Editing Character:Arynd Kal, Wrath of Fallen Kings

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*''' Wrath of Fallen Kings '''
+
Wrath was born as Arynd Kal, in the now doomed city of Thorns. After it was sacked by a band of hungry ghosts and a decayed behemoth, Arynd and his parents escaped and fled to Lookshy, hoping for protection better then that provided by the Realm.
*Caste: Dawn
+
 
*Concept: Melee Warlord Dawn
+
After settling in, Arynd joined the military, believing it the only way an outsider could truly call the city home. Fighting in many battles, he rose through the ranks, and was even awarded a suit of armor from Tein Lu herself, Goddess of Lookshy, for refusing to let his unit's banner fall into enemy hands after suffering a crushing defeat. His star was on the rise
 +
 
 +
However, when the unit, now under his command was ambushed, something quite unexpected happen. The last soldier standing, he was visited by a vision of the God Kings, sitting down to a great feast, before being set upon and slaughtered by the Dragon-Blooded. Overcome by rage, he cut down his attackers, and stumbled away in a daze.
  
[[File:Wrath.jpg]]
+
Now knowing the truth (as he understands it), Arynd, calling himself Wrath of Fallen Kings, has traveled far and wide, striking at any Terrestrial that dares abuse their power. His dreams are filled with thoughts of restoring the proper balance, and returning the God Kings to power. However, he needs a starting point, which he would prefer to be Lookshy.
  
=Motivation=
+
During his travels, he discovered, or was lead by visions of a previous life, he's not sure, to a Manse that contained a great sword and armor worthy of a God-King.
* To Conquer Creation
 
  
*To uplift the Linowan
 
  
*To ensure the empire he forges lasts
 
  
 +
*''' Wrath of Fallen Kings '''
 +
*Caste: Dawn
 +
*Concept: Melee Warlord Dawn
 +
*''First Impression and Appearance Text''
 +
=Motivation=
 +
* To Conquer Lookshy
 
=Intimacies=
 
=Intimacies=
 
==Natural==
 
==Natural==
 
===Negative===
 
===Negative===
The Deathlords and their agents, those that might threaten Wrath's people or rule, Sidereals
+
Dragon-blooded abuses
  
 
===Positive===
 
===Positive===
  
Lookshy, the Circle, the Brotherhood of Dragons, Arkasi, Cassa, Taimyo Winter Rose
+
His men, Shrike and Mari, DoM
  
 
==Supernatural==
 
==Supernatural==
Line 26: Line 31:
  
 
=Anima=
 
=Anima=
A roiling column of golden energy, with four great figures saluting with broken swords and wearing broken crowns, their lower bodies turning to mist.  One figure can be seen without a crown, holding a twin to the Third-Armed Glaive.
+
A roiling column of golden energy, with four great figures saluting with broken swords and wearing broken crowns, their lower bodies turning to mist.
  
  
 
=Attributes=
 
=Attributes=
 
==Physical==
 
==Physical==
*Strength 5 (10)
+
*Strength 5
 
*Dexterity 5
 
*Dexterity 5
*Stamina 3
+
*Stamina 4
 
 
 
==Social==
 
==Social==
*Charisma 5
+
*Charisma 3
 
*Manipulation 2
 
*Manipulation 2
*Appearance 2 (7)
+
*Appearance 4
 
 
 
==Mental==
 
==Mental==
*Perception 2
+
*Perception 4
*Intelligence 5
+
*Intelligence 3
 
*Wits 3
 
*Wits 3
  
 
=Abilities=
 
=Abilities=
 
==Caste==
 
==Caste==
*Melee 5 (Spears +3)
+
Archery 5 Martial Arts 4 Melee 5 Thrown War 5  
** First Melee Excellency
 
** Infinite Melee Mastery
 
** Hungry Tiger Technique
 
** Fire and Stones Strike
 
** Dipping Swallow Defense
 
** Bulwark Stance
 
** Heavenly Guardian Defense
 
** Protection of Celestial Bliss
 
** Call the Blade
 
** Summon the Loyal Steel
 
** Immortal Blade Triumphant
 
 
 
*War 5
 
** Second War Excellency
 
** Heroism Encouraging Presence
 
** Tiger-Warrior Training Technique
 
** Rout-Stemming Gesture
 
** Commanding The Ideal Celestial Army
 
** Mob-Dispersing Rebuke
 
** Behemoth-Slaying Attitude
 
** Legendary Warrior Curriculum
 
 
 
