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Celestial Illuminations (Dark Heresy)
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Celestial Illuminations is a ''Dark Heresy'' play-by-post campaign. More details forthcoming. ===Gaming Threads=== *[http://forum.rpg.net/showthread.php?714055-Recruitment-Dark-Heresy| Original Recruitment Thread] *[http://forum.rpg.net/showthread.php?714734-Dark-Heresy-Celestial-Illuminations| Out Of Character Thread] *[http://forum.rpg.net/showthread.php?714732-Dark-Heresy-Celestial-Illuminations| In Character Thread] ===Cast=== *[[User:MarianLH|Marian]]: GM *Dawgstar: [[Trauma_(Celestial_Illuminations)| Trauma (Assassin)]] *Darth Illithid: [[Kaban_Q-9_(Celestial_Illuminations)| Kaban Q-9 (Tech-priest)]] *[[User:Mpascal02|mpascal02]]: [[Barbossa_(Celestial_Illuminations)| Barbossa (Arbitrator)]] *Tylorva: [[Commissar_Tanith_Vorschak_(Celestial_Illuminations)| Commissar Tanith Vorschak (Guardsman)]] *Baeraad: [[Crow_(Celestial_Illuminations)| Crow (Psyker)]] *[[User:Chaomancer|Chaomancer]]: [[Magda_(Celestial_Illuminations)| Magda (Scum)]] ===Notable NPCs=== *'''Inquisitor Vownus Kaede''': The PCs' master. Member of the Ordo Hereticus and the Tyrantine Cabal. Mostly Puritan leanings, but liberal where psykers are concerned. *'''Witch Finder Rykehuss''': A rival Ordo Hereticus inquisitor, Rykehuss believes the only good witch is a dead witch. *'''Adept Kastus''': Kaede's calculus logi. Sometimes acts as an intercessor between the inquisitor and his acolytes. ===Reference Table=== {| border="1" class="wikitable" style="text-align:center" ! β !! Trauma !! Kaban Q-9 !! Barbossa !! Vorschak !! Crow !! Magda |- ! Initiative | 1d10+5 (45) || 1d10+3 (30) || 1d10+2 (25) || 1d10+3 (30) || 1d10+2 (28) || 1d10+4 (45) |- ! Move | 4/8/12/24 || 3/6/9/18 || 2/4/6/12 || 3/6/9/18 || 2/4/6/12 || 4/8/12/24 |- ! Armour, Head | β || Guard Flak Armour 4 || Flak Helmet 2 || β || β || β |- ! Armour, Body | Xeno Mesh 4 || Guard Flak Armour 4 || Flak Jacket 3 (4) || Guard Flak Armour 4 || β || Flak Jacket 3 |- ! Armour, Arms | Xeno Mesh 4 || Guard Flak Armour 4 || Flak Jacket 3 (4) || Guard Flak Armour 4 || β || Flak Jacket 3 |- ! Armour, Legs | Xeno Mesh 4 || Guard Flak Armour 4 || Flak Jacket 3 (4) || Guard Flak Armour 4 || β || Flak Jacket 3 |- ! Wounds | 10/10 || 9/9 || 15/15 || 14/14 || 10/10 || 12/12 |- ! Fate Points | 2/2 || 1/1 || 2/2 || 1/1 || 2/2 || 1/1 |- ! Corruption | 5 || 5 || 2 || 2 || 5 || 3 |- ! Insanity | 2 || 0 || 0 || 0 || 4 || 0 |} ===Maps=== *[http://img.photobucket.com/albums/v674/MarianLH/Gaming/MapofSothusStationSigma_zpsc02bd4ba.jpg Sothus Station Sigma] ===Missions=== *[http://forum.rpg.net/showthread.php?714732-Dark-Heresy-Celestial-Illuminations&p=17555936#post17555936 Seizing a Cult Leader] *[http://forum.rpg.net/showthread.php?714732-Dark-Heresy-Celestial-Illuminations&p=17643483#post17643483 A Day in the Life] *[http://forum.rpg.net/showthread.php?714732-Dark-Heresy-Celestial-Illuminations&p=17734582#post17734582 Investigating an Adeptus Mechanicus Station]
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