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[[Chancel_Amyra]] [[Chancel_Amyra:Dante|Courage and Blades]] [[Chancel_Amyra:Dante_V3|(3rd Edition)]] '''Dante Eberhardt''', Power of Courage and Blades {| class="wikitable" border="1" cellpadding="2" |- ! Attribute ! Value ! MPs |- | Aspect | 3-Inhuman | 5/5 |- | Domain | Courage: 3-Marquis<br>Blades: 3-Marquis | 5/5 |- | Realm | 1-Radiant | 5/5 |- | Spirit | 2-Incandescent | 5/5 |} '''Gifts:''' Sacrosanct (3 points); Heal (Destruction of Damage, 2 points); Flight (1 point) Attack power: Lash of Spirits (Change Courage to give the local spirits the ability and will to fight; Penetration 3, Simple miracle, Single target, 4 points) '''Limits & Handicaps:''' Honest; Focus (Crystal eye is how he got the first level of Spirit) '''Unspent Character Points:''' 9 (as of 04:16, 2 July 2010 (UTC)) '''About his Domains:''' *Blades: **must cut, or be able to cut [2] **are made to go through the medium they're applied to [2] **are usually flat [1] **are designed to apply a lot of force to a small area [1] **are designed to kill or injure [1] *Courage: **is motivating [2] **is inspiring [1] **counters fear [2] **is essential to (self-)sacrifice [1] **is essential to the truth **counters mindless fleeing or cowering [1] '''Bonds:''' *Cause of Courage: 4 *Cause of Justice: 3 *Impressing the hell out of people: 3 *the "proper use" of Blades: 2 *his immediate family: 3 *Amyra and its people: 2 *Hollyhock God's Discretion: 3 '''Roleplaying notes:''' A recent graduate (Bachelor's in Psychology) when he was snapped up by Kudzu. Internalized his domain of Courage to the point that he does not even flinch at things that would frighten others. Very rarely yells--in fact, aside from the first session (and later on, calling Lesson), ''doesn't'' yell. Stays calm. Wishes his boss (and the world) was rational. Tries to do "good" whenever he can. Family: Mom, dad, younger sister D'Arcy. They live in a suburb of Kaerkoven. Not seen in the game yet. [[Chancel_Amyra:Dante_V3|Version 3 Character Sheet]] [[Chancel_Amyra]]
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