Editing Character:Nuwa
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'''Nuwa'''<br> | '''Nuwa'''<br> | ||
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<i>Dawn Caste sword-saint</i> | <i>Dawn Caste sword-saint</i> | ||
− | ''A | + | ''A young woman whose face reflects her mixed Southern and Eastern heritage with tanned skin and almond eyes. Clad in the traditional fighting robes shared by several orders of martial monks she might be thought one of the Immaculate Order if not for her long black hair, which she ties back with hair clips of carved wood. Matched by the color of her clothes her forest green eyes are calm and compassionate, reminiscent of a still pool of water deep in the woods. The only adornment she wears is a pendant carved into the form of an opening flower which she carries on a piece of string around her neck. At her side she carries two old, slightly curved swords of mortal manufacture but great quality.'' |
==Motivation== | ==Motivation== | ||
− | To free the people of the east from false prophets and tyranny | + | To free the people of the east from false prophets and tyranny so they can find their way to enlightenment. |
==Intimacies== | ==Intimacies== | ||
<i>'''The Noble Path leads to enlightenment and the Art of the Sword guides my steps.'''</i><br> | <i>'''The Noble Path leads to enlightenment and the Art of the Sword guides my steps.'''</i><br> | ||
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<i>My sifu, Wisdom of the East Wind, is like a father to me.</i><br> | <i>My sifu, Wisdom of the East Wind, is like a father to me.</i><br> | ||
− | <i>Wherever possible I must avoid needless deaths, but for some people reincarnation is the only way they | + | <i>Wherever possible I must avoid needless deaths, but for some people reincarnation is the only way they will learn.</i> |
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==Anima== | ==Anima== | ||
When Nuwa taps into peripheral essence her castemark shimmers in rose-tinged gold. With further expenditures the cloak of her Anima becomes visible, a deep gold suffused by the glorious red of the sunrise that surrounds her as a coruscating aura. At its maximum it coalesces into its iconic form, a ring of flying blades high over Nuwa's head - the Crown of Swords, a banner that has struck fear into the hearts of her opponents since times immemorial. | When Nuwa taps into peripheral essence her castemark shimmers in rose-tinged gold. With further expenditures the cloak of her Anima becomes visible, a deep gold suffused by the glorious red of the sunrise that surrounds her as a coruscating aura. At its maximum it coalesces into its iconic form, a ring of flying blades high over Nuwa's head - the Crown of Swords, a banner that has struck fear into the hearts of her opponents since times immemorial. | ||
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==Attributes== | ==Attributes== | ||
− | PHYSICAL: Strength 5, Dexterity | + | PHYSICAL: Strength 5, Dexterity 5, Stamina 4<br> |
− | SOCIAL: Charisma | + | SOCIAL: Charisma 5, Manipulation 1, Appearance 3<br> |
− | MENTAL: Perception 4, Intelligence | + | MENTAL: Perception 4, Intelligence 3, Wits 5 |
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==Abilities== | ==Abilities== | ||
===Caste Abilities=== | ===Caste Abilities=== | ||
− | Martial Arts 5 (Unarmed +1), Melee | + | Martial Arts 5 (Unarmed +1), Melee 6 (Swords +3), War 3 --- [7 BP] |
===Favored Abilities=== | ===Favored Abilities=== | ||
− | Integrity | + | Integrity 4, Presence 5, Resistance 3, Lore 3, Medicine 3, Athletics 3, Awareness 5 (Join Battle +1) --- [5.5 BP] |
===Unfavored Abilities=== | ===Unfavored Abilities=== | ||
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==Backgrounds== | ==Backgrounds== | ||
− | ===Face | + | ===Face 3=== |
− | Nuwa's name is known | + | Nuwa's name is well known among practitioners of the martial arts across the East. Her reputation began as that of a teen prodigy when she won her first contest at the age of 15 and was given the affectionate name of 'East Wind's Iron Blossom' by the presiding master. Since then as her talent matured and her mastery of the blade grew this reputation has steadily increased. News of the bitter triumph over the Glorious Saint of Blood-Stained Steel, the hard lessons she gave to the godblooded High-Flying Silver and Steady Iron Heart and her other exploits of the past few months have spread quickly through the martial arts world. Among some her name is tainted by her Anathema nature, but her flawless skill none can deny. |
