Editing ChalkLine's Rules
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A New Look at Weapon Statistics | A New Look at Weapon Statistics | ||
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If you’ve come to my site, chances are you’re an experienced RuneQuest player so I’m going to throw you into the deep end! First off, I’m going to rethink about how some of the weapons do damage. Before you disappear whilst thinking “What’s wrong with the old way!?” I just want you to give these concepts a go. | If you’ve come to my site, chances are you’re an experienced RuneQuest player so I’m going to throw you into the deep end! First off, I’m going to rethink about how some of the weapons do damage. Before you disappear whilst thinking “What’s wrong with the old way!?” I just want you to give these concepts a go. | ||
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Special Attacks: | Special Attacks: | ||
Impales are a great thing, they really give you something to look forward to! (Unless you’re on the receiving end) RQ2 had Impales (for Stabbing weapons), Slashes (for Chopping weapons) and Crushes (for err . . Crushing weapons). An Impale did maximum damage plus rolled damage, a Slash did rolled damage rolled twice and a Crush did your damage bonus rolled twice. Now, if that’s a Great Troll using a Maul (2H) we’re looking at formidable dice! I can really see a case for bringing these back. | Impales are a great thing, they really give you something to look forward to! (Unless you’re on the receiving end) RQ2 had Impales (for Stabbing weapons), Slashes (for Chopping weapons) and Crushes (for err . . Crushing weapons). An Impale did maximum damage plus rolled damage, a Slash did rolled damage rolled twice and a Crush did your damage bonus rolled twice. Now, if that’s a Great Troll using a Maul (2H) we’re looking at formidable dice! I can really see a case for bringing these back. | ||
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