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Gender: Female<br>
 
Gender: Female<br>
 
Career: Imperial Psyker<br>
 
Career: Imperial Psyker<br>
Rank: Scholar Arcanum<br>
+
Rank: Scholar Medicae<br>
 
Age: 29 solar standard<br>
 
Age: 29 solar standard<br>
 
Planet of Birth: Voidborn, IWS ''Lightbringer''<br>
 
Planet of Birth: Voidborn, IWS ''Lightbringer''<br>
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|- align="center"
 
|- align="center"
 
! WP
 
! WP
| '''6'''2 || ***
+
| '''5'''7 || **
 
|- align="center" style="background:silver"
 
|- align="center" style="background:silver"
 
! Fel
 
! Fel
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|}
 
|}
  
*Wounds: 8/8
+
*Wounds: 8
*Fate Points: 2 (+1 for session 20 only)
+
*Fate Points: 2
*Insanity Points: 8
+
*Insanity Points: 2
 
*Corruption Points: 0
 
*Corruption Points: 0
 
==Traits==
 
==Traits==
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==Basic Skills==
 
==Basic Skills==
'''Trained:''' Awareness (Per) '''+10''', Deceive (Fel), Dodge (Ag), Inquiry (Fel) '''+10''', Logic (Int), Scrutiny (Per)
+
'''Trained:''' Awareness (Per) '''+10''', Deceive (Fel), Dodge (Ag), Inquiry (Fel), Logic (Int), Scrutiny (Per)
  
 
'''Untrained:''' Navigation (Stellar) (Int) (Shipwise), Pilot (Starcraft) (Ag) (Shipwise), Barter (Fel), Carouse (Fel), Charm (Fel), Climb (Str), Command (Fel), Concealment (Ag), Contortionist (Dex), Disguise (Fel), Drive (Ag), Gamble (Int), Intimidate (Str), Search (Per), Silent Move (Ag), Swim (Str)
 
'''Untrained:''' Navigation (Stellar) (Int) (Shipwise), Pilot (Starcraft) (Ag) (Shipwise), Barter (Fel), Carouse (Fel), Charm (Fel), Climb (Str), Command (Fel), Concealment (Ag), Contortionist (Dex), Disguise (Fel), Drive (Ag), Gamble (Int), Intimidate (Str), Search (Per), Silent Move (Ag), Swim (Str)
  
 
==Advanced Skills==
 
==Advanced Skills==
Speak Language (IWS ''Lightbringer'' ship dialect) (Int), Speak Language (Low Gothic) (Int), Psyniscience (Per) '''+10''', Invocation (WP) '''+10''', Literacy (Int), Trade (Merchant) (Fel), Forbidden Lore (Warp) (Int) '''+10''', Forbidden Lore (Psykers) (Int) '''+10''', Forbidden Lore (Mutants) (Int), Scholastic Lore (Occult) (Int), Scholastic Lore (Legend) (Int), Scholastic Lore (Archaic) (Int), Scholastic Lore (Heraldry) (Int), Security (Ag), Medicae (Int)
+
Speak Language (IWS ''Lightbringer'' ship dialect) (Int), Speak Language (Low Gothic) (Int), Psyniscience (Per) '''+10''', Invocation (WP) '''+10''', Literacy (Int), Trade (Merchant) (Fel), Forbidden Lore (Warp) (Int), Forbidden Lore (Psykers) (Int) '''+10''', Scholastic Lore (Occult) (Int), Scholastic Lore (Legend)
  
 
==Talents==
 
==Talents==
Melee Weapons Training (Primitive), Pistol Weapons Training (Las), Resistance (Psychic Powers), Meditation, Peer (Astropaths), Peer (Academics), Discipline Focus (Divination, Telekinesis), Favored by the Warp, Strong Minded
+
Melee Weapons Training (Primitive), Pistol Weapons Training (Las), Resistance (Psychic Powers), Meditation
  
 
==Gear==
 
==Gear==
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==Psyker Powers==
 
==Psyker Powers==
Focus Power: [1-4]d10+6 (+2 for Divination and Telekinesis)
+
Focus Power: [1-4]d10+5
 
 
 
===Minor Psychic Powers (14)===
 
===Minor Psychic Powers (14)===
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*Without A Trace (PT 6, Half Action, Sustain, leave no evidence of your passing whatsoever)
 
*Without A Trace (PT 6, Half Action, Sustain, leave no evidence of your passing whatsoever)
  
===Major Psychic Powers (6 - Divination, Telekinesis)===
+
===Major Psychic Powers (4 - Divination, Telekinesis)===
 