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===Heirloom 1=== | ===Heirloom 1=== | ||
The Rose's Thorns, a set of paired swords, were a gift to Nuwa from her sifu Wisdom of the Eastern Wind when she left his dojo behind to learn from the world. Originally forged by a Shogunate master smith the red-tinged blades represent the very pinnacle of mortal craft and art and are no less sharp today than when they first saw the light of day almost a thousand years ago. It is said that five times five gods of war and conflict, among them the Maiden of Battles herself, were petitioned to bless the swords and empower the thaumaturgic rituals upon them. The hilts, being of lesser resistance against the ages than the blades, were recently recreated from a rare red wood from the far eastern jungles by Wisdom of the Eastern Wind. Properly treated this wood creates a bond between the weapon and its bearer akin to the attunement of an Exalt's magical weapon.<br> | The Rose's Thorns, a set of paired swords, were a gift to Nuwa from her sifu Wisdom of the Eastern Wind when she left his dojo behind to learn from the world. Originally forged by a Shogunate master smith the red-tinged blades represent the very pinnacle of mortal craft and art and are no less sharp today than when they first saw the light of day almost a thousand years ago. It is said that five times five gods of war and conflict, among them the Maiden of Battles herself, were petitioned to bless the swords and empower the thaumaturgic rituals upon them. The hilts, being of lesser resistance against the ages than the blades, were recently recreated from a rare red wood from the far eastern jungles by Wisdom of the Eastern Wind. Properly treated this wood creates a bond between the weapon and its bearer akin to the attunement of an Exalt's magical weapon.<br> | ||
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===Artifact 2=== | ===Artifact 2=== | ||
The silksteel fighting robes Nuwa was gifted by the warrior monks of Varsi are her second most valuable possession and the only luxury she allows herself. Originally she was embarrassed when the monks offered the artifact to her, especially since they had marked it with a stylized Crown of Blades in the place of a mon. But upon consideration she did not want to deny them the gesture and the peace of mind it would allow them - and from a realistic perspective the robes were much less restricting than the buff jacket she had worn previously. She still keeps the old armor, knowing that it too has its uses, but day to day she can always be seen in the miraculously always clean silk robes. | The silksteel fighting robes Nuwa was gifted by the warrior monks of Varsi are her second most valuable possession and the only luxury she allows herself. Originally she was embarrassed when the monks offered the artifact to her, especially since they had marked it with a stylized Crown of Blades in the place of a mon. But upon consideration she did not want to deny them the gesture and the peace of mind it would allow them - and from a realistic perspective the robes were much less restricting than the buff jacket she had worn previously. She still keeps the old armor, knowing that it too has its uses, but day to day she can always be seen in the miraculously always clean silk robes. | ||
− | === | + | ===Mentor 1=== |
− | + | Born a Dynast and raised on the Blessed Isle as a member of the Immaculate Order V'neef Tokaro journeyed far and wide serving the Order. During one of these travels he met an old man sitting under a tree, surrounded by students. Curiously he joined them and soon realized with sadness that the man's teachings were heresy to the Immaculate Doctrine. But no matter how eloquently he argued, no matter how much essence he poured into his words to change the mind of these mere mortal, he could not change their minds. And after a time he discovered that the old man's questions revealed deeply hidden flaws in his beliefs, gaps that required better answers. A year later Tokaro returned to the Blessed Isle to share his newfound wisdom, the revelation of the Noble Path of which the Immaculate Faith was a mockery twisted by politics, with his fellow Immaculates. But he was not well received and Wisdom of the East Wind as he now called himself to reject his former allegiances had to flee as an apostate to the Order. In the woods of the south-eastern forests he founded a monastery and invited scholars, thinkers and fighters all to join him in seeking enlightenment.<br> | |
