Editing Character:Nuwa

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''Slavery chains people in mind and body, creating only suffering.''
 
''Slavery chains people in mind and body, creating only suffering.''
  
(Intimacies in bold are protected by Adamant Soul Fortress)
+
(Intimacies in bold are protected by Elusive Dream Defense)
 
==Anima==
 
==Anima==
 
When Nuwa taps into peripheral essence her castemark shimmers in rose-tinged gold. With further expenditures the cloak of her Anima becomes visible, a deep gold suffused by the glorious red of the sunrise that surrounds her as a coruscating aura. At its maximum it coalesces into its iconic form, a ring of flying blades high over Nuwa's head - the Crown of Swords, a banner that has struck fear into the hearts of her opponents since times immemorial.
 
When Nuwa taps into peripheral essence her castemark shimmers in rose-tinged gold. With further expenditures the cloak of her Anima becomes visible, a deep gold suffused by the glorious red of the sunrise that surrounds her as a coruscating aura. At its maximum it coalesces into its iconic form, a ring of flying blades high over Nuwa's head - the Crown of Swords, a banner that has struck fear into the hearts of her opponents since times immemorial.
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Born a Dynast and raised on the Blessed Isle as a member of the Immaculate Order V'neef Tokaro journeyed far and wide serving the Order. During one of these travels he met an old man sitting under a tree, surrounded by students. Curiously he joined them and soon realized with sadness that the man's teachings were heresy to the Immaculate Doctrine. But no matter how eloquently he argued, no matter how much essence he poured into his words to change the mind of these mere mortal, he could not change their minds. And after a time he discovered that the old man's questions revealed deeply hidden flaws in his beliefs, gaps that required better answers. A year later Tokaro returned to the Blessed Isle to share his newfound wisdom, the revelation of the Noble Path of which the Immaculate Faith was a mockery twisted by politics, with his fellow Immaculates. But he was not well received and Wisdom of the East Wind as he now called himself to reject his former allegiances had to flee as an apostate to the Order. In the woods of the south-eastern forests he founded a monastery and invited scholars, thinkers and fighters all to join him in seeking enlightenment.<br>
 
Born a Dynast and raised on the Blessed Isle as a member of the Immaculate Order V'neef Tokaro journeyed far and wide serving the Order. During one of these travels he met an old man sitting under a tree, surrounded by students. Curiously he joined them and soon realized with sadness that the man's teachings were heresy to the Immaculate Doctrine. But no matter how eloquently he argued, no matter how much essence he poured into his words to change the mind of these mere mortal, he could not change their minds. And after a time he discovered that the old man's questions revealed deeply hidden flaws in his beliefs, gaps that required better answers. A year later Tokaro returned to the Blessed Isle to share his newfound wisdom, the revelation of the Noble Path of which the Immaculate Faith was a mockery twisted by politics, with his fellow Immaculates. But he was not well received and Wisdom of the East Wind as he now called himself to reject his former allegiances had to flee as an apostate to the Order. In the woods of the south-eastern forests he founded a monastery and invited scholars, thinkers and fighters all to join him in seeking enlightenment.<br>
 
Many years later while ensuring the safety of the blooming monastery's lands he found a young girl, half starved and close to death, who would soon become as a daughter to him. Certainly his pride was that of a parent as her star rose among the initiates of the martial arts and she took readily to the lessons of wisdom he had inherited from the old mortal man that had been his own teacher. But the time has come for her to see the world for herself. Maybe one day she will return, ready to take up his mantle as a teacher.
 
Many years later while ensuring the safety of the blooming monastery's lands he found a young girl, half starved and close to death, who would soon become as a daughter to him. Certainly his pride was that of a parent as her star rose among the initiates of the martial arts and she took readily to the lessons of wisdom he had inherited from the old mortal man that had been his own teacher. But the time has come for her to see the world for herself. Maybe one day she will return, ready to take up his mantle as a teacher.
===Followers 2===
 
Among Nuwa's mortal students in the way of the sword these are the most talented and most loyal.
 