 
==Favored==
 
==Favored==
*Integrity 5 (vs Essence Channellers +3)
+
Resistance 4 Presence 3 Athletics 3 Awareness 4 Dodge 3 Survival 2 Integrity 3
** Second Integrity Excellency
 
** Temptation-Resisting Stance
 
** Elusive Dream Defense
 
** Sun King Radiance
 
 
 
*Presence 5
 
** Second Presence Excellency
 
** Majestic Radiant Presence
 
** Terrifying Apparition of Glory
 
** Worshipful Lackey Acquisition
 
 
 
*Athletics 5
 
** Increasing Strength Exercise
 
** Lightning Speed
 
** Graceful Crane Stance
 
** Monkey Leap Technique
 
** Godspeed Steps
 
 
 
*Awareness 5
 
** Surprise Anticipation Method
 
 
 
*Bureaucracy 5
 
** Second Bureaucracy Excellency
 
** Speed The Wheels
 
** Bureau-Rectifying Method
 
** Indolent Official Charm
 
** Foul Air of Argument Technique
 
 
 
 
==Unfavored==
 
==Unfavored==
*Linguistics 1
+
Ride 3 Linguistics 2 Lore 1 Medicine 2
 
 
*Lore 1
 
 
 
 
=Backgrounds=
 
=Backgrounds=
==Solar Bond 5==
+
Artifact 5 (Celestial Batle Armor, with Enhanced Healing, Essence Gauntlets and Essence Wings)
His mate is none other then Raksi.  She will die soon enough.
+
Artifact 2 (Daiklave)
 
+
Cult 3
==Artifact 5 (Atlas of the Unconquered General)==
+
Influence 3
This hand mirror allows Arynd to watch over the battlefield, and deploy his troops accordingly.  Move useful, it tracks Exalts.
+
Manse 3
 +
Lunar Bond 5
 +
Henchman 1
 +
Followers 4
 +
Retainers 3
 +
=Merits=
 +
==Each Merit==
 +
Describe the Merit and it's cost
 +
=Flaws=
 +
==Each Flaw==
 +
*Describe the Flaw and it's cost
 +
=Charms=
 +
'''Melee'''
  
==Artifact 2 (Reinforced Breastplate)==
+
Hungry Tiger Technique, One Weapon Two Blows, Peony Blossom Attack, Dipping Swallow Attack, Bulwark Stance, Heavenly Guardian Defense, Solar Counter Attack, Ready in Eight Directions Stance Indomitable Puissance
Arynd has begun to prefer this lighter armor.  It may not have the capabilities of the battle armor he once wore, but allows draws more lightly upon his Essence.
 
  
==Artifact 2 (Orichalcum Hearthstone Bracers)==
+
'''War'''
Lookshy has always had artifacts belonging to the Solar Exalted in their vaults.  Arynd recieved these when he took the office of Chumyo.
 
  
==Artifact 5 (Third Arm Glaive)==
+
Rout Stemming Gesture, Heroism Encouraging Presence, Tiger Warrior Training Technique, Legendary Warrior Curriculum, Fury-Inciting Presence, Mob-Dispersing Rebuke
A weapon of the First Age constructed by the Solar scholar, Forgotten Eyes.  Reclaimed from his tomb, it's banner unfurls in a prayer to the Unconquered Sun.
 
  
==Artifact 1 (Linowan Mask of Elan (+1 Presence)==
+
'''Athletics'''  
Carved by the great Linowan shaman, Gradessi Whitefoot after Arynd took the Linowan Queen as his own.  Made of the golden heartwood of Haltan timber, it's been treated to retain it's light weight, but is strong as steel.  It's been enchanted to give more weight to Arynd's commands, and is his most prized possession.
 
  
==Artifact 3 (Belt of Aerial Mobility)==
+
Increasing Strength Exercise
Useful for fighting flying enemies as well as leaping from airships without fear of injury.
 
  
==Backing 5==
+
'''Awareness'''
Arynd has the weight of Lookshy and several other city states at his back, marching under a single banner.
+
 +
Surprise Anticipation Method
  
His.
+
'''Archery'''
  
==Command 5==
+
There is no Wind, Accuracy without Distance
A Legion is at Arynd's call if needed or wanted.
 