+ | Many years later while ensuring the safety of the blooming monastery's lands he found a young girl, half starved and close to death, who would soon become as a daughter to him. Certainly his pride was that of a parent as her star rose among the initiates of the martial arts and she took readily to the lessons of wisdom he had inherited from the old mortal man that had been his own teacher. But the time has come for her to see the world for herself. Maybe one day she will return, ready to take up his mantle as a teacher. | ||
===Manse 2=== | ===Manse 2=== | ||
Some time after her Exaltation while traveling toward Nexus Nuwa rested underneath a great and very old apple tree in the wilderness. She was fascinated with its vitality that allowed it to bear so many small but sweet apples despite its branches being gnarled with age and scarred by lightning. When she continued her journey she carried a small bag of the tree's apples with her, one of which was not a fruit in truth. By the time she noticed the semi-crystalline nature of it she was astonished, but finally decided that the tree must have been a manse of extremely subtle design. And being without owner it would not mind giving her the benefit of its hearthstone, she thought, at least for a while.<br> | Some time after her Exaltation while traveling toward Nexus Nuwa rested underneath a great and very old apple tree in the wilderness. She was fascinated with its vitality that allowed it to bear so many small but sweet apples despite its branches being gnarled with age and scarred by lightning. When she continued her journey she carried a small bag of the tree's apples with her, one of which was not a fruit in truth. By the time she noticed the semi-crystalline nature of it she was astonished, but finally decided that the tree must have been a manse of extremely subtle design. And being without owner it would not mind giving her the benefit of its hearthstone, she thought, at least for a while.<br> | ||
− | The Stone of Life's Gift allows its bearer to gift the old tree's great vitality to other beings, adding | + | The Stone of Life's Gift allows its bearer to gift the old tree's great vitality to other beings, adding three dice to medicine rolls or letting plants grow unusually quickly and healthy, depending on how it is employed. The second option Nuwa has often used to amuse herself or others by growing seeds into beautiful flowers in mere minutes, to which end she carries a collection of seeds with her. It is, she thinks, a harmless indulgence as far as those things go. |
− | + | ===Resources 1=== | |
− | === | + | What little money Nuwa has she was given as gifts on in thanks for her help and is usually given away again just as quickly. As a consequence she has enough to live a modest life but does not suffer the temptation of greater luxuries. Sometimes, especially in Nexus, it is inconvenient, but then a honest plea can get you pretty far as well. |
− | + | ===Lunar Bond 5 & Eternal Vow=== | |
− | ===Lunar Bond 5 & Eternal Vow | + | Unknown to her Nuwa's Exaltation has its counterpart in that of one of the Lunar Exalted and in a past life an Eternal Vow was forged between them. A few confusing dreams and the knowledge that someone is out there somewhere to whom she is connected in a deep and troubling way, that is all she has so far, but likely that will soon change. |
− | Nuwa's Exaltation has its counterpart in that of one of the Lunar Exalted and in a past life an Eternal Vow was forged between them. A few confusing dreams and the knowledge that someone is out there somewhere to whom she is connected in a deep and troubling way, that | ||
==Merits and Flaws== | ==Merits and Flaws== | ||
[-6 BP] | [-6 BP] | ||
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[21.5 BP] | [21.5 BP] | ||
===Melee=== | ===Melee=== | ||