===Allies 3===
 
Two Dragonblooded students drawn to Denandsor by Nuwa's far-reaching reputation.
 
 
[[Character:Nuwa/Inauspicious_Bloom|Inauspicious Bloom]]
 
 
[[Character:Nuwa/Cathak_Arnel|Cathak Arnel]]
 
===Teacher 2===
 
Nuwa can transpose her mastery of the sword into Martial Arts Charms that non-Solars can learn.
 
 
===Resources 1===
 
===Resources 1===
 
What little money Nuwa has she was given as gifts on in thanks for her help and is usually given away again just as quickly. As a consequence she has enough to live a modest life but does not suffer the temptation of greater luxuries. Sometimes, especially in Nexus, it is inconvenient, but then a honest plea can get you pretty far as well.
 
What little money Nuwa has she was given as gifts on in thanks for her help and is usually given away again just as quickly. As a consequence she has enough to live a modest life but does not suffer the temptation of greater luxuries. Sometimes, especially in Nexus, it is inconvenient, but then a honest plea can get you pretty far as well.
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Call the Blade ''(1m, call your weapon to your hand from Ess*10 meters away)''<br>
 
Call the Blade ''(1m, call your weapon to your hand from Ess*10 meters away)''<br>
 
Summoning the Loyal Steel ''(1m, banish your weapons to Elsewhere)''<br>
 
Summoning the Loyal Steel ''(1m, banish your weapons to Elsewhere)''<br>
Glorious Solar Weaponry x2 ''(6m, 1wp, turn mortal weapons into an instrument worthy of a Solar swordmaster)''<br>
+
Glorious Solar Weaponry ''(6m, 1wp, turn mortal weapons into an instrument worthy of a Solar swordmaster)''<br>
 
Master's Subtle Edge ''(+4m, add Ess in damage and the Piercing tag to Glorious Solar Weaponry)'' <br>
 
Master's Subtle Edge ''(+4m, add Ess in damage and the Piercing tag to Glorious Solar Weaponry)'' <br>
 
Speed of Light Understanding ''(--, Glorious Solar Weaponry becomes reflexive, adds +(Melee/2) sux to Join Battle)''<br>
 
Speed of Light Understanding ''(--, Glorious Solar Weaponry becomes reflexive, adds +(Melee/2) sux to Join Battle)''<br>
 
Piercing Rays of Dawn Meditation ''(--, increases the enhancement points provided by GSW by the character's Essence)''<br>
 
Piercing Rays of Dawn Meditation ''(--, increases the enhancement points provided by GSW by the character's Essence)''<br>
 
Heart Moves The Blade ''(--, enhances GSW, unlimited weapon transformation, Reach up to 6', regain 4m when using Merciful Bodhisattva Attitude)''<br>
 
Heart Moves The Blade ''(--, enhances GSW, unlimited weapon transformation, Reach up to 6', regain 4m when using Merciful Bodhisattva Attitude)''<br>
Soul-Bound Weapon Mastery ''(1ahl, 2xp, permanently infuse a weapon with a part of your soul, granting it greater abilities)''<br>
+
Soul-Bound Weapon Mastery ''(1ahl, 2xp, permanently infuse a weapon with a part of your soul, granting it greater abilities)''
Empty Hand Approach ''(--, Heart Moves the Blade can be so swift and subtle as to impose a -(Ess/2) external penalty to opponent's defense, -(Ess) and unblockable for mortals)''
 
  
 
Dipping Swallow Defense ''(2m, use full PDV against one attack)''<br>
 
Dipping Swallow Defense ''(2m, use full PDV against one attack)''<br>
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Heart-Breaking Blade ''(2m/wp, deal wp damage instead of health levels)''<br>
 
Heart-Breaking Blade ''(2m/wp, deal wp damage instead of health levels)''<br>
 
Spell-Cutting Strike ''(2m+X, terminate enemy Charm or Spell, +3x(Ess)m for Charms, +5x(Circle)m for Spells)''<br>
 
