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− | [[Category:Character|Ernaldina Who Laughed]] | + | [[Category:Character]] |
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| A character for ''Heroquest'', created by Screen Monkey. <br> | | A character for ''Heroquest'', created by Screen Monkey. <br> |
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| ==Character Statistics== | | ==Character Statistics== |
| '''Ernaldina Who Laughed'''<br> | | '''Ernaldina Who Laughed'''<br> |
− | <b>Heortling</b><br>
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− | Dragon Pass Geography 17<br>
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− | Farming 17<br>
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− | Heortling Customs 17<br>
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− | Speak Sartarite 17<br>
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− | Walk with Snowshoes 17<br>
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− | Wilderness Survival 17<br>
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− | Spinning and Weaving 17<br>
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− | <b>Scholar</b><br>
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− | History 17<br>
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− | Know Culture of Strangers 17<br>
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− | Know Trivia 17<br>
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− | Make Writing Materials 17<br>
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− | Memorise Text 17<br>
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− | Read (Sartarite) 17<br>
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− | Speak (Storm Speech) 17<br>
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− | Write (Storm Speech) 17<br>
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− | <b>Relationships</b><br>
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− | To Ancestors 17<br>
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− | To Family 17<br>
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− | To Tovtaros Clan 17<br>
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− | To Ernalda Temple 17<br>
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− | To Esara Many-Hands 13<br>
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− | Yanara (Dependent) 13<br>
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− | Many suitors 13<br>
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− | <b>Miscellaneous Attributes</b><br>
| + | Character description, biography, and/or background go here. |
− | Famed as a Myth Teller 1W2<br>
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− | Bring Peace and Compromise 13<br>
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− | Peace of Tillman's Ford 13<br>
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− | Sheathe a sword with a word 1W<br>
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− | Banish anger with her laugh 13<br>
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− | Good looks 13<br>
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− | Fine singing voice 13<br>
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− | <b>Magic (Ernalda)</b><br>
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− | Bless Families 17<br>
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− | Bless Mothers 17<br>
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− | Bless Stead 17<br>
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− | <b>Possesssions</b><br>
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− | Fine Herd 13<br>
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− | Swan Blanket 13<br>
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| == Commentary == | | == Commentary == |
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− | Many games offer the lure that if you can imagine it, you can play it. I think only Heroquest truly delivers on this promise. Ernaldine is an example of a character with no combat skills at all, who nonetheless would be extremely useful in any combat or conflict situation. I can't see many other games where such a character would be viable, interesting, or even possible. I like the idea that 'sheathe a sword with a word' can be a useful attribute in play. The narrative mthod for rolling up characters is definitely best.
| + | Your thoughts on the character and character creation process. |