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Call the Blade ''(1m, call your weapon to your hand from Ess*10 meters away)''<br> | Call the Blade ''(1m, call your weapon to your hand from Ess*10 meters away)''<br> | ||
Summoning the Loyal Steel ''(1m, banish your weapons to Elsewhere)''<br> | Summoning the Loyal Steel ''(1m, banish your weapons to Elsewhere)''<br> | ||
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Dipping Swallow Defense ''(2m, use full PDV against one attack)''<br> | Dipping Swallow Defense ''(2m, use full PDV against one attack)''<br> | ||
Bulwark Stance ''(5m, negate all penalties to PDV for one action)''<br> | Bulwark Stance ''(5m, negate all penalties to PDV for one action)''<br> | ||
Heavenly Guardian Defense ''(4m, perfect defense with the Temperance Flaw)''<br> | Heavenly Guardian Defense ''(4m, perfect defense with the Temperance Flaw)''<br> | ||
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Fivefold Bulwark Stance ''(5m, 1wp, DV penalties for actions reduced by 1, no onslaught penalties)''<br> | Fivefold Bulwark Stance ''(5m, 1wp, DV penalties for actions reduced by 1, no onslaught penalties)''<br> | ||
Eye of the Storm Meditation ''(--, FFBS also negates coordinated attacks and Surprise-Anticipation Method can be used for free)''<br> | Eye of the Storm Meditation ''(--, FFBS also negates coordinated attacks and Surprise-Anticipation Method can be used for free)''<br> | ||
− | + | Glorious Solar Weaponry ''(6m, 1wp, turn mortal weapons into an instrument worthy of a Solar swordmaster)''<br> | |
− | + | Master's Subtle Edge ''(+4m, add Ess in damage and the Piercing tag to Glorious Solar Weaponry)'' <br> | |
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− | Solar | ||
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Hungry Tiger Technique ''(1m, double attack threshold successes for purposes of damage)''<br> | Hungry Tiger Technique ''(1m, double attack threshold successes for purposes of damage)''<br> | ||
− | Merciful Bodhisattva Attitude ''(3m, turn a killing stroke into an incapacitating one)'' | + | Merciful Bodhisattva Attitude ''(3m, turn a killing stroke into an incapacitating one)'' |
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===Presence=== | ===Presence=== | ||
Irresistible Salesman Spirit ''(3m, double successes of a Presence roll)''<br> | Irresistible Salesman Spirit ''(3m, double successes of a Presence roll)''<br> | ||
− | Truth Shines Like The Sun ''( | + | Truth Shines Like The Sun ''(3m, leave listeners unable to doubt your truthfulness, UMI, 3wp to resist)'' |
===Integrity=== | ===Integrity=== | ||
Temptation-Resisting Stance ''(6m, add Temperance to mental DVs)''<br> | Temptation-Resisting Stance ''(6m, add Temperance to mental DVs)''<br> | ||
− | + | Righteous Lion Defense ''(--, going against a chosen Intimacy is an unacceptable order)''<br> | |
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===Resistance=== | ===Resistance=== | ||
Ox-Body Technique ''(--, gain -1, -2, -2 Healthlevels)'' | Ox-Body Technique ''(--, gain -1, -2, -2 Healthlevels)'' | ||
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===Medicine=== | ===Medicine=== | ||
− | Wound-Mending Care | + | Wound-Mending Care ''(10m, roll Int+Med, heal sux HL at the end of the day, if patient rests heal sux+Ess HL)'' |
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===Athletics=== | ===Athletics=== | ||
Graceful Crane Stance ''(3m, gain perfect balance)''<br> | Graceful Crane Stance ''(3m, gain perfect balance)''<br> | ||
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===Awareness=== | ===Awareness=== | ||
Surprise-Anticipation Method ''(1m, be aware of any mortal danger and surprise attack)'' | Surprise-Anticipation Method ''(1m, be aware of any mortal danger and surprise attack)'' | ||
===Linguistics=== | ===Linguistics=== | ||
Sagacious Reading of Intent ''(3m, perfectly understand a speaker or writer's intentions, perfect social defense if those are inimical to Motivation)'' | Sagacious Reading of Intent ''(3m, perfectly understand a speaker or writer's intentions, perfect social defense if those are inimical to Motivation)'' | ||
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==Essence & Health== | ==Essence & Health== | ||
Essence: 5 --- [14 BP]<br> | Essence: 5 --- [14 BP]<br> | ||