  
==Cult 4==
+
'''Resistance'''
The name of Wrath of Fallen Kings is know across the Scavenger Lands, as both the head of a nation freed from the evil of the Deathlords, and as the greatest Solar General since the First Age.
 
  
==Influence 5==
+
Ox-Body Technique x4
Arynd leads a new Solar nation, which at this point includes Lookshy, Linowan, Point Calin, Thorns and the Marukan Plains and Nexus.
 
  
==Manse 5 (Lookshy Manse (Gem of Immortality))==
+
'''Combos'''
The seat of power for the 7th Legion.
 
  
==Manse 4 (Invisible Sky-Palace of Sorraza Dalon (Stone of Inhuman Beauty))==
+
Rage of the Setting Sun
A Solar Manse hovering invisibly above the lake near Rubylak, Arynd crashed into it on one of his visits to his Queen.  Originally owned by a powerful sorcerer, Arynd has spent a lot of time trying to figure out what the papers and materials are for, but so far only knows it has something to do with the Linowan's war making.
 
  
==Resources 5==
+
First Melee with Iron Whirlwind Attack, Hungry Tiger Tech, One Weapon Two Blows, Dipping Swallow and Bulwark Stance.
Perks of being top dog.
+
8 attacks with 25 dice, no flurry penalties and full PDV. Extra Successes count double for damage.
  
=Merits=
 
==Each Merit==
 
Describe the Merit and it's cost
 
=Flaws=
 
==Each Flaw==
 
*Describe the Flaw and it's cost
 
 
=Essence=
 
=Essence=
*Essence: 5
+
*Essence: 4
*Personal: 25/25
+
*Personal: 20/
*Peripheral: (58) 40/40
+
*Peripheral: 50/
*Overdrive 10/0
+
*Committed to Charms: 0
*Committed to Charms: 1
+
*Committed to artifacts: 15
*Committed to artifacts: 17
+
*Willpower: 8/
*Willpower: 10/10
 
 
*Anima status:
 
*Anima status:
 
==Virtues==
 
==Virtues==
*Compassion: 2
+
*Compassion: 3
*Conviction: 5
+
*Conviction: 4
*Temperance: 2
+
*Temperance: 3
*Valor: 3
+
*Valor: 4
*(Virtue channels used: 0)
+
*(Virtue channels used: None)
 
===Limit Break===
 
===Limit Break===
Berserk Rage
+
Berserk Rage  
*Limit (0)
 
 
 
 
=Conflict=
 
=Conflict=
 
==Physical==
 
==Physical==
*Join Battle: 8
+
*Join Battle: 7
*Dodge DV: 5
+
*Dodge DV: 7
*Parry DV: 9 (11)
+
*Parry DV: 7 (Daiklave) 6 (Essence Gauntlets)
*Soak: 11L/14B/11A, Hardness 9L/9B
+
*Soak: 18L/18B/18A, Hardness 9L/9B
 
===Movement===
 
===Movement===
*Move: 5
+
*Move:  
*Dash: 11
+
*Dash:  
*Jump: 10-20
 
 
 
 
==Social==
 
==Social==
*Join Debate: 8
+
*Join Debate:  
*Dodge MDV: 10 (12)
+
*Dodge MDV:  
*Parry MDV: 5 (7)
+
*Parry MDV:
 
 
 
==Health Levels==
 
==Health Levels==
*-0, -1, -1, -2, -2, -4, Incapacitated
+
*-0, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -4, Incapacitated
 
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>)
 
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>)
 
 
=Equipment=
 
=Equipment=
Third-Arm Glaive Speed 4, Acc 19, Dmg 20L, Rate 3 Attune 5
+
Daiklave Speed 5, Acc 14, Dmg 13L, Rate 4, Attune 5
 
+
Essence Gauntlets Melee Speed 5, Acc 12, Dmg 17L/4 or 22B/4, Rate 3 O,P
 +
Essence Gauntlets Ranged Speed 5, Acc 13, Dmg 10L or 15B, Range 60 or 100, Rate 3, 2 motes/Attack
 
=History=
 
=History=
Wrath was born as Arynd Kal, in the now doomed city of Thorns. After it was sacked by a band of hungry ghosts and a decayed behemoth, Arynd and his parents escaped and fled to Lookshy, hoping for protection better then that provided by the Realm.
+
*Give us at least two or three short paragraphs
 
