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Character:Kimorhi
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[[Category:Player_Character|Kimorhi]] '''Kimorhi'''<br> [[Image:.png|right]] Character in [[Land of Sand]], played by KarmaKamikaze. Caste:Dawn<br> Concept:Desert Tribe Warrior ''Description of character.'' ==Motivation== *Retrieval of a legendary relic stolen from his tribe. ==Intimacies== *The three or four remaining tribe members *The freedom of the Desert tribes ==Attributes== ===Physical=== *Strength •••• *Dexterity •••• *Stamina ••• ===Social=== *Charisma •••• *Manipulation •• *Appearance ••• ===Mental=== *Perception ••• *Intelligence •• *Wits ••• ==Abilities== ===Caste Abilities=== *Archery • *Martial Arts •• *Melee ••••• *Thrown • *War •• ===Favored Abilities=== *Survival ••• *Resistance •• *Medicine •• *Athletics ••• *Presence •• ===Unfavored Abilities=== Awareness ••• Craft •• Integrity • Ride • ==Backgrounds== ===Allies 1=== *Another tribe fighter ===Familiar 3=== *Jaeed, a Desert Hawk ===Resource 1=== ===Artifact 3=== *"Mimdalra" Orichalcum Grand Tetusubo (Goremaul) ===Artifact 1=== *"Mimeta" Orichalcum Breastplate ==Charms== *Melee Excellency 2 *Hungry Tiger Technique *Fire and Stones Strike *One Weapon, Two Blows *Peony Blossom Attack *Call the Blade *Dipping Swallow Stance *Bulwark Defense *Heavenly Guardian Defense ==Essence== *Permanent Essence: 3 *Personal motes: 12/14 *Peripheral motes: 36/36 *Committed: 2(attuned armor) *Willpower: 5/5 ==Virtues== *Compassion •• *Conviction ••• Primary *Temperance •• *Valor •• ===Limit Break=== Heart of Flint – 0/10 -Condition: Frustrated by the intemperate or childish nature of the world. (p105) ==Equipment== ===Artifacts=== *-”Mimdalra” Orichalcum Grand Tetsubo (Goremaul) *-"Mimeta" Orichalcum Breastplate [attuned] ===Mundane Items=== -Knife ==History== A warrior from a desert tribe, he primarily aided in the protection of trade caravan's. Upon returning to the tribe after one trip, they found the place destroyed by some foul manner of darkness. He bears the ceremonial armor and weapon of his tribe's greatest warriors. ==Defenses== ===Physical=== *Dodge DV: 4 *Parry DV: 4 ===Mental=== *Dodge MDV: 4 *Parry MDV: 3 ==Health Levels== *-0 *-1 *-1 *-2 *-2 *-4 *Incapacitated Wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike> ==Hardness and Soak== ===Hardness=== *Bashing 3 *Lethal 3 ===Natural Soak=== *Bashing 3 *Lethal 1 ===Armor Soak=== *Bashing 8 *Lethal 6 *Aggravated 6 ==XP== *Gained: 0 *Spent: 0 *Unspent: 0
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