Personal: 23/23<br> | Personal: 23/23<br> | ||
− | Peripheral: | + | Peripheral: 53/53 (55)<br> |
− | Committed to Charms: | + | Committed to Charms: None<br> |
Committed to Artifacts: 2m peripheral (Silken Armor)<br> | Committed to Artifacts: 2m peripheral (Silken Armor)<br> | ||
− | Anima Status: | + | Anima Status: None |
Health Levels: -0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated<br> | Health Levels: -0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated<br> | ||
(wounds are designated as ''bashing'', '''lethal''' or <strike>'''aggravated'''</strike>) | (wounds are designated as ''bashing'', '''lethal''' or <strike>'''aggravated'''</strike>) | ||
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==Willpower== | ==Willpower== | ||
OOOOO OOO (Willpower 8/8) | OOOOO OOO (Willpower 8/8) | ||
− | Mental Dodge DV: | + | Mental Dodge DV: 8 |
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==Virtues== | ==Virtues== | ||
[3 BP] | [3 BP] | ||
Compassion: 4 - <i>Strength is only a virtue when it is used to protect the weak and for the benefit of all.</i><br> | Compassion: 4 - <i>Strength is only a virtue when it is used to protect the weak and for the benefit of all.</i><br> | ||
− | Conviction: | + | Conviction: 2 - <i>Don't focus on your goals to the point of obsession - you will lose sight of the big picture.</i><br> |
Temperance: 4 - <i>Worldly desires and attachments are the source of all suffering. Free yourself from them.</i><br> | Temperance: 4 - <i>Worldly desires and attachments are the source of all suffering. Free yourself from them.</i><br> | ||
Valor: 2 - <i>Courage means facing your fears, not self-aggrandizing quests for glory.</i> | Valor: 2 - <i>Courage means facing your fears, not self-aggrandizing quests for glory.</i> | ||
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===Limit Break=== | ===Limit Break=== | ||
<b>Ascetic Drive</b><br> | <b>Ascetic Drive</b><br> | ||
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Limit Condition: Being confronted with her own failures and human weaknesses.<br> | Limit Condition: Being confronted with her own failures and human weaknesses.<br> | ||
− | Limit: <b> | + | Limit: <b>----- -----</b> |
==Equipment & Combat== | ==Equipment & Combat== | ||
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Kick: Spd 5, Acc 11, Dmg 8B, PDV 6, Rate 2<br> | Kick: Spd 5, Acc 11, Dmg 8B, PDV 6, Rate 2<br> | ||
Clinch: Spd 6, Acc 11, Dmg 5B (P), Rate 1<br> | Clinch: Spd 6, Acc 11, Dmg 5B (P), Rate 1<br> | ||
− | Wooden Stick: Spd 4, Acc | + | Wooden Stick: Spd 4, Acc 16, Dmg 8B, PDV 8, Rate 3 |
− | + | The Rose's Thorns (unmodified): Spd 4, Acc 19, Dmg 8L, PDV 9, Rate 3<br> | |
− | The Rose's Thorns (unmodified): Spd 4, Acc | + | The Rose's Thorns (w/ GSW): Spd 4, Acc 22, Dmg 8L, PDV 11, Rate 4<br> |
− | The Rose's Thorns (w/ GSW): Spd 4, Acc | + | The Rose's Thorns (w/ GSW+MSE): Spd 4, Acc 22, Dmg 13L (P), PDV 11, Rate 4 |
− | The Rose's Thorns (w/ GSW+MSE): Spd 4, Acc | ||
==History== | ==History== | ||
Nuwa's memories of her early childhood are vague. Her mother's love, the feeling of safety in her father's arms, a place she only knows as 'home'. Then there's the frightening images of her father returning home with fear in his eyes one day, her mother helping her to pack her toys and then a hasty flight from home. A succession of strange and foreign places follows in her mind's eye as the young family travels far and wide, never staying in one place for more than a few days. But clearest in her memories are the moments as her mother admonishes her to wait while she and father go to take care of something and the awful feeling of abandonment as even after hours and then days neither of them returns to her. | Nuwa's memories of her early childhood are vague. Her mother's love, the feeling of safety in her father's arms, a place she only knows as 'home'. Then there's the frightening images of her father returning home with fear in his eyes one day, her mother helping her to pack her toys and then a hasty flight from home. A succession of strange and foreign places follows in her mind's eye as the young family travels far and wide, never staying in one place for more than a few days. But clearest in her memories are the moments as her mother admonishes her to wait while she and father go to take care of something and the awful feeling of abandonment as even after hours and then days neither of them returns to her. | ||