Spell-Cutting Strike ''(2m+X, terminate enemy Charm or Spell, +3x(Ess)m for Charms, +5x(Circle)m for Spells)''<br>
Blade-Healing Arts ''(--, upon successful attack activate Medicine Charm or Combo and apply to opponent)''<br>
 
  
 
===Presence===
 
===Presence===
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===Integrity===
 
===Integrity===
 
Temptation-Resisting Stance ''(6m, add Temperance to mental DVs)''<br>
 
Temptation-Resisting Stance ''(6m, add Temperance to mental DVs)''<br>
Adamant Soul Fortress ''(5m, create an inviolable intimacy that works as perfect social defense, see canon EDD)''<br>
+
Elusive Dream Defense ''(5m, create an inviolable intimacy that works as perfect social defense)''<br>
Elusive Dream Defense ''(--, Adamant Soul Fortress needs not empower an Intimacy, when used in this way the protection is only instant, custom charm)''<br>
 
Integrity-Protecting Prana ''(perfect defense against all Shaping effects, permanent due to Potential-Unlocking Orichalcum Tattoos)''
 
 
===Resistance===
 
===Resistance===
 
Ox-Body Technique ''(--, gain -1, -2, -2 Healthlevels)''
 
Ox-Body Technique ''(--, gain -1, -2, -2 Healthlevels)''
 
===Lore===
 
===Lore===
Oneiric Learning Technique ''(--, count sleep as training time in exchange for reduced Willpower recovery)''<br>
+
Oneiric Learning Technique ''(--, count sleep as training time in exchange for reduced Willpower recovery)''
Immanent Solar Glory ''(--, regain Essence by tending to social unit, increase peripheral Essence by 10)''
 
 
===Medicine===
 
===Medicine===
 
Wound-Mending Care Technique ''(10m, roll Int+Med, heal sux HL, if patient rests heal sux+Ess HL at the end of the day)''<br>
 
Wound-Mending Care Technique ''(10m, roll Int+Med, heal sux HL, if patient rests heal sux+Ess HL at the end of the day)''<br>
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==Essence & Health==
 
==Essence & Health==
 
Essence: 5 --- [14 BP]<br>
 
Essence: 5 --- [14 BP]<br>
Personal: 23/23<br>
+
Personal: 20/23<br>
Peripheral: 47/78 (56+10+14-2)<br>
+
Peripheral: 39/67 (55+14-2)<br>
 
Committed to Charms: 28m peripheral (Infinite Well of Integrity, Infinite Well of Presence, Infinite Well of Melee), 4m peripheral (Summoning the Loyal Steel: Rose's Thorns, Profane Abjuration's soulsteel knifes)<br>
 
Committed to Charms: 28m peripheral (Infinite Well of Integrity, Infinite Well of Presence, Infinite Well of Melee), 4m peripheral (Summoning the Loyal Steel: Rose's Thorns, Profane Abjuration's soulsteel knifes)<br>
 
Committed to Artifacts: 2m peripheral (Silken Armor)<br>
 
Committed to Artifacts: 2m peripheral (Silken Armor)<br>
Anima Status: Glittering Castemark
+
Anima Status: Totemic
  
 
Health Levels: -0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated<br>
 
Health Levels: -0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated<br>
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OOOOO OOO (Willpower 8/8)
 
OOOOO OOO (Willpower 8/8)
  
Mental Dodge DV: 9
+
Mental Dodge DV: 8
  
 
==Virtues==
 
==Virtues==
 
[3 BP]
 
[3 BP]
 
Compassion: 4 - <i>Strength is only a virtue when it is used to protect the weak and for the benefit of all.</i><br>
 
Compassion: 4 - <i>Strength is only a virtue when it is used to protect the weak and for the benefit of all.</i><br>
Conviction: 3 - <i>Certainty is good, but don't focus on your goals to the point of obsession - you will lose sight of the big picture.</i><br>
+
Conviction: 2 - <i>Don't focus on your goals to the point of obsession - you will lose sight of the big picture.</i><br>
 
Temperance: 4 - <i>Worldly desires and attachments are the source of all suffering. Free yourself from them.</i><br>
 