*Glimpse (PT 18, Half Action, sense potential futures, gain +30 to any one skill test)
 
*Glimpse (PT 18, Half Action, sense potential futures, gain +30 to any one skill test)
 
*Dowsing (PT 11, Full Action, Sustain, test Psyniscience to find target, sympathy: +5, intimate familiarity: +10, within 100m: +5, distance >500m: -10, one among many: -10)
 
*Dowsing (PT 11, Full Action, Sustain, test Psyniscience to find target, sympathy: +5, intimate familiarity: +10, within 100m: +5, distance >500m: -10, one among many: -10)
 
*Precognitive Dodge (PT 11, Free Action, manipulate probability to inflict -30 to all opposing BS tests until the end of the next turn)
 
*Precognitive Dodge (PT 11, Free Action, manipulate probability to inflict -30 to all opposing BS tests until the end of the next turn)
*Psychometry (PT 16, Full Action, Sustain, read psychic impressions from objects: strongest associated emotions, general then detailed features of persons, career/rank, name, +additional facts; Overbleed reduces time required)
+
*Precision Telekinesis (PT 23, Half Action, Sustain, manipulate objects with characteristics=WP)
*Precision Telekinesis (PT 23, Half Action, Sustain, manipulate objects within 10m with characteristics=WP)
 
*Catch Projectiles (PT 16, Reaction, until end of next turn negate up to WP hits from projectile attacks)
 
*Force Barrage (PT 21, Full Action, create WP force bolts, +1/5 overbleed, WP to hit, 1d10+WP dmg, +1/5 overbleed)
 
  
 
==Background==
 
==Background==
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==Qualifications==
 
==Qualifications==
*Sanctioned psyker of grade <S>Zeta Epsilon</S> '''Delta''', confirmed Secundus-class failsafe conditioning, no history of major warp manifestations
+
*Sanctioned psyker of grade <S>Zeta</S> '''Epsilon''', confirmed Secundus-class failsafe conditioning, no history of major warp manifestations
 
*Scholastica Psykana training in the theory as well as perception and evaluation of warp phenomena and psychic events or individuals
 
*Scholastica Psykana training in the theory as well as perception and evaluation of warp phenomena and psychic events or individuals
 
*Operating deep probe blocks, sufficient up to Delta level intrusion (no tests performed beyond Delta level)
 
*Operating deep probe blocks, sufficient up to Delta level intrusion (no tests performed beyond Delta level)
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==Advances==
 
==Advances==
XP gained: 5800<br>
+
XP gained: 3400<br>
XP spent: 5300<br>
+
XP spent: 3100<br>
XP unspent: 500
+
XP unspent: 100
  
 
===Starting XP===
 
===Starting XP===
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*Psy Rating 4 (200 XP)
 
*Psy Rating 4 (200 XP)
 
*Psychic Power (100 XP)
 
*Psychic Power (100 XP)
*Scholastic Lore (Archaic) (100 XP)
 
*Forbidden Lore (Mutants) (100 XP)
 
*Peer (Astropaths) (100 XP)
 
*Discipline Focus (Divination) (200XP)
 
*Willpower *** (500XP)
 
*Psychic Power (100XP)
 
*Security (200 XP)
 
*Inquiry +10 (100 XP)
 
*Medicae (100 XP)
 
*Scholastic Lore (Heraldry) (100 XP)
 
*Peer (Academics) (100 XP)
 
===Scholar Arcanum (5000-6999 XP)===
 
*Psychic Power (100 XP)
 
*Favored by the Warp (200 XP)
 
*Discipline Focus: Telekinesis (200 XP)
 
*Forbidden Lore (Warp) +10 (100 XP)
 
*Strong Minded (100 XP)
 
*Psychic Power (100 XP)
 
 
 
==Future Expenditures==
 
*Power Well
 
*Street Fighter
 
*Psychic Power (Personal Augury, (Greater) Far Sight, Force Barrage, Catch Bullets)
 
 
*Unshakable Faith
 
*Paranoia
 
*Jaded
 
 
 
==Miscellaneous==
 
==Miscellaneous==
 
[http://suptg.thisisnotatrueending.com/dha-show.php?charnum=27325 Random character generation]<br>
 
[http://suptg.thisisnotatrueending.com/dha-show.php?charnum=27325 Random character generation]<br>
 
[http://invisiblecastle.com/roller/view/2766899/ Perception re-roll]
 
[http://invisiblecastle.com/roller/view/2766899/ Perception re-roll]

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