 
After settling in, Arynd joined the military, believing it the only way an outsider could truly call the city home. Fighting in many battles, he rose through the ranks, and was even awarded a suit of armor from Tein Lu herself, Goddess of Lookshy, for refusing to let his unit's banner fall into enemy hands after suffering a crushing defeat. His star was on the rise
 
 
 
However, when the unit, now under his command was ambushed, something quite unexpected happen. The last soldier standing, he was visited by a vision of the God Kings, sitting down to a great feast, before being set upon and slaughtered by the Dragon-Blooded. Overcome by rage, he cut down his attackers, and stumbled away in a daze.
 
 
 
Know now as Wrath of Fallen Kings, he's succeeded in building a new nation out of the Scavenger Lands.  It is however, easier to take then to hold, and Wrath nears the limits of his patience.
 
 
 
However, the thought of conquest still sings in his blood, and he will not be stopped until he's planted his flag upon the Blessed Isle and brought Creation to heel.
 
 
 
So commanded the Unconquered Sun.
 
 
 
 
=Personality=
 
=Personality=
Years of leadership have changed Wrath.  Still a man who thrills at battle, he's forced more and more to focus on statecraft and the headaches that come with it.  He's never seen without his golden mask, his face seen by few.  It's symbolic of his detachment from personal glory, instead working towards his ideal of a nation under his rule.
+
*Give at least one short paragraph
 
 
 
=Goals=
 
=Goals=
To conquer as much as he can and form an Empire that would rival the first age.
 
 
=Family=
 
=Family=
None still living
 
 
==Each Member==
 
==Each Member==
 
=Circle=
 
=Circle=
 
==Each Circlemate==
 
==Each Circlemate==
=XP and BP=
+
=XP=
*Built With: 250
+
*Earned: 50
*Earned: 55XP 10BP
+
*Spent: 48 (make a list of all purchases here)
*Spent: 20XP 5BP
+
*Unspent: 2
*Unspent: 35XP 5BP
 
 
 
=Created Charms=
 
 
 
CARNAL GYMNASTICS EXCELLENCE
 
Cost: (3m 1wp); Mins: Ability 5, Essence 4;
 
Type: Permanent
 
Keywords: Compulsion
 
Duration: Permanent
 
Prerequisite Charms: Ability Essence Flow
 
 
 
No drug can compare to the sheer lovemaking prowess of the Solar Exalted. This Charm has the following effects, which only apply after the Solar has had sex with a sentient, living being and spends 3 motes as a reflexive action that does not count as a Charm use:
 
 
 
Whenever a Solar consummates any sexual act with any partner, said partner immediately forms an Intimacy of love, lust, or worshipful adoration as desired. This Intimacy may be resisted by spending the Solar's (Essence) in Willpower. The following two effects are
 
Social attacks made during coitus or within the hour following the act are treated as unexpected.
 
The Solar always benefits from the full +3/-3 MDV Appearance modification when making or resisting social attacks from the other partner.
 
 
 
Such is the majesty and horror of the Solar Exalted.
 
 
 
 
 
Red Sun of War
 
Cost:-; Mins: Melee 5, Essence 4; Type: Permanent, Prerequisite Charms: Fivefold Bulwark Stance
 
 
 
Such is the glory of the Solar Exalted, that all blades turned against them have as little chance to strike them as they do sunlight.
 
 
 
And expansion of Five-Fold Bulwark Stance it has the following effects:
 
 
 
- Pay an extra 2m: Solar is immune to DV penalties from Coordinated attacks, onslaught, and their own actions.
 
 
 
- If the Solar has Ready In Eight Directions Stance, may commit 5m to make it scene long.
 
 
 
- At Essence 5, no external effect can reduce your DVs by more than your attackers' Essence. You defend against unblockable attacks with a DV of Melee + Essence. Surprise attacks remain unblockable.
 
 
 
 
 
=Created Artifacts=
 
 
 
Bracers of the War-God
 
Artifact 5
 
 
 
Work the same as Perfected Kata Bracers, except they are keyed to FFBS and are bonded to a single weapon, chosen at attunement. Changing to a different weapon requires the Solar to re-attune to the bracers, and the Solar must have the charm active and be wielding the weapon in question for the bracers to work.
 

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