Temperance: 4 - <i>Worldly desires and attachments are the source of all suffering. Free yourself from them.</i><br>
 
Valor: 2 - <i>Courage means facing your fears, not self-aggrandizing quests for glory.</i>
 
Valor: 2 - <i>Courage means facing your fears, not self-aggrandizing quests for glory.</i>
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With Potential-Unlocking Orichalcum Tattoos active:<br>
 
With Potential-Unlocking Orichalcum Tattoos active:<br>
 
The Rose's Thorns (unmodified): Spd 4, Acc 24, Dmg 8L, PDV 11, Rate 3<br>
 
The Rose's Thorns (unmodified): Spd 4, Acc 24, Dmg 8L, PDV 11, Rate 3<br>
The Rose's Thorns (w/ GSW): Spd 4, Acc 35, Dmg 8L, PDV 14, Rate 4<br>
+
The Rose's Thorns (w/ GSW): Spd 4, Acc 30, Dmg 8L, PDV 14, Rate 4<br>
The Rose's Thorns (w/ GSW+MSE): Spd 4, Acc 35, Dmg 13L (P), PDV 14, Rate 4
+
The Rose's Thorns (w/ GSW+MSE): Spd 4, Acc 30, Dmg 13L (P), PDV 14, Rate 4
 
==History==
 
==History==
 
Nuwa's memories of her early childhood are vague. Her mother's love, the feeling of safety in her father's arms, a place she only knows as 'home'. Then there's the frightening images of her father returning home with fear in his eyes one day, her mother helping her to pack her toys and then a hasty flight from home. A succession of strange and foreign places follows in her mind's eye as the young family travels far and wide, never staying in one place for more than a few days. But clearest in her memories are the moments as her mother admonishes her to wait while she and father go to take care of something and the awful feeling of abandonment as even after hours and then days neither of them returns to her.
 
Nuwa's memories of her early childhood are vague. Her mother's love, the feeling of safety in her father's arms, a place she only knows as 'home'. Then there's the frightening images of her father returning home with fear in his eyes one day, her mother helping her to pack her toys and then a hasty flight from home. A succession of strange and foreign places follows in her mind's eye as the young family travels far and wide, never staying in one place for more than a few days. But clearest in her memories are the moments as her mother admonishes her to wait while she and father go to take care of something and the awful feeling of abandonment as even after hours and then days neither of them returns to her.
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==BP & XP==
 
