf went venturing that way a season or two back, to see what he could see or the like. Maybe he was looking for treasure. Anyway, he never returned. (IC 51) | ||
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*Now, as far as troubles, there's said to be a mad hermit in the hills north of the Keep. Real dangerous sort, they say. He's not one to tangle with a full-armed patrol; he'd just go to ground if one came after him. If you're out and about with a small group, though, they say, he'll come after ye. Strangle you with his hands, he will. Sneak up on you in the gloom and end your damned life. (IC 57) | *Now, as far as troubles, there's said to be a mad hermit in the hills north of the Keep. Real dangerous sort, they say. He's not one to tangle with a full-armed patrol; he'd just go to ground if one came after him. If you're out and about with a small group, though, they say, he'll come after ye. Strangle you with his hands, he will. Sneak up on you in the gloom and end your damned life. (IC 57) | ||
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+ | *Secondly, an itinerant fortune-teller, a peripatetic prognosticator, frequented the Orc's Head last week. He said that a fair maiden was imprisoned within the Caves of Chaos. Who knows whether she is a wife, daughter, or concubine of this same rich merchant, or merely another unfortunate individual? (IC 59) |