Editing Chapter 24 - The Back Door

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The gnomes were reluctant to journey onwards, as in addition to their dead, another two lay incapacitated by their injuries. Aldur negotiated with them, bribing them with an extra gold piece eash if they would continue.  
 
The gnomes were reluctant to journey onwards, as in addition to their dead, another two lay incapacitated by their injuries. Aldur negotiated with them, bribing them with an extra gold piece eash if they would continue.  
  
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The party journeyed onward a short time before camping for the night. In the morning, the fog had cleared somewhat. While it occasionally clung close, at times it would open up to allow unimpeded views. The party journeyed onward unmolested, and as the noon sun hung overhead, they observed a cluster of buildings far ahead. Choosing to err on the side of caution, they steered the boats in a wide arc around the settlement and continued onward. Several hours later, they met some of the denizens of this area of the swamp, when they were hailed by a patrol of lizardmen swimming through the swamp. The lizardmen were suspicious of the party's intentions in their lands and wished to guide them back to their settlement. Aldur attempted to use his cunning to convince the reptiles to leave them alone, but this only served to anger them further. Finally, the party managed to bribe the patrol into escorting them safely to Tarminastir in return for 44gp.
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The party journeyed onward a short time before camping for the night. In the morning, the fog had cleared somewhat. While it occasionally clung close, at times it would open up to allow unimpeded views. The party journeyed onward unmolested, and as the noon sun hung overhead, they observed a cluster of buildings far ahead. Choosing to err on the side of caution, they steered the boats in a wide arc around the settlement and continued onward. Several hours later, they met some of the denizens of this area of the swamp, when they were hailed by a patrol of lizardmen swimming through the swamp. The lizardmen were suspicious of the party's intentions in their lands and wished to guide them back to their settlement. Aldur attempted to use his cunning to convince the reptiles to leave them alone, but this only served to anger them further. Finally, the party managed to bribe the patrol into escorting them safely to Tar
  
βˆ’
As their guides took them northwards, the constant blue glow that had illuminated the northern horizon now distinctly took on the form of a great tree canopy, reaching a thousand feet into the air. Eventually, a further line of giant trees came into view, stretching to the east and west in a line, none of them reaching the majestic size of the blue tree. The lizardfolk turned back as they reached elven waters, and the party camped for the night, knowing that Tarminastir lay just a short distance further.
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To be completed as DM's time allows (definitely before campaign recommences in fall).
  
 
Return to [[Telkarion Campaign - Story to Date]]
 
Return to [[Telkarion Campaign - Story to Date]]

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