==BP & XP==
XP gained: 420<br>
+
XP gained: 309<br>
XP spent: 381 (Heart Moves The Blade: 7 XP, Defense of Silence Ascendant: 7 XP, Gilded Champion Refuge: 7 XP, Defense of Silence Ascendant II: 7 XP, Speed of Light Understanding: 7 XP, Piercing Rays of Dawn Meditation: 7 XP, Army-Slaying Stance: 7 XP, Face 4: 3 XP, Monkey Leap Technique: 8 XP, Heart-Breaking Blade: 7 XP, Spell-Cutting Strike: 7 XP, Solar Counterattack: 7 XP, Redirecting Lightning Method: 7 XP, Flawless Diagnosis Technique: 8 XP, Instant Treatment Methodology: 8 XP, Calling the Inner Light (Combo: Wound-Mending Care Technique+Instant Treatment Methodology): 5 XP, Ready in Eight Directions Stance: 7 XP, One Weapon Two Blows: 7 XP, Peony Blossom Attack: 7 XP, Iron Whirlwind Attack: 7 XP, Contagion-Curing Touch: 8 XP, Add CCT to Combo: 3 XP, Pale Waters Benediction: 7 XP, Soul-Bound Weapon Mastery +2 applications: 11XP, Transcendent Sword-Art Understanding: 7 XP, Medicine 3->5: 12 XP, Wholeness-Restoring Meditation: 8 XP, Ailment-Rectifying Method: 8 XP, Body-Purifying Admonitions: 8 XP, Soul-Cleansing Breath: 8 XP, Mind-Shackle Absolution: 8 XP, Taint-Conquering Method: 8 XP, Infallible Magister's Revelation: 8 XP, Bodhisattva's Blessing (Combo: Contagion-Curing Touch+Instant Treatment Methodology): 5 XP, Potential-Unlocking Orichalcum Tattoos (Artifact 5): 15 XP, The Dreamwarden's Stone (Manse 5): 15 XP, Melee 7: 6 XP, Lore 3->5: 12 XP, Oneiric Learning Technique: 8 XP, Infinite Mirror Sphere: 7 XP, Integrity Protecting Prana: 8 XP, Glorious Solar Weaponry: 7 XP, Immanent Solar Glory: 8 XP, Elusive Dream Defense: 8 XP, Conviction 2->3: 6 XP, Allies 3: 9 XP, Followers 2: 6 XP, Teacher 2: 6 XP, Blade-Healing Arts: 7 XP, Empty Hand Approach: 7 XP)<br>
+
XP spent: 309 (Heart Moves The Blade: 7 XP, Defense of Silence Ascendant: 7 XP, Gilded Champion Refuge: 7 XP, Defense of Silence Ascendant II: 7 XP, Speed of Light Understanding: 7 XP, Piercing Rays of Dawn Meditation: 7 XP, Army-Slaying Stance: 7 XP, Face 4: 3 XP, Monkey Leap Technique: 8 XP, Heart-Breaking Blade: 7 XP, Spell-Cutting Strike: 7 XP, Solar Counterattack: 7 XP, Redirecting Lightning Method: 7 XP, Flawless Diagnosis Technique: 8 XP, Instant Treatment Methodology: 8 XP, Calling the Inner Light (Combo: Wound-Mending Care Technique+Instant Treatment Methodology): 5 XP, Ready in Eight Directions Stance: 7 XP, One Weapon Two Blows: 7 XP, Peony Blossom Attack: 7 XP, Iron Whirlwind Attack: 7 XP, Contagion-Curing Touch: 8 XP, Add CCT to Combo: 3 XP, Pale Waters Benediction: 7 XP, Soul-Bound Weapon Mastery +2 applications: 11XP, Transcendent Sword-Art Understanding: 7 XP, Medicine 3->5: 12 XP, Wholeness-Restoring Meditation: 8 XP, Ailment-Rectifying Method: 8 XP, Body-Purifying Admonitions: 8 XP, Soul-Cleansing Breath: 8 XP, Mind-Shackle Absolution: 8 XP, Taint-Conquering Method: 8 XP, Infallible Magister's Revelation: 8 XP, Bodhisattva's Blessing (Combo: Contagion-Curing Touch+Instant Treatment Methodology): 5 XP, Potential-Unlocking Orichalcum Tattoos (Artifact 5): 15 XP, The Dreamwarden's Stone (Manse 5): 15 XP, Melee 7: 6 XP, Lore 3->5: 12 XP, Oneiric Learning Technique: 8 XP, Infinite Mirror Sphere: 7 XP)<br>
XP unspent: 39<br>
+
XP unspent: 7<br>
 +
XP debt quota remaining: 63
  
XP spending plans: Empty Hand Approach II (7 XP), Unseen Blade Maneuver: 7 XP, Invincible Fury of the Dawn (7 XP), Transcendent Hero's Meditation (8 XP), Liberating Hero's Devotion (8 XP), Essence 6 (40 XP), Temperance 5 (12 XP), Phoenix Renewal Tactic (8 XP), Conviction 3 (6 XP).
+
XP spending plans: Integrity-Protecting Prana (8 XP), Blade Healing Arts: 7 XP, Glorious Solar Weaponry (7 XP), Followers 1: 3 XP, Ally 1 (3 XP), Reverse Sifu 1: 3 XP, Immanent Solar Glory (8 XP), Unseen Blade Maneuver x2 (14 XP), Invincible Fury of the Dawn (7 XP), Transcendent Hero's Meditation (8 XP), Liberating Hero's Devotion (8 XP), Essence 6 (40 XP), Temperance 5 (12 XP), Phoenix Renewal Tactic (8 XP), Conviction 3 (6 XP).
  
 
==Miscellaneous==
 
==Miscellaneous==

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