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Subsequently, so she has been told, she was found close to death by a group of monks, among them Wisdom of the Eastern Wind who saved Nuwa and brought her with him back to his monastery. A time of safety and learning followed and as the years passed Nuwa found some happiness again among the eclectic collection of monks, philosophers and martial artists her surrogate father had gathered around him. From the scholars she learned lessons of writing and history, the wise instructed her in the teachings of the Noble Path that leads to the cessation of suffering, and the warrior monks taught her the arts martial. It was in that last field that her true talent was found as she learned with astonishing speed not just the physical but also the metaphysical aspects of the arts. Her aptitude for the sword in particular was shown to be extraordinary as she won her first tournament at the age of 15, surpassing even much more experienced fighters. And since then her talent has only blossomed more and more. | Subsequently, so she has been told, she was found close to death by a group of monks, among them Wisdom of the Eastern Wind who saved Nuwa and brought her with him back to his monastery. A time of safety and learning followed and as the years passed Nuwa found some happiness again among the eclectic collection of monks, philosophers and martial artists her surrogate father had gathered around him. From the scholars she learned lessons of writing and history, the wise instructed her in the teachings of the Noble Path that leads to the cessation of suffering, and the warrior monks taught her the arts martial. It was in that last field that her true talent was found as she learned with astonishing speed not just the physical but also the metaphysical aspects of the arts. Her aptitude for the sword in particular was shown to be extraordinary as she won her first tournament at the age of 15, surpassing even much more experienced fighters. And since then her talent has only blossomed more and more. | ||
− | At the age of | + | At the age of 20 Nuwa and her teachers both came to the conclusion that it would do Nuwa good to leave the monastery behind and wander through the world for a time. In that way she would be able to learn more of Creation than was possible staying at her new home, and benefit from the wisdom of different and perhaps even greater masters. Privately her hope was also that she might discover something about her parents, find the traces they left or maybe even find them alive and well somewhere. However the lessons the world had to teach were horrific to the naive young woman. People outside the monastery and the lands under its protection were beset by bandits, monsters and most often of all pitiable poverty, they lied and stole and murdered, and they laughed when she told them this was not the way to enlightenment. Many times she had to demonstrate her skills with the blade to protect herself or someone else from the depredations of the wicked or desperate, more than once ending in death. And that she had killed only in self-defense was of small comfort to Nuwa, who strained to keep to the Noble Path's purity and avoidance of violence. |
But the greatest upheaval in her life was still to come. As Nuwa guested at a friendly master's dojo in Varsi the Deathknight calling himself The Glorious Saint of Blood-Stained Steel attacked, seeking to test his new hammer on the martial artists in attendance. Among the burning ruins of the dojo and the shattered bodies of her hosts Nuwa met the Saint with bright steel in her hands and the calm acceptance of death in her heart, for she fought not for herself or glory but for every man or woman that might be able to flee while she held the monster off. And though the Deathknight broke bones and dealt terrible damage with every successful strike Nuwa's virtuous cause gave her strength and she managed to cut him as well, once, twice, thrice. Taunting her the so-called Saint asked her why she even tried, why she risked her life when she could not win - after all he had died once before and yet here he stood. Just then in a moment of transcendent brilliance Nuwa saw a way, a move that would send the Abyssal back into the screaming void that had spawned him. And she began executing the maneuver, pushing the limits of mortal ability to the utmost and penetrating the Deathknight's defenses in a way he had never before considered. But as the Dark Exalt stumbled backwards in shock, grasping at the wound at his throat Nuwa spoke in reply, surrounded by rose-tinged golden light: "It is not your death I seek, to reduce the suffering in the world that is my goal. But I can see that you suffer as well, that pain drives you to violence." And she withdrew her sword, having deliberately missed the deadly stroke by fractions of an inch. "But suffering can cease. Let me instruct you." The Saint however, blinded by fear and misconceptions, fled. | But the greatest upheaval in her life was still to come. As Nuwa guested at a friendly master's dojo in Varsi the Deathknight calling himself The Glorious Saint of Blood-Stained Steel attacked, seeking to test his new hammer on the martial artists in attendance. Among the burning ruins of the dojo and the shattered bodies of her hosts Nuwa met the Saint with bright steel in her hands and the calm acceptance of death in her heart, for she fought not for herself or glory but for every man or woman that might be able to flee while she held the monster off. And though the Deathknight broke bones and dealt terrible damage with every successful strike Nuwa's virtuous cause gave her strength and she managed to cut him as well, once, twice, thrice. Taunting her the so-called Saint asked her why she even tried, why she risked her life when she could not win - after all he had died once before and yet here he stood. Just then in a moment of transcendent brilliance Nuwa saw a way, a move that would send the Abyssal back into the screaming void that had spawned him. And she began executing the maneuver, pushing the limits of mortal ability to the utmost and penetrating the Deathknight's defenses in a way he had never before considered. But as the Dark Exalt stumbled backwards in shock, grasping at the wound at his throat Nuwa spoke in reply, surrounded by rose-tinged golden light: "It is not your death I seek, to reduce the suffering in the world that is my goal. But I can see that you suffer as well, that pain drives you to violence." And she withdrew her sword, having deliberately missed the deadly stroke by fractions of an inch. "But suffering can cease. Let me instruct you." The Saint however, blinded by fear and misconceptions, fled. | ||
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==BP & XP== | ==BP & XP== | ||
− | XP gained: | + | XP gained: 0<br> |
− | XP spent: | + | XP spent: 0<br> |
− | XP unspent: | + | XP unspent: 0 |
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==Miscellaneous== | ==Miscellaneous== | ||
===Custom Charms=== | ===Custom Charms=== | ||
− | + | '''Glorious Solar Weaponry'''<br> | |
− | + | '''Cost:''' 6m, 1wp; '''Mins:''' Melee 4, Ess 2; '''Type:''' Simple<br> | |
− | ''' | + | '''Keywords:''' Combo-OK, Touch, Obvious<br> |
− | + | '''Duration:''' One Scene<br> | |
− | ''' | + | '''Prerequisites:''' Call the Blade<br> |
− | + | In the hands of a Solar weaponsmaster even the most humble of weapons can become a formidable force. This charm infuses the Solar's Anima into her weapons, strengthening the attunement or creating one where there was none before in the case of mortal weaponry. The Lawgiver gains her Essence in points to spread between Accuracy, Damage, Defense and Rate - this counts as a weapon bonus and is not subject to the dice cap. Once set the boni are always distributed in the same way. In addition her weapons gain one of the following properties (additional ones can be added at the cost of 2xp each or 1 BP for two of them): | |
− | ''' | + | *Touch of Divinity: Mortal weapons so favored gain the Magical Material bonus of Orichalkum and become as indestructible as artifact weapons. |
− | + | *Solar Blessing: The Lawgiver's weapons gain the implicit blessing of her patron Sol Invictus and burn His enemies with terrible fire. All attacks made with them against Creatures of Darkness gain the Holy keyword. | |
− | ' | + | *Loyalty to the Master: No weapon will leave the hand of a Solar weaponsmaster unless she wills it. All attempts to disarm her fail automatically. |
− | + | *Sainted Blade: While Glorious Solar Weaponry is active the cost of Merciful Bodhisattva Attitude is reduced by the Lawgiver's Compassion. If this would reduce the cost to a negative number, she gains that number of motes every time she uses that Charm instead of killing an opponent. | |
− | + | This Charm becomes Obvious only when the weaponry's unusual properties are revealed - when a weapon withstands impossible stresses, burns a demon with holy light or a perfectly executed disarm maneuver inexplicably fails. | |
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− | ''' | + | '''Master's Subtle Edge'''<br> |
+ | '''Cost:''' -- (4m); '''Mins:''' Melee 5, Ess 3; '''Type:''' Permanent<br> | ||
+ | '''Keywords:''' None<br> | ||
+ | '''Duration:''' Permanent<br> | ||
+ | '''Prerequisites:''' Glorious Solar Weaponry<br> | ||
+ | Defenses are as nothing to the weapons of the Lawgivers. This charm permanently enhances Glorious Solar Weaponry. In addition to its normal effects the affected weapons gain the Piercing Tag and their damage rating is increased by the Lawgiver's Essence. This requires the commitment of four additional motes when activating Glorious Solar Weaponry. | ||
− | ''' | + | '''Merciful Bodhisattva Attitude'''<br> |
+ | '''Cost:''' 3m; '''Mins:''' Melee 5, Ess 2; '''Type:''' Reflexive (Step 10)<br> | ||
+ | '''Keywords:''' Combo-OK, Obvious<br> | ||
+ | '''Duration:''' Instant<br> | ||
+ | '''Prerequisites:''' Any Melee Excellency<br> | ||
+ | The Lawgivers can be merciful in their judgement. This charm is invoked when a melee attack would otherwise kill its target and reduces the damage so the Exalt's opponent is brought to Incapacitated but no further. Even the most devastating attacks leave behind only a thin, white scar, forever marking the opponent as one whose life was spared by the Lawgiver. Neither bleeding nor infections are allowed to prove the Exalt's mercy a lie - both are completely negated by the Charm.<br> | ||
+ | In addition Mercyful Bodhisattva Attitude has the following permanent effect: Striking a nonlethal blow with a weapon that deals lethal damage or striking to mark or maim instead of kill carries no external penalty to the attack. This effect requires no invocation of the Charm itself. | ||
− | ''' | + | '''Eye of the Storm Meditation'''<br> |
− | + | '''Cost:''' --; '''Mins:''' Melee 5, Ess 3; '''Type:''' Permanent<br> | |
− | + | '''Keywords:''' None<br> | |
+ | '''Duration:''' Permanent<br> | ||
+ | '''Prerequisites:''' Fivefold Bulwark Stance, Surprise Anticipation Method or Reflex-Sidestep Technique<br> | ||
+ | Even in the chaos and fury of a great battle the Solar weaponsmaster stays calm and retains absolute awareness of her surroundings. No feints or insidious tricks can distract her or find holes in her defense. This charm permanently enhances Fivefold Bulwark Stance in the following ways: As long as the Charm is active the Lawgiver is never subject to unexpected attacks from being surrounded by enemies and all penalties due to coordinated attacks are negated. Against surprise attacks from other sources she can employ Surprise-Anticipation Method or Reflex-Sidestep Technique without cost. Finally, while rooting her skill in infinite calm and mindfulness the Exalt may always use her Temperance for Melee actions. | ||
− | + | '''Truth Shines Like The Sun'''<br> | |
+ | '''Cost:''' 4m; '''Mins:''' Presence 4, Ess 3; '''Type:''' Reflexive<br> | ||
+ | '''Keywords:''' Combo-OK, Social<br> | ||
+ | '''Duration:''' Instant<br> | ||
+ | '''Prerequisites:''' Any Presence Excellency<br> | ||
+ | When the Lawgivers speak the truth none may doubt them. Whenever the character speaks the truth (as well as she knows it) and someone attempts to judge or otherwise doubt her truthfulness she may activate this Charm. If she is currently making a social attack, add her Temperance in dice to the roll. Regardless of the success or failure of social attacks conveyed by her words disbelieving their honesty requires resisting Unnatural Mental Influence by spending three points of Willpower. If the Lawgiver is misleading by omission only one point of Willpower needs to be spent. This Charm cannot assert the honesty of words the character considers a lie. |